xof 0303txt 0032 template XSkinMeshHeader { <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> WORD nMaxSkinWeightsPerVertex; WORD nMaxSkinWeightsPerFace; WORD nBones; } template VertexDuplicationIndices { DWORD nIndices; DWORD nOriginalVertices; array DWORD indices[nIndices]; } template SkinWeights { <6f0d123b-bad2-4167-a0d0-80224f25fabb> STRING transformNodeName; DWORD nWeights; array DWORD vertexIndices[nWeights]; array FLOAT weights[nWeights]; Matrix4x4 matrixOffset; } Frame SCENE_ROOT { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Frame groundPlane_transform { FrameTransformMatrix { 12.000000,0.000000,0.000000,0.000000,0.000000,0.000000,12.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } } Frame persp { FrameTransformMatrix { 0.466387,-0.000000,0.884581,0.000000,-0.729342,-0.565854,0.384538,0.000000,0.500544,-0.824505,-0.263907,0.000000,3.461363,-5.701620,-1.824970,1.000000;; } } Frame top { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,100.000000,0.000000,1.000000;; } } Frame front { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,100.000000,1.000000;; } } Frame side { FrameTransformMatrix { 0.000000,0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,100.000000,0.000000,0.000000,1.000000;; } } Frame nurbsToPoly1 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; } Mesh nurbsToPolyShape1 { 40; 1.037112;-0.253886;-0.007216;, -0.966213;0.078381;0.178028;, 0.557012;-0.253886;0.796041;, 0.938300;-0.797402;-0.000000;, 0.380075;-0.797402;0.495088;, -0.487459;-0.229330;1.142869;, -0.303479;-0.763251;0.569000;, -0.601536;-0.350832;0.015835;, 1.102122;0.388742;-0.066651;, 0.544852;0.390137;0.760444;, 0.899596;0.923524;-0.067093;, 0.360177;0.943259;0.467000;, -0.923174;0.509744;0.144482;, -0.465744;0.391550;1.053531;, -0.286274;0.943259;0.530551;, -0.567439;1.018875;0.010809;, -0.252691;-0.206412;-0.508399;, -0.024580;-0.775478;-0.481662;, 0.000000;-1.000000;-0.000000;, 0.643435;-0.253557;-0.852726;, 0.535925;-0.797402;-0.516955;, -0.396594;0.673594;-0.534769;, -0.249882;1.091765;-0.466488;, 0.492152;0.384377;-1.023332;, 0.000000;1.269035;0.000000;, 0.314772;0.821882;-0.721406;, 0.000000;1.269035;0.000000;, 0.000000;-1.000000;-0.000000;, 0.000000;-1.000000;-0.000000;, 0.899596;0.923524;-0.067093;, 0.000000;1.269035;0.000000;, 0.000000;1.269035;0.000000;, 1.037112;-0.253886;-0.007216;, 0.000000;-1.000000;-0.000000;, 0.000000;-1.000000;-0.000000;, 0.938300;-0.797402;-0.000000;, 0.000000;-1.000000;-0.000000;, 0.000000;1.269035;0.000000;, 1.102122;0.388742;-0.066651;, 0.000000;1.269035;0.000000;; 48; 3;24,10,25;, 3;26,15,14;, 3;5,1,6;, 3;3,0,2;, 3;18,3,4;, 3;2,5,4;, 3;6,27,4;, 3;7,28,6;, 3;29,30,11;, 3;0,8,9;, 3;8,29,11;, 3;5,13,12;, 3;2,9,13;, 3;31,14,11;, 3;9,11,14;, 3;13,14,15;, 3;20,19,32;, 3;7,1,16;, 3;33,7,17;, 3;17,16,19;, 3;34,17,20;, 3;35,36,20;, 3;37,22,15;, 3;1,12,21;, 3;12,15,22;, 3;19,23,38;, 3;16,21,23;, 3;39,25,22;, 3;21,22,25;, 3;23,25,10;, 3;1,7,6;, 3;2,4,3;, 3;5,6,4;, 3;9,2,0;, 3;11,9,8;, 3;12,1,5;, 3;13,5,2;, 3;14,13,9;, 3;15,12,13;, 3;32,35,20;, 3;16,17,7;, 3;19,20,17;, 3;21,16,1;, 3;22,21,12;, 3;38,32,19;, 3;23,19,16;, 3;25,23,21;, 3;10,38,23;; MeshNormals { 26; -0.946029;0.320980;-0.044741;, -0.922088;-0.302347;-0.241538;, -0.762442;-0.555138;-0.332421;, -0.640012;0.756504;0.134483;, -0.602461;0.150164;-0.783895;, -0.582718;-0.251559;-0.772759;, -0.528066;-0.807415;0.263111;, -0.478950;0.660008;-0.578789;, -0.451228;-0.332092;0.828316;, -0.439179;-0.581854;-0.684520;, -0.298217;0.452018;0.840682;, -0.210344;-0.975383;-0.066213;, -0.145359;0.755162;0.639219;, 0.029012;0.998646;0.043180;, 0.100601;0.688684;-0.718049;, 0.224771;-0.780223;0.583721;, 0.227662;0.225212;-0.947338;, 0.385669;-0.323999;-0.863877;, 0.403845;-0.704774;-0.583268;, 0.417018;0.647929;0.637404;, 0.556527;0.315076;0.768768;, 0.571980;-0.180633;0.800131;, 0.672711;0.730049;-0.120367;, 0.679532;-0.716604;0.157210;, 0.979258;0.195733;0.052371;, 0.986600;-0.159893;0.032489;; 48; 3;13,22,14;, 3;13,3,12;, 3;8,1,6;, 3;23,25,21;, 3;11,23,15;, 3;21,8,15;, 3;6,11,15;, 3;2,11,6;, 3;22,13,19;, 3;25,24,20;, 3;24,22,19;, 3;8,10,0;, 3;21,20,10;, 3;13,12,19;, 3;20,19,12;, 3;10,12,3;, 3;18,17,25;, 3;2,1,5;, 3;11,2,9;, 3;9,5,17;, 3;11,9,18;, 3;23,11,18;, 3;13,7,3;, 3;1,0,4;, 3;0,3,7;, 3;17,16,24;, 3;5,4,16;, 3;13,14,7;, 3;4,7,14;, 3;16,14,22;, 3;1,2,6;, 3;21,15,23;, 3;8,6,15;, 3;20,21,25;, 3;19,20,24;, 3;0,1,8;, 3;10,8,21;, 3;12,10,20;, 3;3,0,10;, 3;25,23,18;, 3;5,9,2;, 3;17,18,9;, 3;4,5,1;, 3;7,4,0;, 3;24,25,17;, 3;16,17,5;, 3;14,16,4;, 3;22,24,16;; } MeshTextureCoords { 40; 0.418145;0.000000;, 0.418145;-0.504626;, 0.418145;-0.153850;, 0.205970;0.000000;, 0.205970;-0.153850;, 0.418145;-0.334167;, 0.205970;-0.334167;, 0.205970;-0.504626;, 0.624835;0.000000;, 0.624835;-0.153850;, 0.807270;-1.000000;, 0.807270;-0.153850;, 0.624835;-0.504626;, 0.624835;-0.334167;, 0.807270;-0.334167;, 0.807270;-0.504626;, 0.418145;-0.677393;, 0.205970;-0.677393;, 0.000000;0.000000;, 0.418145;-0.834960;, 0.205970;-0.834960;, 0.624835;-0.677393;, 0.807270;-0.677393;, 0.624835;-0.834960;, 1.000000;-1.000000;, 0.807270;-0.834960;, 1.000000;-0.504626;, 0.000000;-0.153850;, 0.000000;-0.334167;, 0.807270;0.000000;, 1.000000;-0.153850;, 1.000000;-0.334167;, 0.418145;-1.000000;, 0.000000;-0.504626;, 0.000000;-0.677393;, 0.205970;-1.000000;, 0.000000;-0.834960;, 1.000000;-0.677393;, 0.624835;-1.000000;, 1.000000;-0.834960;; } MeshMaterialList { 1; 48; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0; Material initialShadingGroup { 0.400000;0.400000;0.400000;1.000000;; 0.000000; 0.400000;0.400000;0.400000;; 0.000000;0.000000;0.000000;; } } VertexDuplicationIndices { 40; 26; 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 24, 18, 18, 10, 24, 24, 0, 18, 18, 3, 18, 24, 8, 24; } } } }