GTP/Station/Smoke { renderer sprite material GTP/Station/Smoke_L_Depth_Illum particle_width 1.6 particle_height 1.6 cull_each false quota 40 sorted true //billboard_type point // Area emitter emitter Box { colour 1 1 1 0 //colour_range_start 1 1 1 0 //colour_range_end 1 1 1 0 angle 30 emission_rate 3 time_to_live 10 direction 0 1 0 velocity 0.25 width 1.4 height 1.4 depth 1.4 } affector ColourFader2 { alpha1 +0.5 alpha2 -0.5 state_change 3 } } GTP/Station/Smoke_Little { material GTP/HPS/Smoke_S renderer sprite particle_width 1.15 particle_height 1.15 cull_each false quota 120 //billboard_type point // Area emitter emitter Ellipsoid { colour 1 1 1 0 //colour_range_start 1 1 1 0 //colour_range_end 1 1 1 0 angle 160 emission_rate 20 time_to_live 6 direction 0 1 0 velocity 0.14 width 0.3 height 0.3 depth 0.3 } affector ColourFader2 { alpha1 +0.5 alpha2 -0.5 state_change 2 } }