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OgreD3D9HardwarePixelBuffer.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __D3D9PIXELBUFFER_H__
00026 #define __D3D9PIXELBUFFER_H__
00027 
00028 #include "OgreD3D9Prerequisites.h"
00029 #include "OgreHardwarePixelBuffer.h"
00030 
00031 #include <d3d9.h>
00032 #include <d3dx9.h>
00033 namespace Ogre {
00034 
00035     class D3D9HardwarePixelBuffer: public HardwarePixelBuffer
00036     {
00037     protected:
00039         PixelBox lockImpl(const Image::Box lockBox,  LockOptions options);
00040 
00042         void unlockImpl(void);
00043 
00045         void createRenderTextures(bool update);
00047         void destroyRenderTextures();
00048         
00050         IDirect3DDevice9 *mpDev;
00051         
00053         IDirect3DSurface9 *mSurface;
00055         IDirect3DVolume9 *mVolume;
00057         IDirect3DSurface9 *mTempSurface;
00059         IDirect3DVolume9 *mTempVolume;
00060         
00062         bool mDoMipmapGen;
00063         bool mHWMipmaps;
00064         IDirect3DBaseTexture9 *mMipTex;
00065 
00067         typedef std::vector<RenderTexture*> SliceTRT;
00068         SliceTRT mSliceTRT;
00069     public:
00070         D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage);
00071         
00073         void bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, bool update);
00074         void bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, bool update);
00075         
00077         void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox);
00078         
00080         void blitFromMemory(const PixelBox &src, const Image::Box &dstBox);
00081         
00083         void blitToMemory(const Image::Box &srcBox, const PixelBox &dst);
00084         
00086         void _genMipmaps();
00087         
00089         void _setMipmapping(bool doMipmapGen, bool HWMipmaps, IDirect3DBaseTexture9 *mipTex);
00090         
00091         ~D3D9HardwarePixelBuffer();
00092 
00094         RenderTexture *getRenderTarget(size_t zoffset);
00095 
00097         IDirect3DSurface9 *getSurface() { return mSurface; }
00098 
00100         virtual void _clearSliceRTT(size_t zoffset)
00101         {
00102             mSliceTRT[zoffset] = 0;
00103         }
00104     };
00105 };
00106 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:39 2006