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Ogre::D3D9HardwareVertexBuffer Member List

This is the complete list of members for Ogre::D3D9HardwareVertexBuffer, including all inherited members.
_updateFromShadow(void)Ogre::HardwareBuffer [virtual]
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::HardwareBuffer [virtual]
D3D9HardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, LPDIRECT3DDEVICE9 pDev, bool useSystemMem, bool useShadowBuffer)Ogre::D3D9HardwareVertexBuffer
getD3D9VertexBuffer(void) const Ogre::D3D9HardwareVertexBuffer
getNumVertices(void) const Ogre::HardwareVertexBuffer
getSizeInBytes(void) const Ogre::HardwareBuffer
getUsage(void) const Ogre::HardwareBuffer
getVertexSize(void) const Ogre::HardwareVertexBuffer
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::HardwareBuffer
HardwareVertexBuffer(size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::HardwareVertexBuffer
hasShadowBuffer(void) const Ogre::HardwareBuffer
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
isLocked(void) const Ogre::HardwareBuffer
isSystemMemory(void) const Ogre::HardwareBuffer
lock(size_t offset, size_t length, LockOptions options)Ogre::HardwareBuffer [virtual]
lock(LockOptions options)Ogre::HardwareBuffer
lockImpl(size_t offset, size_t length, LockOptions options)Ogre::D3D9HardwareVertexBuffer [protected, virtual]
LockOptions enum nameOgre::HardwareBuffer
mD3DPoolOgre::D3D9HardwareVertexBuffer [protected]
mIsLockedOgre::HardwareBuffer [protected]
mLockSizeOgre::HardwareBuffer [protected]
mLockStartOgre::HardwareBuffer [protected]
mlpD3DBufferOgre::D3D9HardwareVertexBuffer [protected]
mNumVerticesOgre::HardwareVertexBuffer [protected]
mpShadowBufferOgre::HardwareBuffer [protected]
mShadowUpdatedOgre::HardwareBuffer [protected]
mSizeInBytesOgre::HardwareBuffer [protected]
mSuppressHardwareUpdateOgre::HardwareBuffer [protected]
mSystemMemoryOgre::HardwareBuffer [protected]
mUsageOgre::HardwareBuffer [protected]
mUseShadowBufferOgre::HardwareBuffer [protected]
mVertexSizeOgre::HardwareVertexBuffer [protected]
readData(size_t offset, size_t length, void *pDest)Ogre::D3D9HardwareVertexBuffer [virtual]
recreateIfDefaultPool(LPDIRECT3DDEVICE9 pDev)Ogre::D3D9HardwareVertexBuffer
releaseIfDefaultPool(void)Ogre::D3D9HardwareVertexBuffer
suppressHardwareUpdate(bool suppress)Ogre::HardwareBuffer
unlock(void)Ogre::HardwareBuffer [virtual]
unlockImpl(void)Ogre::D3D9HardwareVertexBuffer [protected, virtual]
Usage enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::D3D9HardwareVertexBuffer [virtual]
~D3D9HardwareVertexBuffer()Ogre::D3D9HardwareVertexBuffer
~HardwareBuffer()Ogre::HardwareBuffer [virtual]
~HardwareVertexBuffer()Ogre::HardwareVertexBuffer

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Last modified Sun Mar 12 14:50:44 2006