angleTolerance | DistanceCubeMapRenderTechnique | [protected] |
DistanceCubeMapRenderTechnique::asOgreRenderTechnique() | RenderTechnique | [inline, virtual] |
OgreRenderTechnique::asOgreRenderTechnique() | OgreRenderTechnique | [inline, virtual] |
createDistanceCubeMapRun() | OgreDistanceCubeMapRenderTechnique | [protected, virtual] |
cubeMapResolution | DistanceCubeMapRenderTechnique | [protected] |
cubeMapUpdateInterval | DistanceCubeMapRenderTechnique | [protected] |
DistanceCubeMapRenderTechnique(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup) | DistanceCubeMapRenderTechnique | |
distanceCubeMapRunChanged(RenderingRun *run) | OgreDistanceCubeMapRenderTechnique | [protected, virtual] |
distanceCubeMapRunUpdated(RenderingRun *run) | OgreDistanceCubeMapRenderTechnique | [protected, virtual] |
distTolerance | DistanceCubeMapRenderTechnique | [protected] |
getParentRenderable() | RenderTechnique | [inline] |
OgreDistanceCubeMapRenderTechnique(unsigned long startFrame, unsigned long cubeMapUpdateInterval, unsigned int cubeMapResolution, unsigned char texID, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace, Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup) | OgreDistanceCubeMapRenderTechnique | |
OgreRenderTechnique(Pass *pass, OgreRenderable *parentRenderable, OgreTechniqueGroup *parentTechniqueGroup) | OgreRenderTechnique | |
parentOgreRenderable | OgreRenderTechnique | [protected] |
parentOgreTechniqueGroup | OgreRenderTechnique | [protected] |
parentRenderable | RenderTechnique | [protected] |
parentTechniqueGroup | RenderTechnique | [protected] |
pass | OgreRenderTechnique | [protected] |
RenderTechnique(ElementaryRenderable *parentRenderable, TechniqueGroup *parentTechniqueGroup) | RenderTechnique | |
runChanged(RenderingRunType runType, RenderingRun *run) | DistanceCubeMapRenderTechnique | [virtual] |
runUpdated(RenderingRunType runType, RenderingRun *run) | DistanceCubeMapRenderTechnique | [virtual] |
sharedRuns | RenderTechnique | [protected] |
startFrame | DistanceCubeMapRenderTechnique | [protected] |
texID | OgreDistanceCubeMapRenderTechnique | [protected] |
update(unsigned long frameNum) | OgreDistanceCubeMapRenderTechnique | [virtual] |
updateAllFace | DistanceCubeMapRenderTechnique | [protected] |
useDistCalc | DistanceCubeMapRenderTechnique | [protected] |
useFaceAngleCalc | DistanceCubeMapRenderTechnique | [protected] |
~OgreDistanceCubeMapRenderTechnique() | OgreDistanceCubeMapRenderTechnique | |