OgreReducedCubeMapRenderingRun Member List

This is the complete list of members for OgreReducedCubeMapRenderingRun, including all inherited members.

angleToleranceReducedCubeMapRenderingRun [protected]
asOgreRenderingRun()OgreRenderingRun [inline, virtual]
createCubeRenderTexture(String name, const Vector3 position, unsigned int resolution=512, PixelFormat format=PF_FLOAT16_RGBA, int numMips=0, ColourValue clearColor=ColourValue::Black)OgreRenderingRun [protected]
createReducedCubeMap()OgreReducedCubeMapRenderingRun [inline, protected, virtual]
currentFaceReducedCubeMapRenderingRun [protected]
distToleranceReducedCubeMapRenderingRun [protected]
faceNeedsUpdate(int facenum)OgreReducedCubeMapRenderingRun [protected, virtual]
fullScreenQuadOgreRenderingRun [protected, static]
fullScreenQuadEntityOgreRenderingRun [protected, static]
fullScreenQuadNodeOgreRenderingRun [protected, static]
getCubeMapFaceDirection(unsigned char faceId)OgreRenderingRun [protected]
getReducedCubeMapTextureName()OgreReducedCubeMapRenderingRun [inline]
lastupdatedRenderingRun [protected]
nameOgreReducedCubeMapRenderingRun [protected]
needUpdate(unsigned long frameNum)RenderingRun [inline, protected]
OgreReducedCubeMapRenderingRun(OgreSharedRuns *sharedRuns, String name, unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool useDistCalc=false, bool useFaceAngleCalc=false, float distTolerance=15, float angleTolerance=10, bool updateAllFace=false)OgreReducedCubeMapRenderingRun
OgreRenderingRun(unsigned long startFrame, unsigned long updateInterval)OgreRenderingRun [inline]
pixelSpritesOgreRenderingRun [protected]
ReducedCubeMapRenderingRun(unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace)ReducedCubeMapRenderingRun
reducedCubemapTextureOgreReducedCubeMapRenderingRun [protected]
renderFullscreenQuad(String materialName, RenderTarget *target)OgreRenderingRun [protected]
RenderingRun(unsigned long startFrame, unsigned long updateInterval)RenderingRun
renderPixelSprites(String &materialName, RenderTarget *rt, int width, int height)OgreRenderingRun [protected]
resolutionReducedCubeMapRenderingRun [protected]
restoreMaterials()OgreRenderingRun [protected]
setMaterialForRenderables(String &materialName, RenderQueue *rq)OgreRenderingRun [protected]
setMaterialForVisibles(String &materialName, Camera *cam, bool shadowcastersonly=false)OgreRenderingRun [protected]
sharedRunsOgreReducedCubeMapRenderingRun [protected]
spriteSetNameOgreRenderingRun [protected]
startFrameRenderingRun [protected]
update(unsigned long frameNum)RenderingRun [inline]
updateAllFaceReducedCubeMapRenderingRun [protected]
updateCubeFace(int facenum)OgreReducedCubeMapRenderingRun [inline, protected, virtual]
OgreRenderingRun::updateFrame(unsigned long frameNum)RenderingRun [inline, protected, virtual]
ReducedCubeMapRenderingRun::updateFrame(unsigned long frameNum)ReducedCubeMapRenderingRun [protected, virtual]
updateIntervalRenderingRun [protected]
useDistCalcReducedCubeMapRenderingRun [protected]
useFaceAngleCalcReducedCubeMapRenderingRun [protected]
visibleObjectsOgreRenderingRun [protected]


Generated on Thu Apr 27 17:29:41 2006 for GameTools Illumination Module by  doxygen 1.4.6-NO