angleTolerance | ColorCubeMapRenderingRun | [protected] |
asOgreRenderingRun() | OgreRenderingRun | [inline, virtual] |
ColorCubeMapRenderingRun(unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool useDistCalc, bool useFaceAngleCalc, float distTolerance, float angleTolerance, bool updateAllFace) | ColorCubeMapRenderingRun | |
colorCubemapTexture | OgreColorCubeMapRenderingRun | [protected] |
createColorCubeMap() | OgreColorCubeMapRenderingRun | [inline, protected, virtual] |
createCubeRenderTexture(String name, const Vector3 position, unsigned int resolution=512, PixelFormat format=PF_FLOAT16_RGBA, int numMips=0, ColourValue clearColor=ColourValue::Black) | OgreRenderingRun | [protected] |
currentFace | ColorCubeMapRenderingRun | [protected] |
distTolerance | ColorCubeMapRenderingRun | [protected] |
faceNeedsUpdate(int facenum) | OgreColorCubeMapRenderingRun | [protected, virtual] |
fullScreenQuad | OgreRenderingRun | [protected, static] |
fullScreenQuadEntity | OgreRenderingRun | [protected, static] |
fullScreenQuadNode | OgreRenderingRun | [protected, static] |
getColorCubeMapTextureName() | OgreColorCubeMapRenderingRun | [inline] |
getCubeMapFaceDirection(unsigned char faceId) | OgreRenderingRun | [protected] |
lastupdated | RenderingRun | [protected] |
name | OgreColorCubeMapRenderingRun | [protected] |
needUpdate(unsigned long frameNum) | RenderingRun | [inline, protected] |
OgreColorCubeMapRenderingRun(OgreSharedRuns *sharedRuns, String name, unsigned long startFrame, unsigned long updateInterval, unsigned int resolution, bool useDistCalc=false, bool useFaceAngleCalc=false, float distTolerance=15, float angleTolerance=10, bool updateAllFace=false) | OgreColorCubeMapRenderingRun | |
OgreRenderingRun(unsigned long startFrame, unsigned long updateInterval) | OgreRenderingRun | [inline] |
pixelSprites | OgreRenderingRun | [protected] |
renderFullscreenQuad(String materialName, RenderTarget *target) | OgreRenderingRun | [protected] |
RenderingRun(unsigned long startFrame, unsigned long updateInterval) | RenderingRun | |
renderPixelSprites(String &materialName, RenderTarget *rt, int width, int height) | OgreRenderingRun | [protected] |
resolution | ColorCubeMapRenderingRun | [protected] |
restoreMaterials() | OgreRenderingRun | [protected] |
setMaterialForRenderables(String &materialName, RenderQueue *rq) | OgreRenderingRun | [protected] |
setMaterialForVisibles(String &materialName, Camera *cam, bool shadowcastersonly=false) | OgreRenderingRun | [protected] |
sharedRuns | OgreColorCubeMapRenderingRun | [protected] |
spriteSetName | OgreRenderingRun | [protected] |
startFrame | RenderingRun | [protected] |
update(unsigned long frameNum) | RenderingRun | [inline] |
updateAllFace | ColorCubeMapRenderingRun | [protected] |
updateCubeFace(int facenum) | OgreColorCubeMapRenderingRun | [inline, protected, virtual] |
OgreRenderingRun::updateFrame(unsigned long frameNum) | RenderingRun | [inline, protected, virtual] |
ColorCubeMapRenderingRun::updateFrame(unsigned long frameNum) | ColorCubeMapRenderingRun | [protected, virtual] |
updateInterval | RenderingRun | [protected] |
useDistCalc | ColorCubeMapRenderingRun | [protected] |
useFaceAngleCalc | ColorCubeMapRenderingRun | [protected] |
visibleObjects | OgreRenderingRun | [protected] |