asOgreRenderingRun() | RenderingRun | [inline, virtual] |
CausticCubeMapRenderingRun(unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool updateAllFace) | CausticCubeMapRenderingRun | |
createCausticCubeMap()=0 | CausticCubeMapRenderingRun | [inline, protected, pure virtual] |
currentFace | CausticCubeMapRenderingRun | [protected] |
faceNeedsUpdate(int facenum)=0 | CausticCubeMapRenderingRun | [protected, pure virtual] |
lastupdated | RenderingRun | [protected] |
needUpdate(unsigned long frameNum) | RenderingRun | [inline, protected] |
photonMapChanged(RenderingRun *run)=0 | CausticCubeMapRenderingRun | [pure virtual] |
RenderingRun(unsigned long startFrame, unsigned long updateInterval) | RenderingRun | |
resolution | CausticCubeMapRenderingRun | [protected] |
startFrame | RenderingRun | [protected] |
update(unsigned long frameNum) | RenderingRun | [inline] |
updateAllFace | CausticCubeMapRenderingRun | [protected] |
updateCubeFace(int facenum)=0 | CausticCubeMapRenderingRun | [inline, protected, pure virtual] |
updateFrame(unsigned long frameNum) | CausticCubeMapRenderingRun | [protected, virtual] |
updateInterval | RenderingRun | [protected] |