# Perch byte-code assembly file:
# Time stamp: 2007-03-20T09:56:11,474
# Shark 3D (tm) Engine (www.shark3d.com)
# Copyright 1996-2006 Spinor GmbH
000000 73 68 61 72 6b 33 64 5f data.str "shark3d_perch_bytecode"
70 65 72 63 68 5f 62 79
74 65 63 6f 64 65 00
000017 31 36 34 78 31 32 00 data.str "164x12"
# Info string cnt: (You can eliminate the info strings by using the bare compilation mode.)
00001e 93 data.intcompact 19
# Info string 0:
00001f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|14,1"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 31 34 2c 31
00
# Info string 1:
000098 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|17,6"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 31 37 2c 36
00
# Info string 2:
000111 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|18,25"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 31 38 2c 32
35 00
# Info string 3:
00018b 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|18,14"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 31 38 2c 31
34 00
# Info string 4:
000205 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|19,28"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 31 39 2c 32
38 00
# Info string 5:
00027f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|19,17"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 31 39 2c 31
37 00
# Info string 6:
0002f9 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|22,6"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 32 32 2c 36
00
# Info string 7:
000372 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|25,6"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 32 35 2c 36
00
# Info string 8:
0003eb 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|26,14"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 32 36 2c 31
34 00
# Info string 9:
000465 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|27,17"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 32 37 2c 31
37 00
# Info string 10:
0004df 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|28,35"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 32 38 2c 33
35 00
# Info string 11:
000559 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|29,5"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 32 39 2c 35
00
# Info string 12:
0005d2 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|32,6"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 33 32 2c 36
00
# Info string 13:
00064b 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|33,14"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 33 33 2c 31
34 00
# Info string 14:
0006c5 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|34,17"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 33 34 2c 31
37 00
# Info string 15:
00073f 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|35,35"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 33 35 2c 33
35 00
# Info string 16:
0007b9 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|36,5"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 33 36 2c 35
00
# Info string 17:
000832 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|39,6"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 33 39 2c 36
00
# Info string 18:
0008ab 68 3a 2f 6a 65 73 75 73 data.str "h:/jesus/GameTools/SVN/GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch|40,17"
2f 47 61 6d 65 54 6f 6f
6c 73 2f 53 56 4e 2f 47
54 50 2f 74 72 75 6e 6b
2f 41 70 70 2f 44 65 6d
6f 73 2f 47 65 6f 6d 2f
53 68 61 72 6b 33 44 2f
63 6c 6f 64 5f 68 65 61
64 5f 64 65 6d 6f 5f 77
69 6e 33 32 2f 73 72 63
2f 72 65 73 2f 6c 65 76
65 6c 75 74 69 6c 2f 61
63 74 6f 72 2f 64 6f 6f
72 2e 73 33 64 5f 70 65
72 63 68 7c 34 30 2c 31
37 00
# Float constant cnt:
000925 80 data.intcompact 0
# String constant cnt:
000926 8f data.intcompact 15
# String constant 0:
000927 69 6e 69 74 41 63 74 6f data.str "initActor"
72 00
# String constant 1:
000931 2d 76 00 data.str "-v"
# String constant 2:
000934 61 63 74 75 00 data.str "actu"
# String constant 3:
000939 73 70 65 61 6b 65 72 00 data.str "speaker"
# String constant 4:
000941 66 69 6e 69 73 68 41 63 data.str "finishActor"
74 6f 72 00
# String constant 5:
00094d 70 6c 61 79 65 72 5f 65 data.str "player_enter"
6e 74 65 72 00
# String constant 6:
00095a 2d 76 3c 61 00 data.str "-vf"
# String constant 11:
000981 73 6f 75 6e 64 4f 66 66 data.str "soundOff"
00
# String constant 12:
00098a 70 6c 61 79 65 72 5f 6c data.str "player_leave"
65 61 76 65 00
# String constant 13:
000997 70 6c 61 79 5f 74 6f 5f data.str "play_to_start"
73 74 61 72 74 00
# String constant 14:
0009a5 73 74 6f 70 00 data.str "stop"
# Main info string:
0009aa 80 data.intcompact 0
# Exported function cnt:
0009ab 85 data.intcompact 5
# Exported function "initActor", dynamic linkage "-v":
0009ac 81 data.intcompact 1
0009ad 80 data.intcompact 0
0009ae 81 data.intcompact 1
0009af 80 data.labdist l6 l1
# Exported function "finishActor", dynamic linkage "-v":
0009b0 86 data.intcompact 6
0009b1 84 data.intcompact 4
0009b2 81 data.intcompact 1
0009b3 91 data.labdist l6 l2
# Exported function "player_enter", dynamic linkage "-v