activate(void) | Ogre::GLSLLinkProgram | |
buildUniformReferences(void) | Ogre::GLSLLinkProgram | [private] |
getGLHandle(void) const | Ogre::GLSLLinkProgram | |
GLSLLinkProgram(void) | Ogre::GLSLLinkProgram | |
isSkeletalAnimationIncluded(void) const | Ogre::GLSLLinkProgram | |
mGLHandle | Ogre::GLSLLinkProgram | [private] |
mLinked | Ogre::GLSLLinkProgram | [private] |
mSkeletalAnimation | Ogre::GLSLLinkProgram | [private] |
mUniformReferences | Ogre::GLSLLinkProgram | [private] |
mUniformRefsBuilt | Ogre::GLSLLinkProgram | [private] |
setSkeletalAnimationIncluded(bool included) | Ogre::GLSLLinkProgram | |
UniformReferenceIterator typedef | Ogre::GLSLLinkProgram | [private] |
UniformReferenceList typedef | Ogre::GLSLLinkProgram | [private] |
updatePassIterationUniforms(GpuProgramParametersSharedPtr params) | Ogre::GLSLLinkProgram | |
updateUniforms(GpuProgramParametersSharedPtr params) | Ogre::GLSLLinkProgram | |
~GLSLLinkProgram(void) | Ogre::GLSLLinkProgram |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:54:15 2006