AxisRotationMatrix(const FMVector3 &axis, float angle) | FMMatrix44 | [static] |
Decompose(FMVector3 &Scale, FMVector3 &Rotation, FMVector3 &Translation, float &inverted) const | FMMatrix44 | |
FMMatrix44(const float *_m) | FMMatrix44 | |
FMMatrix44() | FMMatrix44 | [inline] |
GetTranslation() const | FMMatrix44 | |
Identity | FMMatrix44 | [static] |
Inverted() const | FMMatrix44 | |
m | FMMatrix44 | |
operator const float *() const | FMMatrix44 | [inline] |
operator float *() | FMMatrix44 | [inline] |
operator=(const FMMatrix44 ©) | FMMatrix44 | |
operator[](int a) | FMMatrix44 | [inline] |
operator[](int a) const | FMMatrix44 | [inline] |
TransformCoordinate(const FMVector3 &coordinate) const | FMMatrix44 | |
TransformVector(const FMVector3 &v) const | FMMatrix44 | |
TranslationMatrix(const FMVector3 &translation) | FMMatrix44 | [static] |
Transposed() const | FMMatrix44 |