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Ogre::GLHardwareIndexBuffer Member List

This is the complete list of members for Ogre::GLHardwareIndexBuffer, including all inherited members.
_updateFromShadow(void)Ogre::HardwareBuffer [virtual]
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::HardwareBuffer [virtual]
getGLBufferId(void) const Ogre::GLHardwareIndexBuffer
getIndexSize(void) const Ogre::HardwareIndexBuffer
getNumIndexes(void) const Ogre::HardwareIndexBuffer
getSizeInBytes(void) const Ogre::HardwareBuffer
getType(void) const Ogre::HardwareIndexBuffer
getUsage(void) const Ogre::HardwareBuffer
GLHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer)Ogre::GLHardwareIndexBuffer
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::HardwareBuffer
HardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::HardwareIndexBuffer
hasShadowBuffer(void) const Ogre::HardwareBuffer
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
IndexType enum nameOgre::HardwareIndexBuffer
isLocked(void) const Ogre::HardwareBuffer
isSystemMemory(void) const Ogre::HardwareBuffer
IT_16BIT enum valueOgre::HardwareIndexBuffer
IT_32BIT enum valueOgre::HardwareIndexBuffer
lock(size_t offset, size_t length, LockOptions options)Ogre::HardwareBuffer [virtual]
lock(LockOptions options)Ogre::HardwareBuffer
lockImpl(size_t offset, size_t length, LockOptions options)Ogre::GLHardwareIndexBuffer [protected, virtual]
LockOptions enum nameOgre::HardwareBuffer
mBufferIdOgre::GLHardwareIndexBuffer [private]
mIndexSizeOgre::HardwareIndexBuffer [protected]
mIndexTypeOgre::HardwareIndexBuffer [protected]
mIsLockedOgre::HardwareBuffer [protected]
mLockSizeOgre::HardwareBuffer [protected]
mLockStartOgre::HardwareBuffer [protected]
mNumIndexesOgre::HardwareIndexBuffer [protected]
mpShadowBufferOgre::HardwareBuffer [protected]
mShadowUpdatedOgre::HardwareBuffer [protected]
mSizeInBytesOgre::HardwareBuffer [protected]
mSuppressHardwareUpdateOgre::HardwareBuffer [protected]
mSystemMemoryOgre::HardwareBuffer [protected]
mUsageOgre::HardwareBuffer [protected]
mUseShadowBufferOgre::HardwareBuffer [protected]
readData(size_t offset, size_t length, void *pDest)Ogre::GLHardwareIndexBuffer [virtual]
suppressHardwareUpdate(bool suppress)Ogre::HardwareBuffer
unlock(void)Ogre::HardwareBuffer [virtual]
unlockImpl(void)Ogre::GLHardwareIndexBuffer [protected, virtual]
Usage enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::GLHardwareIndexBuffer [virtual]
~GLHardwareIndexBuffer()Ogre::GLHardwareIndexBuffer
~HardwareBuffer()Ogre::HardwareBuffer [virtual]
~HardwareIndexBuffer()Ogre::HardwareIndexBuffer

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Last modified Sun Mar 12 14:52:39 2006