AMBIENT enum value | FCDLight | |
ANIMATION enum value | FCDEntity | |
ANIMATION_CLIP enum value | FCDEntity | |
CAMERA enum value | FCDEntity | |
Clone(FCDEntity *clone) | FCDEntity | [protected] |
FCDObjectWithId::Clone(FCDObjectWithId *clone) const | FCDObjectWithId | |
CONTROLLER enum value | FCDEntity | |
DIRECTIONAL enum value | FCDLight | |
DoesOvershoot() const | FCDLight | [inline] |
EFFECT enum value | FCDEntity | |
ENTITY enum value | FCDEntity | |
FCDEntity(FCDocument *document, const char *baseId="GenericEntity") | FCDEntity | |
FCDLight(FCDocument *document) | FCDLight | |
FCDObject(FCDocument *document) | FCDObject | |
FCDObjectWithId(FCDocument *document, const char *baseId="ObjectWithID") | FCDObjectWithId | |
FCDTargetedEntity(FCDocument *document, const char *baseId) | FCDTargetedEntity | |
FindDaeId(const string &daeId) | FCDEntity | [virtual] |
FUObject(FUObjectContainer *container) | FUObject | |
GEOMETRY enum value | FCDEntity | |
GetAspectRatio() | FCDLight | [inline] |
GetAspectRatio() const | FCDLight | [inline] |
GetClassType() | FUObject | [inline, static] |
GetColor() | FCDLight | [inline] |
GetColor() const | FCDLight | [inline] |
GetConstantAttenuationFactor() | FCDLight | [inline] |
GetConstantAttenuationFactor() const | FCDLight | [inline] |
GetContainer() | FUObject | [inline, protected] |
GetContainer() const | FUObject | [inline, protected] |
GetDaeId() const | FCDObjectWithId | |
GetDocument() | FCDObject | [inline] |
GetDocument() const | FCDObject | [inline] |
GetDropoff() | FCDLight | [inline] |
GetDropoff() const | FCDLight | [inline] |
GetExtra() | FCDEntity | [inline] |
GetExtra() const | FCDEntity | [inline] |
GetFallOffAngle() | FCDLight | [inline] |
GetFallOffAngle() const | FCDLight | [inline] |
GetFallOffExponent() | FCDLight | [inline] |
GetFallOffExponent() const | FCDLight | [inline] |
GetIntensity() | FCDLight | [inline] |
GetIntensity() const | FCDLight | [inline] |
GetLightType() const | FCDLight | [inline] |
GetLinearAttenuationFactor() | FCDLight | [inline] |
GetLinearAttenuationFactor() const | FCDLight | [inline] |
GetName() const | FCDEntity | [inline] |
GetNote() const | FCDEntity | [inline] |
GetObjectType() const | FUObject | [inline, virtual] |
GetOuterAngle() | FCDLight | [inline] |
GetOuterAngle() const | FCDLight | [inline] |
GetPenumbraAngle() | FCDLight | [inline] |
GetPenumbraAngle() const | FCDLight | [inline] |
GetPostProcessCmds() | FCDEntity | [inline] |
GetQuadraticAttenuationFactor() | FCDLight | [inline] |
GetQuadraticAttenuationFactor() const | FCDLight | [inline] |
GetTargetId() | FCDTargetedEntity | [inline, protected] |
GetTargetNode() | FCDTargetedEntity | [inline] |
GetTargetNode() const | FCDTargetedEntity | [inline] |
GetType() const | FCDLight | [inline, virtual] |
GetUserHandle() const | FCDObject | [inline] |
HasNote() const | FCDEntity | [inline] |
HasTarget() const | FCDTargetedEntity | [inline] |
IMAGE enum value | FCDEntity | |
LIGHT enum value | FCDEntity | |
LightType enum name | FCDLight | |
LinkTarget(FCDSceneNode *sceneRoot) | FCDTargetedEntity | |
LoadFromXML(xmlNode *lightNode) | FCDLight | [virtual] |
MATERIAL enum value | FCDEntity | |
PHYSICS_ANALYTICAL_GEOMETRY enum value | FCDEntity | |
PHYSICS_MATERIAL enum value | FCDEntity | |
PHYSICS_MODEL enum value | FCDEntity | |
PHYSICS_RIGID_BODY enum value | FCDEntity | |
PHYSICS_RIGID_CONSTRAINT enum value | FCDEntity | |
PHYSICS_SCENE_NODE enum value | FCDEntity | |
PHYSICS_SHAPE enum value | FCDEntity | |
POINT enum value | FCDLight | |
RemoveDaeId() | FCDObjectWithId | |
SCENE_NODE enum value | FCDEntity | |
SetAspectRatio(float ratio) | FCDLight | [inline] |
SetColor(const FMVector3 &col) | FCDLight | [inline] |
SetConstantAttenuationFactor(float factor) | FCDLight | [inline] |
SetDaeId(const string &id) | FCDObjectWithId | |
SetDaeId(string &id) | FCDObjectWithId | |
SetDropoff(float factor) | FCDLight | [inline] |
SetFallOffAngle(float angle) | FCDLight | [inline] |
SetFallOffExponent(float exponent) | FCDLight | [inline] |
SetIntensity(float _intensity) | FCDLight | [inline] |
SetLightType(LightType type) | FCDLight | [inline] |
SetLinearAttenuationFactor(float factor) | FCDLight | [inline] |
SetName(const fstring &_name) | FCDEntity | |
SetNote(const fstring &_note) | FCDEntity | [inline] |
SetOuterAngle(float angle) | FCDLight | [inline] |
SetOvershoot(bool _overshoots) | FCDLight | [inline] |
SetPenumbraAngle(float angle) | FCDLight | [inline] |
SetQuadraticAttenuationFactor(float factor) | FCDLight | [inline] |
SetTargetId(const string &_targetId) | FCDTargetedEntity | [inline, protected] |
SetTargetId(const char *_targetId) | FCDTargetedEntity | [inline, protected] |
SetTargetNode(FCDSceneNode *target) | FCDTargetedEntity | |
SetUserHandle(void *handle) | FCDObject | [inline] |
SPOT enum value | FCDLight | |
TEXTURE enum value | FCDEntity | |
Type enum name | FCDEntity | |
WriteToEntityXML(xmlNode *parentNode, const char *nodeName) const | FCDEntity | [protected] |
WriteToExtraXML(xmlNode *entityNode) const | FCDEntity | [protected] |
WriteToXML(xmlNode *parentNode) const | FCDLight | [virtual] |
~FCDEntity() | FCDEntity | [virtual] |
~FCDLight() | FCDLight | [virtual] |
~FCDObject() | FCDObject | [inline, virtual] |
~FCDObjectWithId() | FCDObjectWithId | [virtual] |
~FCDTargetedEntity() | FCDTargetedEntity | [virtual] |
~FUObject() | FUObject | |