OgreDistanceCubeMapRenderTechnique Member List

This is the complete list of members for OgreDistanceCubeMapRenderTechnique, including all inherited members.

angleToleranceDistanceCubeMapRenderTechnique [protected]
DistanceCubeMapRenderTechnique::asOgreRenderTechnique()RenderTechnique [inline, virtual]
OgreRenderTechnique::asOgreRenderTechnique()OgreRenderTechnique [inline, virtual]
createDistanceCubeMapRun()OgreDistanceCubeMapRenderTechnique [protected, virtual]
cubeMapResolutionDistanceCubeMapRenderTechnique [protected]
cubeMapUpdateIntervalDistanceCubeMapRenderTechnique [protected]
DistanceCubeMapRenderTechnique(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)DistanceCubeMapRenderTechnique
distanceCubeMapRunChanged(RenderingRun *run)OgreDistanceCubeMapRenderTechnique [protected, virtual]
distanceCubeMapRunUpdated(RenderingRun *run)OgreDistanceCubeMapRenderTechnique [protected, virtual]
distToleranceDistanceCubeMapRenderTechnique [protected]
getParentRenderable()RenderTechnique [inline]
OgreDistanceCubeMapRenderTechnique(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, unsigned char texID, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)OgreDistanceCubeMapRenderTechnique
OgreRenderTechnique(Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup)OgreRenderTechnique
parentOgreRenderableOgreRenderTechnique [protected]
parentOgreTechniqueGroupOgreRenderTechnique [protected]
parentRenderableRenderTechnique [protected]
parentTechniqueGroupRenderTechnique [protected]
passOgreRenderTechnique [protected]
RenderTechnique(ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup)RenderTechnique
runChanged(RenderingRunType runType, RenderingRun *run)DistanceCubeMapRenderTechnique [virtual]
runUpdated(RenderingRunType runType, RenderingRun *run)DistanceCubeMapRenderTechnique [virtual]
sharedRunsRenderTechnique [protected]
startFrameDistanceCubeMapRenderTechnique [protected]
texIDOgreDistanceCubeMapRenderTechnique [protected]
update(unsigned long frameNum)OgreDistanceCubeMapRenderTechnique [virtual]
updateAllFaceDistanceCubeMapRenderTechnique [protected]
useDistCalcDistanceCubeMapRenderTechnique [protected]
useFaceAngleCalcDistanceCubeMapRenderTechnique [protected]
~OgreDistanceCubeMapRenderTechnique()OgreDistanceCubeMapRenderTechnique


Generated on Thu Apr 27 17:29:40 2006 for GameTools Illumination Module by  doxygen 1.4.6-NO