asOgreRenderingRun() | OgreRenderingRun | [inline, virtual] |
createCubeRenderTexture(String name, const Vector3 position, unsigned int resolution=512, PixelFormat format=PF_FLOAT16_RGBA, int numMips=0, ColourValue clearColor=ColourValue::Black) | OgreRenderingRun | [protected] |
fullScreenQuad | OgreRenderingRun | [protected, static] |
fullScreenQuadEntity | OgreRenderingRun | [protected, static] |
fullScreenQuadNode | OgreRenderingRun | [protected, static] |
getCubeMapFaceDirection(unsigned char faceId) | OgreRenderingRun | [protected] |
lastupdated | RenderingRun | [protected] |
needUpdate(unsigned long frameNum) | RenderingRun | [inline, protected] |
OgreRenderingRun(unsigned long startFrame, unsigned long updateInterval) | OgreRenderingRun | [inline] |
pixelSprites | OgreRenderingRun | [protected] |
renderFullscreenQuad(String materialName, RenderTarget *target) | OgreRenderingRun | [protected] |
RenderingRun(unsigned long startFrame, unsigned long updateInterval) | RenderingRun | |
renderPixelSprites(String &materialName, RenderTarget *rt, int width, int height) | OgreRenderingRun | [protected] |
restoreMaterials() | OgreRenderingRun | [protected] |
setMaterialForRenderables(String &materialName, RenderQueue *rq) | OgreRenderingRun | [protected] |
setMaterialForVisibles(String &materialName, Camera *cam, bool shadowcastersonly=false) | OgreRenderingRun | [protected] |
spriteSetName | OgreRenderingRun | [protected] |
startFrame | RenderingRun | [protected] |
update(unsigned long frameNum) | RenderingRun | [inline] |
updateFrame(unsigned long frameNum) | RenderingRun | [inline, protected, virtual] |
updateInterval | RenderingRun | [protected] |
visibleObjects | OgreRenderingRun | [protected] |