CloseDropsParticles Member List

This is the complete list of members for CloseDropsParticles, including all inherited members.

CloseDropsParticles(SceneManager *sceneMgr, SceneNode *parentSyst, SceneNode *parentCam)CloseDropsParticles
createLights()CloseDropsParticles
definePosTextureAndBackup()CloseDropsParticles
getLightManagerPtr()CloseDropsParticles
hidePositionBillboards()CloseDropsParticles [inline]
makeControlOverlay()CloseDropsParticles
mRainStreaksHeightCloseDropsParticles
mRainWidthCloseDropsParticles
showPositionBillboards()CloseDropsParticles [inline]
updateBoxMax(Vector3 boxMax)CloseDropsParticles
updateBoxMin(Vector3 boxMin)CloseDropsParticles
updateFallVector(Vector3 fallVect)CloseDropsParticles
updateFragmentProgramParameter(const String &name, float value)CloseDropsParticles
updateFragmentProgramParameter(const String &name, Ogre::Vector3 value)CloseDropsParticles
updateFragmentProgramParameter(const String &name, Ogre::Vector4 value)CloseDropsParticles
updateLastMove(Vector3 lastMove)CloseDropsParticles
updateLightCount(float nbLights)CloseDropsParticles
updateLights()CloseDropsParticles
updatePositionTexture(bool primary)CloseDropsParticles
updateRainBilboardSideLength(float rainBbSide)CloseDropsParticles
updateRandomMove(Vector3 randomMove)CloseDropsParticles
updateShaderParameters(float tslf, float rainBbSide, float streaksHeight, int nbLights, Vector3 viewPos, Vector3 viewDir, Vector3 fallVect, Vector3 boxMin, Vector3 boxMax, Vector3 lastMove, Vector3 randomMove, int useShader)CloseDropsParticles
updateStreaksHeight(float streaksHeight)CloseDropsParticles
updateTimeSinceLastFrame(float tslf)CloseDropsParticles
updateViewDir(Vector3 viewDir)CloseDropsParticles
updateViewPos(Vector3 viewPos)CloseDropsParticles
~CloseDropsParticles()CloseDropsParticles


Generated on Wed May 17 16:55:30 2006 for gametools-rain by  doxygen 1.4.6