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00012 #ifndef _DAE_SYNTAX_H_
00013 #define _DAE_SYNTAX_H_
00014
00015
00016 #define DAE_NAMESPACE_ATTRIBUTE "xmlns"
00017 #define DAE_SCHEMA_LOCATION "http://www.collada.org/2005/11/COLLADASchema"
00018 #define DAE_VERSION_ATTRIBUTE "version"
00019 #define DAE_SCHEMA_VERSION "1.4.0"
00020
00021
00022 #define DAE_LIBRARY_ANIMATION_ELEMENT "library_animations"
00023 #define DAE_LIBRARY_ANIMATION_CLIP_ELEMENT "library_animation_clips"
00024 #define DAE_LIBRARY_CAMERA_ELEMENT "library_cameras"
00025 #define DAE_LIBRARY_CONTROLLER_ELEMENT "library_controllers"
00026 #define DAE_LIBRARY_EFFECT_ELEMENT "library_effects"
00027 #define DAE_LIBRARY_FFIELDS_ELEMENT "library_force_fields"
00028 #define DAE_LIBRARY_GEOMETRY_ELEMENT "library_geometries"
00029 #define DAE_LIBRARY_IMAGE_ELEMENT "library_images"
00030 #define DAE_LIBRARY_LIGHT_ELEMENT "library_lights"
00031 #define DAE_LIBRARY_MATERIAL_ELEMENT "library_materials"
00032 #define DAE_LIBRARY_NODE_ELEMENT "library_nodes"
00033 #define DAE_LIBRARY_PMATERIAL_ELEMENT "library_physics_materials"
00034 #define DAE_LIBRARY_PMODEL_ELEMENT "library_physics_models"
00035 #define DAE_LIBRARY_PSCENE_ELEMENT "library_physics_scenes"
00036 #define DAE_LIBRARY_VSCENE_ELEMENT "library_visual_scenes"
00037
00038 #define DAE_INSTANCE_ANIMATION_ELEMENT "instance_animation"
00039 #define DAE_INSTANCE_CAMERA_ELEMENT "instance_camera"
00040 #define DAE_INSTANCE_CONTROLLER_ELEMENT "instance_controller"
00041 #define DAE_INSTANCE_EFFECT_ELEMENT "instance_effect"
00042 #define DAE_INSTANCE_GEOMETRY_ELEMENT "instance_geometry"
00043 #define DAE_INSTANCE_LIGHT_ELEMENT "instance_light"
00044 #define DAE_INSTANCE_MATERIAL_ELEMENT "instance_material"
00045 #define DAE_INSTANCE_NODE_ELEMENT "instance_node"
00046 #define DAE_INSTANCE_VSCENE_ELEMENT "instance_visual_scene"
00047
00048 #define DAE_ANIMCLIP_ELEMENT "animation_clip"
00049 #define DAE_BIND_ELEMENT "bind"
00050 #define DAE_BINDMATERIAL_ELEMENT "bind_material"
00051 #define DAE_COLOR_ELEMENT "color"
00052 #define DAE_CONTROL_VERTICES_ELEMENT "control_vertices"
00053 #define DAE_EFFECT_ELEMENT "effect"
00054 #define DAE_MIP_LEVELS "mip_levels"
00055 #define DAE_MIPMAP_GENERATE "mipmap_generate"
00056 #define DAE_SAMPLER_ELEMENT "sampler"
00057 #define DAE_SKELETON_ELEMENT "skeleton"
00058 #define DAE_TARGETS_ELEMENT "targets"
00059 #define DAE_TECHNIQUE_COMMON_ELEMENT "technique_common"
00060 #define DAE_VIEWPORT_RATIO "viewport_ratio"
00061 #define DAE_VSCENE_ELEMENT "visual_scene"
00062 #define DAE_WEIGHTS_ELEMENT "vertex_weights"
00063 #define DAE_VERTEXCOUNT_ELEMENT "vcount"
00064
00065 #define DAE_INITASNULL_ELEMENT "init_as_null"
00066 #define DAE_INITASTARGET_ELEMENT "init_as_target"
00067 #define DAE_INITCUBE_ELEMENT "init_cube"
00068 #define DAE_INITVOLUME_ELEMENT "init_volume"
00069 #define DAE_INITPLANAR_ELEMENT "init_planar"
00070 #define DAE_INITFROM_ELEMENT "init_from"
00071 #define DAE_ALL_ELEMENT "all"
00072 #define DAE_PRIMARY_ELEMENT "primary"
00073 #define DAE_FACE_ELEMENT "face"
00074 #define DAE_ORDER_ELEMENT "order"
00075
00076 #define DAE_FX_PROFILE_COMMON_ELEMENT "profile_COMMON"
00077 #define DAE_FX_PROFILE_CG_ELEMENT "profile_CG"
00078 #define DAE_FX_PROFILE_HLSL_ELEMENT "profile_HLSL"
00079 #define DAE_FX_PROFILE_GLSL_ELEMENT "profile_GLSL"
00080 #define DAE_FX_PROFILE_GLES_ELEMENT "profile_GLES"
00081
00082 #define DAE_FXCMN_ANNOTATE_ELEMENT "annotate"
00083 #define DAE_FXCMN_BIND_ELEMENT "bind"
00084 #define DAE_FXCMN_BOOL_ELEMENT "bool"
00085 #define DAE_FXCMN_CODE_ELEMENT "code"
00086 #define DAE_FXCMN_COMPILERTARGET_ELEMENT "compiler_target"
00087 #define DAE_FXCMN_COMPILEROPTIONS_ELEMENT "compiler_options"
00088 #define DAE_FXCMN_INT_ELEMENT "int"
00089 #define DAE_FXCMN_HALF_ELEMENT "half"
00090 #define DAE_FXCMN_HALF2_ELEMENT "half2"
00091 #define DAE_FXCMN_HALF3_ELEMENT "half3"
00092 #define DAE_FXCMN_HALF4_ELEMENT "half4"
00093 #define DAE_FXCMN_HALF4X4_ELEMENT "half4x4"
00094 #define DAE_FXCMN_FLOAT_ELEMENT "float"
00095 #define DAE_FXCMN_FLOAT2_ELEMENT "float2"
00096 #define DAE_FXCMN_FLOAT3_ELEMENT "float3"
00097 #define DAE_FXCMN_FLOAT4_ELEMENT "float4"
00098 #define DAE_FXCMN_FLOAT4X4_ELEMENT "float4x4"
00099 #define DAE_FXCMN_HINT_ELEMENT "technique_hint"
00100 #define DAE_FXCMN_INCLUDE_ELEMENT "include"
00101 #define DAE_FXCMN_SURFACE_ELEMENT "surface"
00102 #define DAE_FXCMN_SAMPLER1D_ELEMENT "sampler1D"
00103 #define DAE_FXCMN_SAMPLER2D_ELEMENT "sampler2D"
00104 #define DAE_FXCMN_SAMPLER3D_ELEMENT "sampler3D"
00105 #define DAE_FXCMN_SAMPLERCUBE_ELEMENT "samplerCUBE"
00106 #define DAE_FXCMN_SEMANTIC_ELEMENT "semantic"
00107 #define DAE_FXCMN_SETPARAM_ELEMENT "setparam"
00108 #define DAE_FXCMN_NEWPARAM_ELEMENT "newparam"
00109 #define DAE_FXCMN_STRING_ELEMENT "string"
00110 #define DAE_FXCMN_NAME_ELEMENT "name"
00111
00112 #define DAE_FXCMN_VERTEX_SHADER "VERTEX"
00113 #define DAE_FXCMN_FRAGMENT_SHADER "FRAGMENT"
00114
00115 #define DAE_FXSTD_CONSTANT_ELEMENT "constant"
00116 #define DAE_FXSTD_LAMBERT_ELEMENT "lambert"
00117 #define DAE_FXSTD_PHONG_ELEMENT "phong"
00118 #define DAE_FXSTD_BLINN_ELEMENT "blinn"
00119 #define DAE_FXSTD_COLOR_ELEMENT "color"
00120 #define DAE_FXSTD_FLOAT_ELEMENT "float"
00121 #define DAE_FXSTD_SAMPLER_ELEMENT "texture"
00122 #define DAE_FXSTD_TEXTURE_ATTRIBUTE "texture"
00123 #define DAE_FXSTD_TEXTURESET_ATTRIBUTE "texcoord"
00124
00125 #define DAE_CONTROLLER_SKIN_ELEMENT "skin"
00126 #define DAE_CONTROLLER_MORPH_ELEMENT "morph"
00127
00128 #define DAE_CAMERA_PERSP_ELEMENT "perspective"
00129 #define DAE_CAMERA_ORTHO_ELEMENT "orthographic"
00130
00131 #define DAE_ASPECT_CAMERA_PARAMETER "aspect_ratio"
00132 #define DAE_XFOV_CAMERA_PARAMETER "xfov"
00133 #define DAE_YFOV_CAMERA_PARAMETER "yfov"
00134 #define DAE_ZNEAR_CAMERA_PARAMETER "znear"
00135 #define DAE_ZFAR_CAMERA_PARAMETER "zfar"
00136 #define DAE_XMAG_CAMERA_PARAMETER "xmag"
00137 #define DAE_YMAG_CAMERA_PARAMETER "ymag"
00138
00139 #define DAE_AMBIENT_MATERIAL_PARAMETER "ambient"
00140 #define DAE_BUMP_MATERIAL_PARAMETER "bump"
00141 #define DAE_DIFFUSE_MATERIAL_PARAMETER "diffuse"
00142 #define DAE_EMISSION_MATERIAL_PARAMETER "emission"
00143 #define DAE_TRANSPARENCY_MATERIAL_PARAMETER "transparency"
00144 #define DAE_TRANSPARENT_MATERIAL_PARAMETER "transparent"
00145 #define DAE_REFLECTIVE_MATERIAL_PARAMETER "reflective"
00146 #define DAE_REFLECTIVITY_MATERIAL_PARAMETER "reflectivity"
00147 #define DAE_SHININESS_MATERIAL_PARAMETER "shininess"
00148 #define DAE_SPECULAR_MATERIAL_PARAMETER "specular"
00149
00150 #define DAE_LIGHT_AMBIENT_ELEMENT "ambient"
00151 #define DAE_LIGHT_POINT_ELEMENT "point"
00152 #define DAE_LIGHT_DIRECTIONAL_ELEMENT "directional"
00153 #define DAE_LIGHT_SPOT_ELEMENT "spot"
00154
00155 #define DAE_COLOR_LIGHT_PARAMETER "color"
00156 #define DAE_CONST_ATTENUATION_LIGHT_PARAMETER "constant_attenuation"
00157 #define DAE_LIN_ATTENUATION_LIGHT_PARAMETER "linear_attenuation"
00158 #define DAE_QUAD_ATTENUATION_LIGHT_PARAMETER "quadratic_attenuation"
00159 #define DAE_FALLOFFEXPONENT_LIGHT_PARAMETER "falloff_exponent"
00160 #define DAE_FALLOFFANGLE_LIGHT_PARAMETER "falloff_angle"
00161
00162 #define DAE_BINDSHAPEMX_SKIN_PARAMETER "bind_shape_matrix"
00163
00164 #define DAE_CONTRIBUTOR_ASSET_ELEMENT "contributor"
00165 #define DAE_AUTHOR_ASSET_PARAMETER "author"
00166 #define DAE_AUTHORINGTOOL_ASSET_PARAMETER "authoring_tool"
00167 #define DAE_CREATED_ASSET_PARAMETER "created"
00168 #define DAE_COMMENTS_ASSET_PARAMETER "comments"
00169 #define DAE_COPYRIGHT_ASSET_PARAMETER "copyright"
00170 #define DAE_KEYWORDS_ASSET_PARAMETER "keywords"
00171 #define DAE_MODIFIED_ASSET_PARAMETER "modified"
00172 #define DAE_REVISION_ASSET_PARAMETER "revision"
00173 #define DAE_SOURCEDATA_ASSET_PARAMETER "source_data"
00174 #define DAE_SUBJECT_ASSET_PARAMETER "subject"
00175 #define DAE_TITLE_ASSET_PARAMETER "title"
00176 #define DAE_UNITS_ASSET_PARAMETER "unit"
00177 #define DAE_UPAXIS_ASSET_PARAMETER "up_axis"
00178
00179 #define DAE_PHYSICS_STATIC_FRICTION "static_friction"
00180 #define DAE_PHYSICS_DYNAMIC_FRICTION "dynamic_friction"
00181 #define DAE_PHYSICS_RESTITUTION "restitution"
00182
00183
00184 #define DAE_CLOSED_ATTRIBUTE "closed"
00185 #define DAE_COUNT_ATTRIBUTE "count"
00186 #define DAE_END_ATTRIBUTE "end"
00187 #define DAE_ID_ATTRIBUTE "id"
00188 #define DAE_MATERIAL_ATTRIBUTE "material"
00189 #define DAE_METERS_ATTRIBUTE "meter"
00190 #define DAE_METHOD_ATTRIBUTE "method"
00191 #define DAE_NAME_ATTRIBUTE "name"
00192 #define DAE_OFFSET_ATTRIBUTE "offset"
00193 #define DAE_PLATFORM_ATTRIBUTE "platform"
00194 #define DAE_PROFILE_ATTRIBUTE "profile"
00195 #define DAE_REF_ATTRIBUTE "ref"
00196 #define DAE_SEMANTIC_ATTRIBUTE "semantic"
00197 #define DAE_SET_ATTRIBUTE "set"
00198 #define DAE_SID_ATTRIBUTE "sid"
00199 #define DAE_START_ATTRIBUTE "start"
00200 #define DAE_STRIDE_ATTRIBUTE "stride"
00201 #define DAE_SOURCE_ATTRIBUTE "source"
00202 #define DAE_SYMBOL_ATTRIBUTE "symbol"
00203 #define DAE_TARGET_ATTRIBUTE "target"
00204 #define DAE_URL_ATTRIBUTE "url"
00205 #define DAE_STAGE_ATTRIBUTE "stage"
00206
00207 #define DAE_MIP_ATTRIBUTE "mip"
00208 #define DAE_SLICE_ATTRIBUTE "slice"
00209 #define DAE_FACE_ATTRIBUTE "face"
00210
00211
00212 #define DAE_FLOAT_TYPE "float"
00213 #define DAE_IDREF_TYPE "IDREF"
00214 #define DAE_MATRIX_TYPE "float4x4"
00215 #define DAE_NAME_TYPE "Name"
00216
00217
00218 #define DAE_AMBIENT_TEXTURE_CHANNEL "AMBIENT"
00219 #define DAE_BUMP_TEXTURE_CHANNEL "BUMP"
00220 #define DAE_DIFFUSE_TEXTURE_CHANNEL "DIFFUSE"
00221 #define DAE_DISPLACEMENT_TEXTURE_CHANNEL "DISPLACEMENT"
00222 #define DAE_EMISSION_TEXTURE_CHANNEL "GLOW"
00223 #define DAE_FILTER_TEXTURE_CHANNEL "FILTER"
00224 #define DAE_OPACITY_TEXTURE_CHANNEL "OPACITY"
00225 #define DAE_REFLECTION_TEXTURE_CHANNEL "REFLECTION"
00226 #define DAE_REFRACTION_TEXTURE_CHANNEL "REFRACTION"
00227 #define DAE_SHININESS_TEXTURE_CHANNEL "SHININESS"
00228 #define DAE_SPECULAR_TEXTURE_CHANNEL "SPECULAR"
00229 #define DAE_SPECULARLEVEL_TEXTURE_CHANNEL "SPECULAR-LEVEL"
00230 #define DAE_TRANSPARENT_TEXTURE_CHANNEL "TRANSPARENT"
00231
00232 #define DAE_NORMALIZED_MORPH_METHOD "NORMALIZED"
00233 #define DAE_RELATIVE_MORPH_METHOD "RELATIVE"
00234
00235 #define DAE_WEIGHT_MORPH_INPUT "MORPH_WEIGHT"
00236 #define DAE_WEIGHT_MORPH_INPUT_DEPRECATED "WEIGHT"
00237 #define DAE_TARGET_MORPH_INPUT "MORPH_TARGET"
00238 #define DAE_TARGET_MORPH_INPUT_DEPRECATED "TARGET"
00239
00240 #define DAE_TIME_TARGET "TIME"
00241
00242 #define DAE_JOINT_NODE_TYPE "JOINT"
00243 #define DAE_NODE_NODE_TYPE "NODE"
00244
00245 #define DAE_POSITION_SPLINE_INPUT "POSITION"
00246 #define DAE_KNOT_SPLINE_INPUT "KNOTSEQUENCES"
00247
00248
00249 #define DAE_PHYSICS_MATERIAL_ELEMENT "physics_material"
00250 #define DAE_PHYSICS_MODEL_ELEMENT "physics_model"
00251 #define DAE_PHYSICS_SCENE_ELEMENT "physics_scene"
00252 #define DAE_INSTANCE_PHYSICS_MATERIAL_ELEMENT "instance_physics_material"
00253 #define DAE_INSTANCE_PHYSICS_MODEL_ELEMENT "instance_physics_model"
00254 #define DAE_INSTANCE_PHYSICS_SCENE_ELEMENT "instance_physics_scene"
00255 #define DAE_INSTANCE_RIGID_BODY_ELEMENT "instance_rigid_body"
00256 #define DAE_INSTANCE_RIGID_CONSTRAINT_ELEMENT "instance_rigid_constraint"
00257 #define DAE_INSTANCE_FORCE_FIELD_ELEMENT "instance_force_field"
00258 #define DAE_TIME_STEP_ATTRIBUTE "time_step"
00259 #define DAE_GRAVITY_ATTRIBUTE "gravity"
00260 #define DAE_RESTITUTION_ATTRIBUTE "restitution"
00261 #define DAE_STATIC_FRICTION_ATTRIBUTE "static_friction"
00262 #define DAE_DYNAMIC_FRICTION_ATTRIBUTE "dynamic_friction"
00263 #define DAE_VELOCITY_ELEMENT "velocity"
00264 #define DAE_ANGULAR_VELOCITY_ELEMENT "angular_velocity"
00265 #define DAE_BODY_ATTRIBUTE "body"
00266 #define DAE_CONSTRAINT_ATTRIBUTE "constraint"
00267 #define DAE_MASS_FRAME_ELEMENT "mass_frame"
00268 #define DAE_LIMITS_ELEMENT "limits"
00269 #define DAE_LINEAR_ELEMENT "linear"
00270 #define DAE_ANGULAR_ELEMENT "angular"
00271 #define DAE_SWING_CONE_AND_TWIST_ELEMENT "swing_cone_and_twist"
00272 #define DAE_CONVEX_HULL_OF_ATTRIBUTE "convex_hull_of"
00273 #define DAE_HEIGHT_ELEMENT "height"
00274
00275
00276 #define DAE_MIN_ELEMENT "min"
00277 #define DAE_MAX_ELEMENT "max"
00278 #define DAE_SHAPE_ELEMENT "shape"
00279 #define DAE_RIGID_BODY_ELEMENT "rigid_body"
00280 #define DAE_DYNAMIC_ELEMENT "dynamic"
00281 #define DAE_HOLLOW_ELEMENT "hollow"
00282 #define DAE_MASS_ELEMENT "mass"
00283 #define DAE_BOX_ELEMENT "box"
00284 #define DAE_SPHERE_ELEMENT "sphere"
00285 #define DAE_CAPSULE_ELEMENT "capsule"
00286 #define DAE_CYLINDER_ELEMENT "cylinder"
00287 #define DAE_ELLIPSOID_ELEMENT "ellipsoid"
00288 #define DAE_TAPERED_CAPSULE_ELEMENT "tapered_capsule"
00289 #define DAE_TAPERED_CYLINDER_ELEMENT "tapered_cylinder"
00290 #define DAE_PLANE_ELEMENT "plane"
00291 #define DAE_FORMAT_ELEMENT "format"
00292 #define DAE_FORMAT_HINT_ELEMENT "format_hint"
00293 #define DAE_HALF_EXTENTS_ELEMENT "half_extents"
00294 #define DAE_EQUATION_ELEMENT "equation"
00295 #define DAE_SIZE_ELEMENT "size"
00296 #define DAE_RADIUS_ELEMENT "radius"
00297 #define DAE_RADIUS1_ELEMENT "radius1"
00298 #define DAE_RADIUS2_ELEMENT "radius2"
00299 #define DAE_CONVEX_MESH_ELEMENT "convex_mesh"
00300 #define DAE_INERTIA_ELEMENT "inertia"
00301 #define DAE_DENSITY_ELEMENT "density"
00302 #define DAE_CENTER_OF_MASS_ELEMENT "center_of_mass"
00303 #define DAE_DYNAMICS_ELEMENT "dynamics"
00304 #define DAE_RIGID_CONSTRAINT_ELEMENT "rigid_constraint"
00305 #define DAE_FORCE_FIELD_ELEMENT "force_field"
00306 #define DAE_ATTACHMENT_ELEMENT "attachment"
00307 #define DAE_REF_ATTACHMENT_ELEMENT "ref_attachment"
00308 #define DAE_ROT_LIMIT_MIN_ELEMENT "rot_limit_min"
00309 #define DAE_ROT_LIMIT_MAX_ELEMENT "rot_limit_max"
00310 #define DAE_TRANS_LIMIT_MIN_ELEMENT "trans_limit_min"
00311 #define DAE_TRANS_LIMIT_MAX_ELEMENT "trans_limit_max"
00312 #define DAE_ENABLED_ELEMENT "enabled"
00313 #define DAE_INTERPENETRATE_ELEMENT "interpenetrate"
00314 #define DAE_SPRING_ELEMENT "spring"
00315 #define DAE_STIFFNESS_ELEMENT "stiffness"
00316 #define DAE_DAMPING_ELEMENT "damping"
00317 #define DAE_TARGET_VALUE_ELEMENT "target_value"
00318 #define DAE_REST_LENGTH_ELEMENT "rest_length"
00319 #define DAE_ANNOTATE_ELEMENT "annotate"
00320 #define DAE_TRUE_KEYWORD "true"
00321 #define DAE_FALSE_KEYWORD "false"
00322
00323
00324 #define DAE_ACCESSOR_ELEMENT "accessor"
00325 #define DAE_ANIMATION_ELEMENT "animation"
00326 #define DAE_ASSET_ELEMENT "asset"
00327 #define DAE_CAMERA_ELEMENT "camera"
00328 #define DAE_CHANNEL_ELEMENT "channel"
00329 #define DAE_CHANNELS_ELEMENT "channels"
00330 #define DAE_COLLADA_ELEMENT "COLLADA"
00331 #define DAE_COMBINER_ELEMENT "combiner" // [Deprecated 1.4]
00332 #define DAE_CONTROLLER_ELEMENT "controller"
00333 #define DAE_DEPTH_ELEMENT "depth"
00334 #define DAE_EXTRA_ELEMENT "extra"
00335 #define DAE_RANGE_ELEMENT "range"
00336 #define DAE_FLOAT_ARRAY_ELEMENT "float_array"
00337 #define DAE_GEOMETRY_ELEMENT "geometry"
00338 #define DAE_HOLE_ELEMENT "h"
00339 #define DAE_IDREF_ARRAY_ELEMENT "IDREF_array"
00340 #define DAE_IMAGE_ELEMENT "image"
00341 #define DAE_INPUT_ELEMENT "input"
00342 #define DAE_INT_ARRAY_ELEMENT "int_array"
00343 #define DAE_INSTANCE_ELEMENT "instance" // [Deprecated 1.4]
00344 #define DAE_JOINTS_ELEMENT "joints"
00345 #define DAE_LIBRARY_ELEMENT "library" // [Deprecated 1.4]
00346 #define DAE_LIGHT_ELEMENT "light"
00347 #define DAE_LOOKAT_ELEMENT "lookat"
00348 #define DAE_MATERIAL_ELEMENT "material"
00349 #define DAE_MATRIX_ELEMENT "matrix"
00350 #define DAE_MESH_ELEMENT "mesh"
00351 #define DAE_NAME_ARRAY_ELEMENT "Name_array"
00352 #define DAE_NODE_ELEMENT "node"
00353 #define DAE_OPTICS_ELEMENT "optics"
00354 #define DAE_PARAMETER_ELEMENT "param"
00355 #define DAE_PASS_ELEMENT "pass"
00356 #define DAE_POLYGON_ELEMENT "p"
00357 #define DAE_POLYGONHOLED_ELEMENT "ph"
00358 #define DAE_POLYGONS_ELEMENT "polygons"
00359 #define DAE_POLYLIST_ELEMENT "polylist"
00360 #define DAE_PROGRAM_ELEMENT "program" // [Deprecated 1.4]
00361 #define DAE_ROTATE_ELEMENT "rotate"
00362 #define DAE_SCALE_ELEMENT "scale"
00363 #define DAE_SCENE_ELEMENT "scene"
00364 #define DAE_SHADER_ELEMENT "shader"
00365 #define DAE_SOURCE_ELEMENT "source"
00366 #define DAE_SPLINE_ELEMENT "spline"
00367 #define DAE_SKEW_ELEMENT "skew"
00368 #define DAE_TECHNIQUE_ELEMENT "technique"
00369 #define DAE_TEXTURE_ELEMENT "texture"
00370 #define DAE_TRANSLATE_ELEMENT "translate"
00371 #define DAE_TRIANGLES_ELEMENT "triangles"
00372 #define DAE_VERTEX_ELEMENT "v"
00373 #define DAE_VERTICES_ELEMENT "vertices"
00374 #define DAE_WIDTH_ELEMENT "width"
00375
00376
00377 #define DAE_IDX_ATTRIBUTE "idx" // [Deprecated 1.4] - Replaced by 'offset'
00378 #define DAE_TYPE_ATTRIBUTE "type" // [Deprecated 1.4]
00379
00380
00381 #define DAE_COMMON_PROFILE "COMMON" // [Deprecated 1.4] - Replaced by the <technique_common> element
00382
00383 #define DAE_COLOR_INPUT "COLOR"
00384 #define DAE_GEOBINORMAL_INPUT "BINORMAL"
00385 #define DAE_GEOTANGENT_INPUT "TANGENT"
00386 #define DAE_IMAGE_INPUT "IMAGE"
00387 #define DAE_MAPPING_INPUT "UV"
00388 #define DAE_NORMAL_INPUT "NORMAL"
00389 #define DAE_POSITION_INPUT "POSITION"
00390 #define DAE_TEXCOORD_INPUT "TEXCOORD"
00391 #define DAE_TEXBINORMAL_INPUT "TEXBINORMAL"
00392 #define DAE_TEXTANGENT_INPUT "TEXTANGENT"
00393 #define DAE_TEXTURE_INPUT "TEXTURE"
00394 #define DAE_VERTEX_INPUT "VERTEX"
00395 #define DAE_BINDMATRIX_SKIN_INPUT "INV_BIND_MATRIX"
00396 #define DAE_BINDNORMAL_SKIN_INPUT "BIND_SHAPE_NORMAL" // [Deprecated 1.4]
00397 #define DAE_BINDPOS_SKIN_INPUT "BIND_SHAPE_POSITION" // [Deprecated 1.4]
00398 #define DAE_JOINT_SKIN_INPUT "JOINT"
00399 #define DAE_JOINTWEIGHT_SKIN_INPUT "JOINTS_AND_WEIGHTS" // [Deprecated 1.4]
00400 #define DAE_WEIGHT_SKIN_INPUT "WEIGHT"
00401
00402 #define DAE_INPUT_ANIMATION_INPUT "INPUT"
00403 #define DAE_OUTPUT_ANIMATION_INPUT "OUTPUT"
00404 #define DAE_INTANGENT_ANIMATION_INPUT "IN_TANGENT"
00405 #define DAE_OUTTANGENT_ANIMATION_INPUT "OUT_TANGENT"
00406 #define DAE_INTERPOLATION_ANIMATION_INPUT "INTERPOLATION"
00407
00408 #define DAE_ANIMATION_TYPE "ANIMATION" // [Deprecated 1.4]
00409 #define DAE_CAMERA_TYPE "CAMERA" // [Deprecated 1.4]
00410 #define DAE_CONTROLLER_TYPE "CONTROLLER" // [Deprecated 1.4]
00411 #define DAE_EFFECT_TYPE "EFFECT" // [Deprecated 1.4]
00412 #define DAE_IMAGE_TYPE "IMAGE" // [Deprecated 1.4]
00413 #define DAE_GEOMETRY_TYPE "GEOMETRY" // [Deprecated 1.4]
00414 #define DAE_LIGHT_TYPE "LIGHT" // [Deprecated 1.4]
00415 #define DAE_MATERIAL_TYPE "MATERIAL" // [Deprecated 1.4]
00416 #define DAE_TEXTURE_TYPE "TEXTURE" // [Deprecated 1.4]
00417
00418 #define DAE_PERSPECTIVE_CAMERA_TYPE "PERSPECTIVE" // [Deprecated 1.4]
00419 #define DAE_ORTHOGRAPHIC_CAMERA_TYPE "ORTHOGRAPHIC" // [Deprecated 1.4]
00420
00421 #define DAE_XFOV_CAMERA_PARAMETER1_3 "XFOV" // [Deprecated 1.4]
00422 #define DAE_YFOV_CAMERA_PARAMETER1_3 "YFOV" // [Deprecated 1.4]
00423 #define DAE_ZNEAR_CAMERA_PARAMETER1_3 "ZNEAR" // [Deprecated 1.4]
00424 #define DAE_ZFAR_CAMERA_PARAMETER1_3 "ZFAR" // [Deprecated 1.4]
00425 #define DAE_LEFT_CAMERA_PARAMETER1_3 "LEFT" // [Deprecated 1.4]
00426 #define DAE_RIGHT_CAMERA_PARAMETER1_3 "RIGHT" // [Deprecated 1.4]
00427 #define DAE_TOP_CAMERA_PARAMETER1_3 "TOP" // [Deprecated 1.4]
00428 #define DAE_BOTTOM_CAMERA_PARAMETER1_3 "BOTTOM" // [Deprecated 1.4]
00429
00430 #define DAE_AMBIENT_LIGHT_TYPE "AMBIENT" // [Deprecated 1.4]
00431 #define DAE_POINT_LIGHT_TYPE "POINT" // [Deprecated 1.4]
00432 #define DAE_DIRECTIONAL_LIGHT_TYPE "DIRECTIONAL" // [Deprecated 1.4]
00433 #define DAE_SPOT_LIGHT_TYPE "SPOT" // [Deprecated 1.4]
00434
00435 #define DAE_COLOR_LIGHT_PARAMETER1_3 "COLOR" // [Deprecated 1.4]
00436 #define DAE_ATTENUATION_LIGHT_PARAMETER1_3 "ATTENUATION" // [Deprecated 1.4]
00437 #define DAE_ATTENUATIONSCALE_LIGHT_PARAMETER1_3 "ATTENUATION_SCALE" // [Deprecated 1.4]
00438 #define DAE_FALLOFF_LIGHT_PARAMETER1_3 "FALLOFF" // [Deprecated 1.4]
00439 #define DAE_FALLOFFSCALE_LIGHT_PARAMETER1_3 "FALLOFF_SCALE" // [Deprecated 1.4]
00440 #define DAE_ANGLE_LIGHT_PARAMETER1_3 "ANGLE" // [Deprecated 1.4]
00441
00442 #define DAE_X_UP "X_UP"
00443 #define DAE_Y_UP "Y_UP"
00444 #define DAE_Z_UP "Z_UP"
00445
00446 #define DAE_NONE_INTERPOLATION "NONE" // [Deprecated 1.3] ColladaMaya exported this until September 2005
00447 #define DAE_STEP_INTERPOLATION "STEP"
00448 #define DAE_LINEAR_INTERPOLATION "LINEAR"
00449 #define DAE_BEZIER_INTERPOLATION "BEZIER"
00450
00451 #define DAE_CONSTANT_FUNCTION "CONSTANT"
00452 #define DAE_LINEAR_FUNCTION "LINEAR"
00453 #define DAE_QUADRATIC_FUNCTION "QUADRATIC"
00454
00455 #define DAE_CONSTANT_MATERIAL_PROGRAM "CONSTANT" // [Deprecated 1.4]
00456 #define DAE_LAMBERT_MATERIAL_PROGRAM "LAMBERT" // [Deprecated 1.4]
00457 #define DAE_PHONG_MATERIAL_PROGRAM "PHONG" // [Deprecated 1.4]
00458
00459 #define DAE_AMBIENT_MATERIAL_PARAMETER1_3 "AMBIENT" // [Deprecated 1.4]
00460 #define DAE_DIFFUSE_MATERIAL_PARAMETER1_3 "DIFFUSE" // [Deprecated 1.4]
00461 #define DAE_EMISSION_MATERIAL_PARAMETER1_3 "EMISSION" // [Deprecated 1.4]
00462 #define DAE_TRANSPARENCY_MATERIAL_PARAMETER1_3 "TRANSPARENCY" // [Deprecated 1.4]
00463 #define DAE_TRANSPARENT_MATERIAL_PARAMETER1_3 "TRANSPARENT" // [Deprecated 1.4]
00464 #define DAE_REFLECTIVE_MATERIAL_PARAMETER1_3 "REFLECTIVE" // [Deprecated 1.4]
00465 #define DAE_REFLECTIVITY_MATERIAL_PARAMETER1_3 "REFLECTIVITY" // [Deprecated 1.4]
00466 #define DAE_SHININESS_MATERIAL_PARAMETER1_3 "SHININESS" // [Deprecated 1.4]
00467 #define DAE_SPECULAR_MATERIAL_PARAMETER1_3 "SPECULAR" // [Deprecated 1.4]
00468
00469
00470 #define DAE_ARRAY_ELEMENT "array" // [Deprecated 1.3]
00471
00472
00473 #define DAESHD_DOUBLESIDED_PARAMETER "double_sided"
00474 #define DAESHD_INTENSITY_LIGHT_PARAMETER "intensity"
00475
00476
00477 #define DAESHD_INTENSITY_LIGHT_PARAMETER1_3 "INTENSITY" // [Deprecated 1.4]
00478
00479
00480 #define DAEMAX_MAX_PROFILE "MAX3D"
00481
00482 #define DAEMAX_TARGET_CAMERA_PARAMETER "target"
00483 #define DAEMAX_ASPECTRATIO_LIGHT_PARAMETER "aspect_ratio"
00484 #define DAEMAX_TARGET_LIGHT_PARAMETER "target"
00485 #define DAEMAX_OUTERCONE_LIGHT_PARAMETER "outer_cone"
00486 #define DAEMAX_OVERSHOOT_LIGHT_PARAMETER "overshoot"
00487 #define DAEMAX_SPECLEVEL_MATERIAL_PARAMETER "spec_level"
00488 #define DAEMAX_DISPLACEMENT_MATERIAL_PARAMETER "displacement"
00489 #define DAEMAX_EMISSIONLEVEL_MATERIAL_PARAMETER "emission_level"
00490 #define DAEMAX_FACETED_MATERIAL_PARAMETER "faceted"
00491 #define DAEMAX_FILTERCOLOR_MATERIAL_PARAMETER "filter_color"
00492 #define DAEMAX_INDEXOFREFRACTION_MATERIAL_PARAMETER "index_of_refraction"
00493 #define DAEMAX_USERPROPERTIES_NODE_PARAMETER "user_properties"
00494 #define DAEMAX_WIREFRAME_MATERIAL_PARAMETER "wireframe"
00495 #define DAEMAX_FACEMAP_MATERIAL_PARAMETER "face_map"
00496 #define DAEMAX_AMOUNT_TEXTURE_PARAMETER "amount"
00497
00498
00499 #define DAEMAX_TARGET_CAMERA_PARAMETER1_3 "TARGET" // [Deprecated 1.4]
00500 #define DAEMAX_ASPECTRATIO_LIGHT_PARAMETER1_3 "ASPECT_RATIO" // [Deprecated 1.4]
00501 #define DAEMAX_TARGET_LIGHT_PARAMETER1_3 "TARGET" // [Deprecated 1.4]
00502 #define DAEMAX_OUTERCONE_LIGHT_PARAMETER1_3 "OUTERCONE" // [Deprecated 1.4]
00503 #define DAEMAX_OVERSHOOT_LIGHT_PARAMETER1_3 "OVERSHOOT" // [Deprecated 1.4]
00504 #define DAEMAX_SPECLEVEL_MATERIAL_PARAMETER1_3 "SPEC_LEVEL" // [Deprecated 1.4]
00505 #define DAEMAX_EMISSIONLEVEL_MATERIAL_PARAMETER1_3 "EMISSION_LEVEL" // [Deprecated 1.4]
00506 #define DAEMAX_FACETED_MATERIAL_PARAMETER1_3 "FACETED" // [Deprecated 1.4]
00507 #define DAEMAX_USERPROPERTIES_NODE_PARAMETER1_3 "USER_PROPERTIES" // [Deprecated 1.4]
00508
00509
00510
00511
00512 #define DAEMAYA_MAYA_PROFILE "MAYA"
00513
00514 #define DAEMAYA_VAPERTURE_PARAMETER "vertical_aperture"
00515 #define DAEMAYA_HAPERTURE_PARAMETER "horizontal_aperture"
00516 #define DAEMAYA_LENSSQUEEZE_PARAMETER "lens_squeeze"
00517
00518 #define DAEMAYA_PENUMBRA_LIGHT_PARAMETER "penumbra_angle"
00519 #define DAEMAYA_DROPOFF_LIGHT_PARAMETER "dropoff"
00520
00521 #define DAEMAYA_NOTE_PARAMETER "note"
00522 #define DAEMAYA_VISIBILITY_PARAMETER "visibility"
00523 #define DAEMAYA_ENDTIME_PARAMETER "end_time"
00524 #define DAEMAYA_STARTTIME_PARAMETER "start_time"
00525
00526 #define DAEMAYA_DRIVER_INPUT "DRIVER"
00527 #define DAEMAYA_EXTRA_INPUT "EXTRA"
00528 #define DAEMAYA_WEIGHT_INPUT "WEIGHT"
00529 #define DAEMAYA_INTANGENTWEIGHT_ANIMATION_INPUT "IN_TANGENT_WEIGHT"
00530 #define DAEMAYA_OUTTANGENTWEIGHT_ANIMATION_INPUT "OUT_TANGENT_WEIGHT"
00531
00532
00533 #define DAEMAYA_BLINDNAME_PARAMETER "BLINDNAME"
00534 #define DAEMAYA_BLINDTYPEID_PARAMETER "BLINDTYPEID"
00535 #define DAEMAYA_DOUBLE_SIDED_PARAMETER "DOUBLE_SIDED"
00536 #define DAEMAYA_LAYER_PARAMETER "layer"
00537 #define DAEMAYA_LONGNAME_PARAMETER "long_name"
00538 #define DAEMAYA_PREINFINITY_PARAMETER "pre_infinity"
00539 #define DAEMAYA_POSTINFINITY_PARAMETER "post_infinity"
00540 #define DAEMAYA_PREINFINITY_PARAMETER1_3 "PRE_INFINITY"
00541 #define DAEMAYA_POSTINFINITY_PARAMETER1_3 "POST_INFINITY"
00542 #define DAEMAYA_SHORTNAME_PARAMETER "short_name"
00543
00544 #define DAEMAYA_MAYA_NOTE_PARAMETER1_3 "MAYA_NOTE" // [Deprecated 1.4]
00545 #define DAEMAYA_VISIBILITY_PARAMETER1_3 "VISIBILITY" // [Deprecated 1.4]
00546 #define DAEMAYA_ENDTIME_PARAMETER1_3 "END_TIME" // [Deprecated 1.4]
00547 #define DAEMAYA_STARTTIME_PARAMETER1_3 "START_TIME" // [Deprecated 1.4]
00548
00549 #define DAEMAYA_VAPERTURE_PARAMETER1_3 "VERTICAL_APERTURE" // [Deprecated 1.4]
00550 #define DAEMAYA_HAPERTURE_PARAMETER1_3 "HORIZONTAL_APERTURE" // [Deprecated 1.4]
00551 #define DAEMAYA_LENSSQUEEZE_PARAMETER1_3 "LENS_SQUEEZE" // [Deprecated 1.4]
00552
00553 #define DAEMAYA_TEXTURE_WRAPU_PARAMETER "wrapU"
00554 #define DAEMAYA_TEXTURE_WRAPV_PARAMETER "wrapV"
00555 #define DAEMAYA_TEXTURE_MIRRORU_PARAMETER "mirrorU"
00556 #define DAEMAYA_TEXTURE_MIRRORV_PARAMETER "mirrorV"
00557 #define DAEMAYA_TEXTURE_COVERAGEU_PARAMETER "coverageU"
00558 #define DAEMAYA_TEXTURE_COVERAGEV_PARAMETER "coverageV"
00559 #define DAEMAYA_TEXTURE_TRANSFRAMEU_PARAMETER "translateFrameU"
00560 #define DAEMAYA_TEXTURE_TRANSFRAMEV_PARAMETER "translateFrameV"
00561 #define DAEMAYA_TEXTURE_ROTFRAME_PARAMETER "rotateFrame"
00562 #define DAEMAYA_TEXTURE_STAGGER_PARAMETER "stagger"
00563 #define DAEMAYA_TEXTURE_REPEATU_PARAMETER "repeatU"
00564 #define DAEMAYA_TEXTURE_REPEATV_PARAMETER "repeatV"
00565 #define DAEMAYA_TEXTURE_OFFSETU_PARAMETER "offsetU"
00566 #define DAEMAYA_TEXTURE_OFFSETV_PARAMETER "offsetV"
00567 #define DAEMAYA_TEXTURE_ROTATEUV_PARAMETER "rotateUV"
00568 #define DAEMAYA_TEXTURE_NOISEU_PARAMETER "noiseU"
00569 #define DAEMAYA_TEXTURE_NOISEV_PARAMETER "noiseV"
00570 #define DAEMAYA_TEXTURE_FAST_PARAMETER "fast"
00571 #define DAEMAYA_TEXTURE_BLENDMODE_PARAMETER "blend_mode"
00572 #define DAEMAYA_TEXTURE_BLENDMODE_PARAMETER1_3 "BLEND_MODE"
00573
00574 #define DAEMAYA_PENUMBRA_LIGHT_PARAMETER1_3 "PENUMBRA_ANGLE" // [Deprecated 1.4]
00575
00576 #define DAEMAYA_CONSTANT_INFINITY "CONSTANT"
00577 #define DAEMAYA_LINEAR_INFINITY "LINEAR"
00578 #define DAEMAYA_CYCLE_INFINITY "CYCLE"
00579 #define DAEMAYA_CYCLE_RELATIVE_INFINITY "CYCLE_RELATIVE"
00580 #define DAEMAYA_OSCILLATE_INFINITY "OSCILLATE"
00581
00582 #define DAEMAYA_NONE_BLENDMODE "NONE"
00583 #define DAEMAYA_OVER_BLENDMODE "OVER"
00584 #define DAEMAYA_IN_BLENDMODE "IN"
00585 #define DAEMAYA_OUT_BLENDMODE "OUT"
00586 #define DAEMAYA_ADD_BLENDMODE "ADD"
00587 #define DAEMAYA_SUBSTRACT_BLENDMODE "SUBSTRACT"
00588 #define DAEMAYA_MULTIPLY_BLENDMODE "MULTIPLY"
00589 #define DAEMAYA_DIFFERENCE_BLENDMODE "DIFFERENCE"
00590 #define DAEMAYA_LIGHTEN_BLENDMODE "LIGHTEN"
00591 #define DAEMAYA_DARKEN_BLENDMODE "DARKEN"
00592 #define DAEMAYA_SATURATE_BLENDMODE "SATURATE"
00593 #define DAEMAYA_DESATURATE_BLENDMODE "DESATURATE"
00594 #define DAEMAYA_ILLUMINATE_BLENDMODE "ILLUMINATE"
00595
00596 #define DAEMAYA_PROJECTION_ELEMENT "projection"
00597 #define DAEMAYA_PROJECTION_TYPE_PARAMETER "type"
00598 #define DAEMAYA_PROJECTION_MATRIX_PARAMETER "matrix"
00599
00600 #define DAEMAYA_PROJECTION_PROGRAM "PROJECTION" // [Deprecated 1.4]
00601 #define DAEMAYA_PROJECTION_TYPE_PARAMETER1_3 "TYPE" // [Deprecated 1.4]
00602 #define DAEMAYA_PROJECTION_MATRIX_PARAMETER1_3 "MATRIX" // [Deprecated 1.4]
00603
00604
00605
00606 #define DAEERR_UNKNOWN_ELEMENT "unknown"
00607 #define DAEERR_UNKNOWN_IDREF "UNKNOWN_IDREF"
00608 #define DAEERR_UNKNOWN_INPUT "UNKNOWN"
00609 #define DAEERR_UNKNOWN_MORPH_METHOD "UNKNOWN"
00610
00611 #endif // _DAE_SYNTAX_H_