#VRML V2.0 utf8 NAME red PhBXYZSpectrum { xyz 0.514145 0.265106 0.024101 } NAME green PhBXYZSpectrum { xyz 0.323884 0.670106 0.122853 } NAME blue PhBXYZSpectrum { xyz 0.161971 0.064788 0.853047 } Transform { rotation -1 0 0 1.5708 children [ PhBTexturedBackground { texture PhBImageTexture { url "hdrsky.pic" } spectralBasis [ USE red, USE green, USE blue ] spectralWeights [ 1, 1, 1 ] # textureProjection PhBSpherePhotoBackground { } textureProjection PhBLandscapePhotoBackground { } # viewOrientation 1 0 0 0.15 } ] } #Shape { # geometry Sphere {} #}