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Ogre::D3D9RenderSystem Member List

This is the complete list of members for Ogre::D3D9RenderSystem, including all inherited members.
__SetFloatRenderState(D3DRENDERSTATETYPE state, Real value)Ogre::D3D9RenderSystem [private]
__SetRenderState(D3DRENDERSTATETYPE state, DWORD value)Ogre::D3D9RenderSystem [private]
__SetSamplerState(DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value)Ogre::D3D9RenderSystem [private]
__SetTextureStageState(DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value)Ogre::D3D9RenderSystem [private]
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)Ogre::D3D9RenderSystem [virtual]
_beginFrame(void)Ogre::D3D9RenderSystem [virtual]
_beginGeometryCount(void)Ogre::RenderSystem [virtual]
_checkMultiSampleQuality(D3DMULTISAMPLE_TYPE type, DWORD *outQuality, D3DFORMAT format, UINT adapterNum, D3DDEVTYPE deviceType, BOOL fullScreen)Ogre::D3D9RenderSystem [private]
_cleanupDepthStencils()Ogre::D3D9RenderSystem
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystem [virtual]
_disableTextureUnit(size_t texUnit)Ogre::RenderSystem [virtual]
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystem [virtual]
_endFrame(void)Ogre::D3D9RenderSystem [virtual]
_getCullingMode(void) const Ogre::RenderSystem [virtual]
_getCurrentAnisotropy(size_t unit)Ogre::D3D9RenderSystem [private]
_getDepthStencilFor(D3DFORMAT fmt, D3DMULTISAMPLE_TYPE multisample, size_t width, size_t height)Ogre::D3D9RenderSystem
_getDepthStencilFormatFor(D3DFORMAT fmt)Ogre::D3D9RenderSystem
_getFaceCount(void) const Ogre::RenderSystem [virtual]
_getVertexCount(void) const Ogre::RenderSystem [virtual]
_getViewport(void)Ogre::RenderSystem [virtual]
_initRenderTargets(void)Ogre::RenderSystem [virtual]
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystem [virtual]
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystem [virtual]
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystem [virtual]
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystem [virtual]
_notifyDeviceLost(void)Ogre::D3D9RenderSystem
_render(const RenderOperation &op)Ogre::D3D9RenderSystem [virtual]
_setAlphaRejectSettings(CompareFunction func, unsigned char value)Ogre::D3D9RenderSystem [virtual]
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)Ogre::D3D9RenderSystem [virtual]
_setCullingMode(CullingMode mode)Ogre::D3D9RenderSystem [virtual]
_setDepthBias(ushort bias)Ogre::D3D9RenderSystem [virtual]
_setDepthBufferCheckEnabled(bool enabled=true)Ogre::D3D9RenderSystem [virtual]
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)Ogre::D3D9RenderSystem [virtual]
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)Ogre::D3D9RenderSystem [virtual]
_setDepthBufferWriteEnabled(bool enabled=true)Ogre::D3D9RenderSystem [virtual]
_setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)Ogre::D3D9RenderSystem [virtual]
_setFSAA(D3DMULTISAMPLE_TYPE type, DWORD qualityLevel)Ogre::D3D9RenderSystem [private]
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)Ogre::D3D9RenderSystem [virtual]
_setPointSpritesEnabled(bool enabled)Ogre::D3D9RenderSystem [virtual]
_setPolygonMode(PolygonMode level)Ogre::D3D9RenderSystem [virtual]
_setProjectionMatrix(const Matrix4 &m)Ogre::D3D9RenderSystem [virtual]
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor)Ogre::D3D9RenderSystem [virtual]
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking)Ogre::D3D9RenderSystem [virtual]
_setTexture(size_t unit, bool enabled, const String &texname)Ogre::D3D9RenderSystem [virtual]
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw)Ogre::D3D9RenderSystem [virtual]
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)Ogre::D3D9RenderSystem [virtual]
_setTextureBorderColour(size_t stage, const ColourValue &colour)Ogre::D3D9RenderSystem [virtual]
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::D3D9RenderSystem [virtual]
_setTextureCoordSet(size_t unit, size_t index)Ogre::D3D9RenderSystem [virtual]
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)Ogre::D3D9RenderSystem [virtual]
_setTextureMatrix(size_t unit, const Matrix4 &xform)Ogre::D3D9RenderSystem [virtual]
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)Ogre::D3D9RenderSystem [virtual]
Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::RenderSystem [virtual]
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystem [virtual]
_setViewMatrix(const Matrix4 &m)Ogre::D3D9RenderSystem [virtual]
_setViewport(Viewport *vp)Ogre::D3D9RenderSystem [virtual]
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystem [virtual]
_setWorldMatrix(const Matrix4 &m)Ogre::D3D9RenderSystem [virtual]
_updateAllRenderTargets(void)Ogre::RenderSystem [virtual]
_useLights(const LightList &lights, unsigned short limit)Ogre::D3D9RenderSystem [virtual]
addListener(Listener *l)Ogre::RenderSystem [virtual]
attachRenderTarget(RenderTarget &target)Ogre::RenderSystem [virtual]
bindGpuProgram(GpuProgram *prg)Ogre::D3D9RenderSystem [virtual]
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params)Ogre::D3D9RenderSystem [virtual]
bindGpuProgramPassIterationParameters(GpuProgramType gptype)Ogre::D3D9RenderSystem [virtual]
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)Ogre::D3D9RenderSystem [virtual]
compareDecls(D3DVERTEXELEMENT9 *pDecl1, D3DVERTEXELEMENT9 *pDecl2, size_t size)Ogre::D3D9RenderSystem [private]
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystem [virtual]
convertPixelShaderCaps(void)Ogre::D3D9RenderSystem [private]
convertVertexShaderCaps(void)Ogre::D3D9RenderSystem [private]
createHardwareOcclusionQuery(void)Ogre::D3D9RenderSystem [virtual]
createMultiRenderTarget(const String &name)Ogre::D3D9RenderSystem [virtual]
createRenderTexture(const String &name, unsigned int width, unsigned int height, TextureType texType=TEX_TYPE_2D, PixelFormat internalFormat=PF_X8R8G8B8, const NameValuePairList *miscParams=0)Ogre::D3D9RenderSystem
createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)Ogre::D3D9RenderSystem [virtual]
D3D9RenderSystem(HINSTANCE hInstance)Ogre::D3D9RenderSystem
DepthStencilHash typedefOgre::D3D9RenderSystem [private]
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystem [virtual]
destroyRenderTarget(const String &name)Ogre::D3D9RenderSystem [virtual]
destroyRenderTexture(const String &name)Ogre::RenderSystem [virtual]
destroyRenderWindow(const String &name)Ogre::RenderSystem [virtual]
detachRenderTarget(const String &name)Ogre::RenderSystem [virtual]
enableClipPlane(ushort index, bool enable)Ogre::D3D9RenderSystem [virtual]
fireEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystem [protected, virtual]
freeDevice(void)Ogre::D3D9RenderSystem [private]
getCapabilities(void) const Ogre::RenderSystem
getColourVertexElementType(void) const Ogre::D3D9RenderSystem [virtual]
getConfigOptions(void)Ogre::D3D9RenderSystem [virtual]
getDirect3DDrivers(void)Ogre::D3D9RenderSystem [private]
getErrorDescription(long errorNumber) const Ogre::D3D9RenderSystem [virtual]
getHorizontalTexelOffset(void)Ogre::D3D9RenderSystem [virtual]
getMaximumDepthInputValue(void)Ogre::D3D9RenderSystem [virtual]
getMinimumDepthInputValue(void)Ogre::D3D9RenderSystem [virtual]
getName(void) const Ogre::D3D9RenderSystem [virtual]
getRenderSystemEvents(void) const Ogre::RenderSystem [virtual]
getRenderTarget(const String &name)Ogre::RenderSystem [virtual]
getRenderTargetIterator(void)Ogre::RenderSystem [virtual]
getVerticalTexelOffset(void)Ogre::D3D9RenderSystem [virtual]
getWaitForVerticalBlank(void) const Ogre::RenderSystem
getWBufferEnabled(void) const Ogre::RenderSystem
HardwareOcclusionQueryList typedefOgre::RenderSystem [protected]
initCapabilities(void)Ogre::D3D9RenderSystem [private]
initConfigOptions(void)Ogre::D3D9RenderSystem [virtual]
initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window")Ogre::D3D9RenderSystem [virtual]
initInputDevices(void)Ogre::D3D9RenderSystem [private]
isDeviceLost(void)Ogre::D3D9RenderSystem
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystem [virtual]
ListenerList typedefOgre::RenderSystem [protected]
mActiveD3DDriverOgre::D3D9RenderSystem [private]
mActiveFragmentGpuProgramParametersOgre::RenderSystem [protected]
mActiveRenderTargetOgre::RenderSystem [protected]
mActiveVertexGpuProgramParametersOgre::RenderSystem [protected]
mActiveViewportOgre::RenderSystem [protected]
mBasicStatesInitialisedOgre::D3D9RenderSystem [private]
mCapabilitiesOgre::RenderSystem [protected]
mCapsOgre::D3D9RenderSystem [private]
mCullingModeOgre::RenderSystem [protected]
mCurrentLightsOgre::D3D9RenderSystem [private]
mCurrentPassIterationCountOgre::RenderSystem [protected]
mDepthStencilHashOgre::D3D9RenderSystem [private]
mDeviceLostOgre::D3D9RenderSystem [private]
mDriverListOgre::D3D9RenderSystem [private]
mEventListenersOgre::RenderSystem [protected]
mEventNamesOgre::RenderSystem [protected]
mFaceCountOgre::RenderSystem [protected]
mFragmentProgramBoundOgre::RenderSystem [protected]
mFSAAQualityOgre::D3D9RenderSystem [private]
mFSAATypeOgre::D3D9RenderSystem [private]
mGpuProgramManagerOgre::D3D9RenderSystem [private]
mHardwareBufferManagerOgre::D3D9RenderSystem [private]
mhInstanceOgre::D3D9RenderSystem [private]
mHwOcclusionQueriesOgre::RenderSystem [protected]
mInvertVertexWindingOgre::RenderSystem [protected]
mLastVertexSourceCountOgre::D3D9RenderSystem [private]
mLightsOgre::D3D9RenderSystem [private]
mManualBlendColoursOgre::RenderSystem [protected]
mOptionsOgre::D3D9RenderSystem [private]
mpD3DOgre::D3D9RenderSystem [private]
mpD3DDeviceOgre::D3D9RenderSystem [private]
mPrimaryWindowOgre::D3D9RenderSystem [private]
mPrioritisedRenderTargetsOgre::RenderSystem [protected]
mRenderTargetsOgre::RenderSystem [protected]
mSecondaryWindowsOgre::D3D9RenderSystem [private]
mTexStageDescOgre::D3D9RenderSystem [private]
mTextureManagerOgre::RenderSystem [protected]
mUseNVPerfHUDOgre::D3D9RenderSystem [private]
mVertexCountOgre::RenderSystem [protected]
mVertexProgramBoundOgre::RenderSystem [protected]
mViewMatrixOgre::D3D9RenderSystem [private]
mVSyncOgre::RenderSystem [protected]
mWBufferOgre::RenderSystem [protected]
mWorldMatricesOgre::RenderSystem [protected]
mZBufferHashOgre::D3D9RenderSystem [private]
processInputDevices(void)Ogre::D3D9RenderSystem [private]
refreshD3DSettings(void)Ogre::D3D9RenderSystem [private]
reinitialise()Ogre::D3D9RenderSystem [virtual]
removeListener(Listener *l)Ogre::RenderSystem [virtual]
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
restoreLostDevice(void)Ogre::D3D9RenderSystem
SecondaryWindowList typedefOgre::D3D9RenderSystem [private]
setAmbientLight(float r, float g, float b)Ogre::D3D9RenderSystem [virtual]
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::D3D9RenderSystem [virtual]
Ogre::RenderSystem::setClipPlane(ushort index, const Plane &p)Ogre::RenderSystem [virtual]
setClipPlanes(const PlaneList &clipPlanes)Ogre::D3D9RenderSystem [virtual]
setConfigOption(const String &name, const String &value)Ogre::D3D9RenderSystem [virtual]
setCurrentPassIterationCount(const size_t count)Ogre::RenderSystem
setD3D9Light(size_t index, Light *light)Ogre::D3D9RenderSystem [private]
setInvertVertexWinding(bool invert)Ogre::RenderSystem [virtual]
setLightingEnabled(bool enabled)Ogre::D3D9RenderSystem [virtual]
setNormaliseNormals(bool normalise)Ogre::D3D9RenderSystem [virtual]
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)Ogre::D3D9RenderSystem [virtual]
setShadingType(ShadeOptions so)Ogre::D3D9RenderSystem [virtual]
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)Ogre::D3D9RenderSystem [virtual]
setStencilCheckEnabled(bool enabled)Ogre::D3D9RenderSystem [virtual]
setVertexBufferBinding(VertexBufferBinding *binding)Ogre::D3D9RenderSystem [virtual]
setVertexDeclaration(VertexDeclaration *decl)Ogre::D3D9RenderSystem [virtual]
setWaitForVerticalBlank(bool enabled)Ogre::RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown()Ogre::D3D9RenderSystem [virtual]
unbindGpuProgram(GpuProgramType gptype)Ogre::D3D9RenderSystem [virtual]
updatePassIterationRenderState(void)Ogre::RenderSystem [protected]
validateConfigOptions(void)Ogre::D3D9RenderSystem [virtual]
ZBufferFormat typedefOgre::D3D9RenderSystem [private]
ZBufferHash typedefOgre::D3D9RenderSystem [private]
~D3D9RenderSystem()Ogre::D3D9RenderSystem
~RenderSystem()Ogre::RenderSystem [virtual]

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:51:04 2006