# Perch byte-code assembly file: # Time stamp: 2007-03-20T09:56:11,474 # Shark 3D (tm) Engine (www.shark3d.com) # Copyright 1996-2006 Spinor GmbH 000000 73 68 61 72 6b 33 64 5f data.str "shark3d_perch_bytecode" 70 65 72 63 68 5f 62 79 74 65 63 6f 64 65 00 000017 31 36 34 78 31 32 00 data.str "164x12" # Info string cnt: (You can eliminate the info strings by using the bare compilation mode.) 00001e 93 data.intcompact 19 # Info string 0: 00001f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|14,1" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 31 34 2c 31 00 # Info string 1: 000098 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|17,6" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 31 37 2c 36 00 # Info string 2: 000111 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|18,25" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 31 38 2c 32 35 00 # Info string 3: 00018b 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|18,14" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 31 38 2c 31 34 00 # Info string 4: 000205 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|19,28" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 31 39 2c 32 38 00 # Info string 5: 00027f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|19,17" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 31 39 2c 31 37 00 # Info string 6: 0002f9 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|22,6" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 32 32 2c 36 00 # Info string 7: 000372 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|25,6" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 32 35 2c 36 00 # Info string 8: 0003eb 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|26,14" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 32 36 2c 31 34 00 # Info string 9: 000465 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|27,17" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 32 37 2c 31 37 00 # Info string 10: 0004df 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|28,35" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 32 38 2c 33 35 00 # Info string 11: 000559 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|29,5" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 32 39 2c 35 00 # Info string 12: 0005d2 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|32,6" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 33 32 2c 36 00 # Info string 13: 00064b 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|33,14" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 33 33 2c 31 34 00 # Info string 14: 0006c5 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|34,17" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 33 34 2c 31 37 00 # Info string 15: 00073f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|35,35" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 33 35 2c 33 35 00 # Info string 16: 0007b9 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|36,5" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 33 36 2c 35 00 # Info string 17: 000832 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|39,6" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 33 39 2c 36 00 # Info string 18: 0008ab 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|40,17" 2f 47 61 6d 65 54 6f 6f 6c 73 2f 53 56 4e 2f 47 54 50 2f 74 72 75 6e 6b 2f 41 70 70 2f 44 65 6d 6f 73 2f 47 65 6f 6d 2f 53 68 61 72 6b 33 44 2f 63 6c 6f 64 5f 68 65 61 64 5f 64 65 6d 6f 5f 77 69 6e 33 32 2f 73 72 63 2f 72 65 73 2f 6c 65 76 65 6c 75 74 69 6c 2f 61 63 74 6f 72 2f 64 6f 6f 72 2e 73 33 64 5f 70 65 72 63 68 7c 34 30 2c 31 37 00 # Float constant cnt: 000925 80 data.intcompact 0 # String constant cnt: 000926 8f data.intcompact 15 # String constant 0: 000927 69 6e 69 74 41 63 74 6f data.str "initActor" 72 00 # String constant 1: 000931 2d 76 00 data.str "-v" # String constant 2: 000934 61 63 74 75 00 data.str "actu" # String constant 3: 000939 73 70 65 61 6b 65 72 00 data.str "speaker" # String constant 4: 000941 66 69 6e 69 73 68 41 63 data.str "finishActor" 74 6f 72 00 # String constant 5: 00094d 70 6c 61 79 65 72 5f 65 data.str "player_enter" 6e 74 65 72 00 # String constant 6: 00095a 2d 76 3c 61 00 data.str "-vf" # String constant 11: 000981 73 6f 75 6e 64 4f 66 66 data.str "soundOff" 00 # String constant 12: 00098a 70 6c 61 79 65 72 5f 6c data.str "player_leave" 65 61 76 65 00 # String constant 13: 000997 70 6c 61 79 5f 74 6f 5f data.str "play_to_start" 73 74 61 72 74 00 # String constant 14: 0009a5 73 74 6f 70 00 data.str "stop" # Main info string: 0009aa 80 data.intcompact 0 # Exported function cnt: 0009ab 85 data.intcompact 5 # Exported function "initActor", dynamic linkage "-v": 0009ac 81 data.intcompact 1 0009ad 80 data.intcompact 0 0009ae 81 data.intcompact 1 0009af 80 data.labdist l6 l1 # Exported function "finishActor", dynamic linkage "-v": 0009b0 86 data.intcompact 6 0009b1 84 data.intcompact 4 0009b2 81 data.intcompact 1 0009b3 91 data.labdist l6 l2 # Exported function "player_enter", dynamic linkage "-v