############################# # environment file for the friendlyculling demo assumedVisibleFrames=10 maxBatchSize=50 trianglesPerVirtualLeaf=300 keyForwardMotion=20.0f keyRotation=1.5f winWidth=1024 winHeight=768 camPosition=483.398f 242.364f 186.078f camDirection=1 0 0 lightDirection=-0.8f 1.0f -0.7f #lightDirection=0.2f -1.0f -.5f useFullScreen=0 useLODs=1 shadowSize=4096 #modelPath=data/city/model/ ############ # shader stuff # ssao temporal coherence factor tempCohFactor=100.0f