############################# # environment file for the friendlyculling demo assumedVisibleFrames=10 maxBatchSize=50 trianglesPerVirtualLeaf=300 keyForwardMotion=20.0f keyRotation=1.5f winWidth=1024 winHeight=768 camPosition=483.398f 242.364f 186.078f camDirection=0 1 0 useFullScreen=0 useLODs=1 #modelPath=data/city/model/ ############ # shader stuff # ssao temporal coherence factor tempCohFactor=100.0f