OgreCausticCasterRenderTechnique Member List

This is the complete list of members for OgreCausticCasterRenderTechnique, including all inherited members.

asOgreRenderTechnique()OgreRenderTechnique [inline, virtual]
CausticCasterRenderTechnique(unsigned long startFrame, unsigned long photonMapUpdateInterval, unsigned int photonMapResolution, unsigned int causticCubeMapResolution, bool updateAllFace, bool useDistance, ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)CausticCasterRenderTechnique
causticCubeMapResolutionCausticCasterRenderTechnique [protected]
causticCubeMapRunChanged(RenderingRun *run)OgreCausticCasterRenderTechnique [protected, virtual]
causticMapMaterialNameOgreCausticCasterRenderTechnique [protected]
createCausticCubeMapRun()OgreCausticCasterRenderTechnique [protected, virtual]
createDistanceCubeMapRun()OgreCausticCasterRenderTechnique [protected, virtual]
createPhotonMapRun()OgreCausticCasterRenderTechnique [protected, virtual]
distanceCubeMapRunChanged(RenderingRun *run)OgreCausticCasterRenderTechnique [protected, virtual]
getCausticCubeMapName()OgreCausticCasterRenderTechnique
getParentRenderable()RenderTechnique [inline]
OgreCausticCasterRenderTechnique(unsigned long startFrame, unsigned long photonMapUpdateInterval, unsigned int photonMapResolution, unsigned int custicCubeMapResolution, String photonMapMaterialName, String causticMapMaterialName, unsigned char photonMapTexID, bool updateAllFace, bool useDistance, Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)OgreCausticCasterRenderTechnique
OgreRenderTechnique(Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)OgreRenderTechnique
parentOgreRenderableOgreRenderTechnique [protected]
parentOgreTechniqueGroupOgreRenderTechnique [protected]
parentRenderableRenderTechnique [protected]
parentTechniqueGroupRenderTechnique [protected]
passOgreRenderTechnique [protected]
photonMapMaterialNameOgreCausticCasterRenderTechnique [protected]
photonMapResolutionCausticCasterRenderTechnique [protected]
photonMapRunChanged(RenderingRun *run)OgreCausticCasterRenderTechnique [protected, virtual]
photonMapTexIDOgreCausticCasterRenderTechnique [protected]
photonMapUpdateIntervalCausticCasterRenderTechnique [protected]
RenderTechnique(ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)RenderTechnique
OgreRenderTechnique::runChanged(RenderingRunType runType, RenderingRun *run)RenderTechnique [inline, virtual]
CausticCasterRenderTechnique::runChanged(RenderingRunType runType, RenderingRun *run)CausticCasterRenderTechnique [virtual]
runUpdated(RenderingRunType runType, RenderingRun *run)RenderTechnique [inline, virtual]
sharedRunsRenderTechnique [protected]
startFrameCausticCasterRenderTechnique [protected]
update(unsigned long frameNum)RenderTechnique [inline, virtual]
updateAllFaceCausticCasterRenderTechnique [protected]
useDistanceCausticCasterRenderTechnique [protected]
~OgreCausticCasterRenderTechnique()OgreCausticCasterRenderTechnique


Generated on Thu Apr 27 17:29:39 2006 for GameTools Illumination Module by  doxygen 1.4.6-NO