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OgreGLSLLinkProgramManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __GLSLLinkProgramManager_H__
00026 #define __GLSLLinkProgramManager_H__
00027 
00028 #include "OgreGLPrerequisites.h"
00029 #include "OgreSingleton.h"
00030 
00031 #include "OgreGLSLExtSupport.h"
00032 
00033 namespace Ogre {
00034 
00047     class GLSLLinkProgramManager : public Singleton<GLSLLinkProgramManager>
00048     {
00049 
00050     private:
00051     
00052         typedef HashMap<GLuint, GLSLLinkProgram*> LinkProgramMap;
00053         typedef LinkProgramMap::iterator LinkProgramIterator;
00054 
00056         LinkProgramMap LinkPrograms; 
00057 
00059         GLSLGpuProgram* mActiveVertexGpuProgram;
00060         GLSLGpuProgram* mActiveFragmentGpuProgram;
00061         GLSLLinkProgram* mActiveLinkProgram;
00062 
00063     public:
00064 
00065         GLSLLinkProgramManager(void);
00066 
00067         ~GLSLLinkProgramManager(void);
00068 
00073         GLSLLinkProgram* getActiveLinkProgram(void);
00074 
00079         void setActiveFragmentShader(GLSLGpuProgram* fragmentGpuProgram);
00084         void setActiveVertexShader(GLSLGpuProgram* vertexGpuProgram);
00085 
00086         static GLSLLinkProgramManager& getSingleton(void);
00087         static GLSLLinkProgramManager* getSingletonPtr(void);
00088 
00089     };
00090 
00091 }
00092 
00093 #endif // __GLSLLinkProgramManager_H__

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:41 2006