FCDTRotation Member List

This is the complete list of members for FCDTRotation, including all inherited members.

Clone(FCDSceneNode *newParent)FCDTRotation [virtual]
FCDObject(FCDocument *document)FCDObject
FCDTransform(FCDocument *document, FCDSceneNode *parent)FCDTransform
FCDTRotation(FCDocument *document, FCDSceneNode *parent)FCDTRotation
FUObject(FUObjectContainer *container)FUObject
GetAngle()FCDTRotation [inline]
GetAngle() const FCDTRotation [inline]
GetAnimated()FCDTRotation [virtual]
GetAxis()FCDTRotation [inline]
GetAxis() const FCDTRotation [inline]
GetClassType()FUObject [inline, static]
GetContainer()FUObject [inline, protected]
GetContainer() const FUObject [inline, protected]
GetDocument()FCDObject [inline]
GetDocument() const FCDObject [inline]
GetObjectType() const FUObject [inline, virtual]
GetParent()FCDTransform [inline]
GetParent() const FCDTransform [inline]
GetType() const FCDTRotation [inline, virtual]
GetUserHandle() const FCDObject [inline]
IsAnimated() const FCDTRotation [virtual]
IsInverse(const FCDTransform *transform) const FCDTRotation [virtual]
LoadFromXML(xmlNode *rotationNode)FCDTRotation [virtual]
LOOKAT enum valueFCDTransform
MATRIX enum valueFCDTransform
ROTATION enum valueFCDTransform
SCALE enum valueFCDTransform
SetAngle(float a)FCDTRotation [inline]
SetAxis(const FMVector3 &_axis)FCDTRotation [inline]
SetAxis(float x, float y, float z)FCDTRotation [inline]
SetRotation(const FMVector3 &_axis, float a)FCDTRotation [inline]
SetUserHandle(void *handle)FCDObject [inline]
SKEW enum valueFCDTransform
ToMatrix() const FCDTRotation [virtual]
TRANSLATION enum valueFCDTransform
Type enum nameFCDTransform
WriteToXML(xmlNode *parentNode) const FCDTRotation [virtual]
~FCDObject()FCDObject [inline, virtual]
~FCDTransform()FCDTransform [virtual]
~FCDTRotation()FCDTRotation [virtual]
~FUObject()FUObject


Generated on Fri May 12 16:44:44 2006 for FCollada by  doxygen 1.4.6-NO