OgreSceneCameraDepthRenderingRun Member List

This is the complete list of members for OgreSceneCameraDepthRenderingRun, including all inherited members.

asOgreRenderingRun()OgreRenderingRun [inline, virtual]
createCubeRenderTexture(String name, const Vector3 position, unsigned int resolution=512, PixelFormat format=PF_FLOAT16_RGBA, int numMips=0, ColourValue clearColor=ColourValue::Black)OgreRenderingRun [protected]
createDepthMap()OgreSceneCameraDepthRenderingRun [inline, protected, virtual]
depthTextureOgreSceneCameraDepthRenderingRun [protected]
fullScreenQuadOgreRenderingRun [protected, static]
fullScreenQuadEntityOgreRenderingRun [protected, static]
fullScreenQuadNodeOgreRenderingRun [protected, static]
getCubeMapFaceDirection(unsigned char faceId)OgreRenderingRun [protected]
getDepthTextureName()OgreSceneCameraDepthRenderingRun [inline]
lastupdatedRenderingRun [protected]
nameOgreSceneCameraDepthRenderingRun [protected]
needUpdate(unsigned long frameNum)RenderingRun [inline, protected]
OgreRenderingRun(unsigned long startFrame, unsigned long updateInterval)OgreRenderingRun [inline]
OgreSceneCameraDepthRenderingRun(OgreSharedRuns *sharedRuns, String name, Viewport *playerView)OgreSceneCameraDepthRenderingRun
pixelSpritesOgreRenderingRun [protected]
playerCameraOgreSceneCameraDepthRenderingRun [protected]
playerViewOgreSceneCameraDepthRenderingRun [protected]
renderFullscreenQuad(String materialName, RenderTarget *target)OgreRenderingRun [protected]
RenderingRun(unsigned long startFrame, unsigned long updateInterval)RenderingRun
renderPixelSprites(String &materialName, RenderTarget *rt, int width, int height)OgreRenderingRun [protected]
restoreMaterials()OgreRenderingRun [protected]
SceneCameraDepthRenderingRun()SceneCameraDepthRenderingRun [inline]
setMaterialForRenderables(String &materialName, RenderQueue *rq)OgreRenderingRun [protected]
setMaterialForVisibles(String &materialName, Camera *cam, bool shadowcastersonly=false)OgreRenderingRun [protected]
sharedRunsOgreSceneCameraDepthRenderingRun [protected]
spriteSetNameOgreRenderingRun [protected]
startFrameRenderingRun [protected]
update(unsigned long frameNum)RenderingRun [inline]
updateFrame(unsigned long frameNum)OgreSceneCameraDepthRenderingRun [protected, virtual]
updateIntervalRenderingRun [protected]
visibleObjectsOgreRenderingRun [protected]


Generated on Thu Apr 27 17:29:42 2006 for GameTools Illumination Module by  doxygen 1.4.6-NO