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OgreGLRenderTexture.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __GLRENDERTEXTURE_H__
00027 #define __GLRENDERTEXTURE_H__
00028 
00029 #include "OgreGLTexture.h"
00030 
00031 namespace Ogre {
00034     struct GLSurfaceDesc
00035     {
00036     public:
00037         GLHardwarePixelBuffer *buffer;
00038         size_t zoffset;
00039     };
00040     
00043     class GLRenderTexture: public RenderTexture
00044     {
00045     public:
00046         GLRenderTexture(const String &name, const GLSurfaceDesc &target);
00047         virtual ~GLRenderTexture();
00048         
00049         bool requiresTextureFlipping() const { return true; }
00050     };
00051     
00054     class GLRTTManager: public Singleton<GLRTTManager>
00055     {
00056     public:
00057         virtual ~GLRTTManager();
00058         
00061         virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target) = 0;
00062         
00065         virtual bool checkFormat(PixelFormat format) = 0;
00066         
00069         virtual void bind(RenderTarget *target) = 0;
00070         
00075         virtual void unbind(RenderTarget *target) = 0;
00076 
00079         virtual MultiRenderTarget* createMultiRenderTarget(const String & name);
00080         
00083         virtual PixelFormat getSupportedAlternative(PixelFormat format);
00084     };
00085     
00088     class GLCopyingRTTManager;
00089     class GLCopyingRenderTexture: public GLRenderTexture
00090     {
00091     public:
00092         GLCopyingRenderTexture(GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target);
00093         
00094         virtual void getCustomAttribute(const String& name, void* pData);
00095     };
00096     
00100     class GLCopyingRTTManager: public GLRTTManager
00101     {
00102     public:
00103         GLCopyingRTTManager();
00104         virtual ~GLCopyingRTTManager();
00105         
00108         virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target);
00109         
00112         virtual bool checkFormat(PixelFormat format);
00113         
00116         virtual void bind(RenderTarget *target);
00117         
00120         virtual void unbind(RenderTarget *target);
00121     };
00122 }
00123 
00124 #endif // __GLTEXTURE_H__

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:41 2006