#Inventor V2.1 ascii Separator { RenderingStyle { fields [SFEnum alphaFunc, SFFloat alphaValue] alphaFunc GEQUAL alphaValue 0.4 } Texture2 { filename "logo_tree1.png" } IndexedTriangleStripSet { vertexProperty VertexProperty { vertex [ 0 0 0, 0 100 0, 100 100 0, 100 0 0 ] texCoord [ 0 0, 0 1, 1 1, 1 0 ] } coordIndex [ 1, 0, 2, 3 ] textureCoordIndex -1 } }