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Ogre::BspSceneManager Member List

This is the complete list of members for Ogre::BspSceneManager, including all inherited members.
_applySceneAnimations(void)Ogre::SceneManager [virtual]
_areRenderStateChangesSuppressed(void) const Ogre::SceneManager [virtual]
_areShadowsSuppressed(void) const Ogre::SceneManager [virtual]
_findVisibleObjects(Camera *cam, bool onlyShadowCasters)Ogre::BspSceneManager [virtual]
_injectRenderWithPass(Pass *pass, Renderable *rend)Ogre::SceneManager [virtual]
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack)Ogre::SceneManager [virtual]
_notifyObjectDetached(const MovableObject *mov)Ogre::BspSceneManager
_notifyObjectMoved(const MovableObject *mov, const Vector3 &pos)Ogre::BspSceneManager
_populateLightList(const Vector3 &position, Real radius, LightList &destList)Ogre::SceneManager [virtual]
_queueSkiesForRendering(Camera *cam)Ogre::SceneManager [virtual]
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [virtual]
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays)Ogre::SceneManager [virtual]
_renderVisibleObjects(void)Ogre::BspSceneManager [virtual]
_setDestinationRenderSystem(RenderSystem *sys)Ogre::SceneManager [virtual]
_setPass(const Pass *pass, bool evenIfSuppressed=false)Ogre::SceneManager [virtual]
_suppressRenderStateChanges(bool suppress)Ogre::SceneManager [virtual]
_suppressShadows(bool suppress)Ogre::SceneManager [virtual]
_updateSceneGraph(Camera *cam)Ogre::SceneManager [virtual]
addBoundingBox(const AxisAlignedBox &aab, bool visible)Ogre::BspSceneManager [protected]
addRenderQueueListener(RenderQueueListener *newListener)Ogre::SceneManager [virtual]
addShadowListener(ShadowListener *s)Ogre::SceneManager [virtual]
addSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManager [virtual]
AnimationIterator typedefOgre::SceneManager
AnimationList typedefOgre::SceneManager [protected]
AutoTrackingSceneNodes typedefOgre::SceneManager [protected]
BoxPlane enum nameOgre::SceneManager [protected]
BP_BACK enum valueOgre::SceneManager [protected]
BP_DOWN enum valueOgre::SceneManager [protected]
BP_FRONT enum valueOgre::SceneManager [protected]
BP_LEFT enum valueOgre::SceneManager [protected]
BP_RIGHT enum valueOgre::SceneManager [protected]
BP_UP enum valueOgre::SceneManager [protected]
BspSceneManager(const String &name)Ogre::BspSceneManager
cacheGeometry(unsigned int *pIndexes, const StaticFaceGroup *faceGroup)Ogre::BspSceneManager [protected]
CameraIterator typedefOgre::SceneManager
CameraList typedefOgre::SceneManager [protected]
clearScene(void)Ogre::BspSceneManager [protected, virtual]
clearSpecialCaseRenderQueues(void)Ogre::SceneManager [virtual]
createAABBQuery(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createAnimation(const String &name, Real length)Ogre::SceneManager [virtual]
createAnimationState(const String &animName)Ogre::SceneManager [virtual]
createBillboardChain(const String &name)Ogre::SceneManager [virtual]
createBillboardSet(const String &name, unsigned int poolSize=20)Ogre::SceneManager [virtual]
createCamera(const String &name)Ogre::SceneManager [virtual]
createEntity(const String &entityName, const String &meshName)Ogre::SceneManager [virtual]
createEntity(const String &entityName, PrefabType ptype)Ogre::SceneManager [virtual]
createIntersectionQuery(unsigned long mask=0xFFFFFFFF)Ogre::BspSceneManager [virtual]
createLight(const String &name)Ogre::SceneManager [virtual]
createManualObject(const String &name)Ogre::SceneManager [virtual]
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0)Ogre::SceneManager [virtual]
createParticleSystem(const String &name, const String &templateName)Ogre::SceneManager [virtual]
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createRayQuery(const Ray &ray, unsigned long mask=0xFFFFFFFF)Ogre::BspSceneManager [virtual]
createRibbonTrail(const String &name)Ogre::SceneManager [virtual]
createSceneNode(void)Ogre::BspSceneManager [virtual]
createSceneNode(const String &name)Ogre::BspSceneManager [virtual]
createShadowTextures(unsigned short size, unsigned short count, PixelFormat fmt)Ogre::SceneManager [protected, virtual]
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName)Ogre::SceneManager [protected]
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName)Ogre::SceneManager [protected]
createSphereQuery(const Sphere &sphere, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createStaticGeometry(const String &name)Ogre::SceneManager [virtual]
deriveShadowCasterPass(const Pass *pass)Ogre::SceneManager [protected]
deriveShadowReceiverPass(const Pass *pass)Ogre::SceneManager [protected]
destroyAllAnimations(void)Ogre::SceneManager [virtual]
destroyAllAnimationStates(void)Ogre::SceneManager [virtual]
destroyAllBillboardChains(void)Ogre::SceneManager [virtual]
destroyAllBillboardSets(void)Ogre::SceneManager [virtual]
destroyAllCameras(void)Ogre::SceneManager [virtual]
destroyAllEntities(void)Ogre::SceneManager [virtual]
destroyAllLights(void)Ogre::SceneManager [virtual]
destroyAllManualObjects(void)Ogre::SceneManager [virtual]
destroyAllMovableObjects(void)Ogre::SceneManager [virtual]
destroyAllMovableObjectsByType(const String &typeName)Ogre::SceneManager [virtual]
destroyAllParticleSystems(void)Ogre::SceneManager [virtual]
destroyAllRibbonTrails(void)Ogre::SceneManager [virtual]
destroyAllStaticGeometry(void)Ogre::SceneManager [virtual]
destroyAnimation(const String &name)Ogre::SceneManager [virtual]
destroyAnimationState(const String &name)Ogre::SceneManager [virtual]
destroyBillboardChain(BillboardChain *obj)Ogre::SceneManager [virtual]
destroyBillboardChain(const String &name)Ogre::SceneManager [virtual]
destroyBillboardSet(BillboardSet *set)Ogre::SceneManager [virtual]
destroyBillboardSet(const String &name)Ogre::SceneManager [virtual]
destroyCamera(Camera *cam)Ogre::SceneManager [virtual]
destroyCamera(const String &name)Ogre::SceneManager [virtual]
destroyEntity(Entity *ent)Ogre::SceneManager [virtual]
destroyEntity(const String &name)Ogre::SceneManager [virtual]
destroyLight(const String &name)Ogre::SceneManager [virtual]
destroyLight(Light *light)Ogre::SceneManager [virtual]
destroyManualObject(ManualObject *obj)Ogre::SceneManager [virtual]
destroyManualObject(const String &name)Ogre::SceneManager [virtual]
destroyMovableObject(const String &name, const String &typeName)Ogre::SceneManager [virtual]
destroyMovableObject(MovableObject *m)Ogre::SceneManager [virtual]
destroyParticleSystem(ParticleSystem *obj)Ogre::SceneManager [virtual]
destroyParticleSystem(const String &name)Ogre::SceneManager [virtual]
destroyQuery(SceneQuery *query)Ogre::SceneManager [virtual]
destroyRibbonTrail(RibbonTrail *obj)Ogre::SceneManager [virtual]
destroyRibbonTrail(const String &name)Ogre::SceneManager [virtual]
destroySceneNode(const String &name)Ogre::SceneManager [virtual]
destroyShadowTextures(void)Ogre::SceneManager [protected, virtual]
destroyStaticGeometry(StaticGeometry *geom)Ogre::SceneManager [virtual]
destroyStaticGeometry(const String &name)Ogre::SceneManager [virtual]
ENTITY_TYPE_MASKOgre::SceneManager [static]
estimateWorldGeometry(const String &filename)Ogre::BspSceneManager [virtual]
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::BspSceneManager [virtual]
extractAllMovableObjectsByType(const String &typeName)Ogre::SceneManager [virtual]
extractMovableObject(const String &name, const String &typeName)Ogre::SceneManager [virtual]
extractMovableObject(MovableObject *m)Ogre::SceneManager [virtual]
FaceGroupSet typedefOgre::BspSceneManager [protected]
findLightsAffectingFrustum(const Camera *camera)Ogre::SceneManager [protected, virtual]
findShadowCastersForLight(const Light *light, const Camera *camera)Ogre::SceneManager [protected, virtual]
fireRenderQueueEnded(uint8 id, const String &invocation)Ogre::SceneManager [protected]
fireRenderQueueStarted(uint8 id, const String &invocation)Ogre::SceneManager [protected]
fireShadowTexturesPreCaster(Light *light, Camera *camera)Ogre::SceneManager [protected]
fireShadowTexturesPreReceiver(Light *light, Frustum *f)Ogre::SceneManager [protected]
fireShadowTexturesUpdated(size_t numberOfShadowTextures)Ogre::SceneManager [protected]
freeMemory(void)Ogre::BspSceneManager [protected]
FX_TYPE_MASKOgre::SceneManager [static]
getAmbientLight(void) const Ogre::SceneManager
getAnimation(const String &name) const Ogre::SceneManager [virtual]
getAnimationIterator(void)Ogre::SceneManager
getAnimationState(const String &animName)Ogre::SceneManager [virtual]
getAnimationStateIterator(void)Ogre::SceneManager
getBillboardChain(const String &name)Ogre::SceneManager [virtual]
getBillboardSet(const String &name)Ogre::SceneManager [virtual]
getCamera(const String &name)Ogre::SceneManager [virtual]
getCameraIterator(void)Ogre::SceneManager
getDestinationRenderSystem()Ogre::SceneManager
getDisplaySceneNodes(void) const Ogre::SceneManager [virtual]
getEntity(const String &name)Ogre::SceneManager [virtual]
getFindVisibleObjects(void)Ogre::SceneManager [virtual]
getFogColour(void) const Ogre::SceneManager [virtual]
getFogDensity(void) const Ogre::SceneManager [virtual]
getFogEnd(void) const Ogre::SceneManager [virtual]
getFogMode(void) const Ogre::SceneManager [virtual]
getFogStart(void) const Ogre::SceneManager [virtual]
getLevel(void)Ogre::BspSceneManager
getLight(const String &name)Ogre::SceneManager [virtual]
getManualObject(const String &name)Ogre::SceneManager [virtual]
getMovableObject(const String &name, const String &typeName)Ogre::SceneManager [virtual]
getMovableObjectIterator(const String &typeName)Ogre::SceneManager [virtual]
getMovableObjectMap(const String &typeName)Ogre::SceneManager [protected]
getName(void) const Ogre::SceneManager
getOption(const String &strKey, void *pDestValue)Ogre::SceneManager [virtual]
getOptionKeys(StringVector &refKeys)Ogre::SceneManager [virtual]
getOptionValues(const String &strKey, StringVector &refValueList)Ogre::SceneManager [virtual]
getParticleSystem(const String &name)Ogre::SceneManager [virtual]
getRenderQueue(void)Ogre::SceneManager [virtual]
getRibbonTrail(const String &name)Ogre::SceneManager [virtual]
getRootSceneNode(void) const Ogre::SceneManager [virtual]
getSceneNode(const String &name) const Ogre::SceneManager [virtual]
getShadowColour(void) const Ogre::SceneManager [virtual]
getShadowDirectionalLightExtrusionDistance(void) const Ogre::SceneManager [virtual]
getShadowFarDistance(void) const Ogre::SceneManager [virtual]
getShadowIndexBufferSize(void) const Ogre::SceneManager [virtual]
getShadowTechnique(void) const Ogre::SceneManager [virtual]
getShadowTextureCount(void) const Ogre::SceneManager
getShadowTexturePixelFormat(void) const Ogre::SceneManager
getShadowTextureSelfShadow(void) const Ogre::SceneManager [virtual]
getShadowTextureSize(void) const Ogre::SceneManager
getShowBoundingBoxes() const Ogre::SceneManager [virtual]
getShowDebugShadows(void) const Ogre::SceneManager [virtual]
getSkyBoxGenParameters(void) const Ogre::SceneManager [virtual]
getSkyBoxNode(void) const Ogre::SceneManager [virtual]
getSkyDomeGenParameters(void) const Ogre::SceneManager [virtual]
getSkyDomeNode(void)Ogre::SceneManager [virtual]
getSkyPlaneGenParameters(void) const Ogre::SceneManager [virtual]
getSkyPlaneNode(void)Ogre::SceneManager [virtual]
getSpecialCaseRenderQueueMode(void)Ogre::SceneManager [virtual]
getStaticGeometry(const String &name) const Ogre::SceneManager [virtual]
getSuggestedViewpoint(bool random=false)Ogre::BspSceneManager [virtual]
getTypeName(void) const Ogre::BspSceneManager [virtual]
getVisibilityMask(void)Ogre::SceneManager [virtual]
getWorldGeometryRenderQueue(void)Ogre::SceneManager [virtual]
hasOption(const String &strKey) const Ogre::SceneManager [virtual]
IlluminationRenderStage enum nameOgre::SceneManager
initRenderQueue(void)Ogre::SceneManager [protected, virtual]
initShadowVolumeMaterials(void)Ogre::SceneManager [protected, virtual]
injectMovableObject(MovableObject *m)Ogre::SceneManager [virtual]
IRS_NONE enum valueOgre::SceneManager
IRS_RENDER_RECEIVER_PASS enum valueOgre::SceneManager
IRS_RENDER_TO_TEXTURE enum valueOgre::SceneManager
isRenderQueueToBeProcessed(uint8 qid)Ogre::SceneManager [virtual]
isShadowTechniqueAdditive(void) const Ogre::SceneManager [virtual]
isShadowTechniqueInUse(void) const Ogre::SceneManager [virtual]
isShadowTechniqueModulative(void) const Ogre::SceneManager [virtual]
isShadowTechniqueStencilBased(void) const Ogre::SceneManager [virtual]
isShadowTechniqueTextureBased(void) const Ogre::SceneManager [virtual]
isSkyBoxEnabled(void) const Ogre::SceneManager [virtual]
isSkyDomeEnabled(void) const Ogre::SceneManager [virtual]
isSkyPlaneEnabled(void) const Ogre::SceneManager [virtual]
LIGHT_TYPE_MASKOgre::SceneManager [static]
mAABGeometryOgre::BspSceneManager [protected]
mActiveQueuedRenderableVisitorOgre::SceneManager [protected]
mAmbientLightOgre::SceneManager [protected]
mAnimationsListOgre::SceneManager [protected]
mAnimationStatesOgre::SceneManager [protected]
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)Ogre::SceneManager [virtual]
MaterialFaceGroupMap typedefOgre::BspSceneManager [protected]
mAutoParamDataSourceOgre::SceneManager [protected]
mAutoTrackingSceneNodesOgre::SceneManager [protected]
mCameraInProgressOgre::SceneManager [protected]
mCamerasOgre::SceneManager [protected]
mCurrentShadowTextureOgre::SceneManager [protected]
mCurrentViewportOgre::SceneManager [protected]
mDebugShadowsOgre::SceneManager [protected]
mDefaultQueuedRenderableVisitorOgre::SceneManager [protected]
mDestRenderSystemOgre::SceneManager [protected]
mDisplayNodesOgre::SceneManager [protected]
mFaceGroupSetOgre::BspSceneManager [protected]
mFindVisibleObjectsOgre::SceneManager [protected]
mFiniteExtrusionParamsOgre::SceneManager [protected]
mFogColourOgre::SceneManager [protected]
mFogDensityOgre::SceneManager [protected]
mFogEndOgre::SceneManager [protected]
mFogModeOgre::SceneManager [protected]
mFogStartOgre::SceneManager [protected]
mFullScreenQuadOgre::SceneManager [protected]
mIlluminationStageOgre::SceneManager [protected]
mInfiniteExtrusionParamsOgre::SceneManager [protected]
mLastFrameNumberOgre::SceneManager [protected]
mLevelOgre::BspSceneManager [protected]
mLightsAffectingFrustumOgre::SceneManager [protected]
mMatFaceGroupMapOgre::BspSceneManager [protected]
mMovableObjectCollectionMapOgre::SceneManager [protected]
mMovablesForRenderingOgre::BspSceneManager [protected]
mNameOgre::SceneManager [protected]
MovableObjectCollectionMap typedefOgre::SceneManager [protected]
MovableObjectIterator typedefOgre::SceneManager
MovableObjectMap typedefOgre::SceneManager [protected]
MovablesForRendering typedefOgre::BspSceneManager [protected]
mRenderOpOgre::BspSceneManager [protected]
mRenderQueueOgre::SceneManager [protected]
mRenderQueueListenersOgre::SceneManager [protected]
mResetIdentityProjOgre::SceneManager [protected]
mResetIdentityViewOgre::SceneManager [protected]
mSceneNodesOgre::SceneManager [protected]
mSceneRootOgre::SceneManager [protected]
mShadowCasterAABBQueryOgre::SceneManager [protected]
mShadowCasterListOgre::SceneManager [protected]
mShadowCasterPlainBlackPassOgre::SceneManager [protected]
mShadowCasterQueryListenerOgre::SceneManager [protected]
mShadowCasterSphereQueryOgre::SceneManager [protected]
mShadowColourOgre::SceneManager [protected]
mShadowDebugPassOgre::SceneManager [protected]
mShadowDirLightExtrudeDistOgre::SceneManager [protected]
mShadowFarDistOgre::SceneManager [protected]
mShadowFarDistSquaredOgre::SceneManager [protected]
mShadowIndexBufferOgre::SceneManager [protected]
mShadowIndexBufferSizeOgre::SceneManager [protected]
mShadowListenersOgre::SceneManager [protected]
mShadowMaterialInitDoneOgre::SceneManager [protected]
mShadowModulativePassOgre::SceneManager [protected]
mShadowReceiverPassOgre::SceneManager [protected]
mShadowStencilPassOgre::SceneManager [protected]
mShadowTechniqueOgre::SceneManager [protected]
mShadowTextureCamerasOgre::SceneManager [protected]
mShadowTextureCasterVPDirtyOgre::SceneManager [protected]
mShadowTextureCountOgre::SceneManager [protected]
mShadowTextureCustomCasterPassOgre::SceneManager [protected]
mShadowTextureCustomCasterVertexProgramOgre::SceneManager [protected]
mShadowTextureCustomCasterVPParamsOgre::SceneManager [protected]
mShadowTextureCustomReceiverPassOgre::SceneManager [protected]
mShadowTextureCustomReceiverVertexProgramOgre::SceneManager [protected]
mShadowTextureCustomReceiverVPParamsOgre::SceneManager [protected]
mShadowTextureFadeEndOgre::SceneManager [protected]
mShadowTextureFadeStartOgre::SceneManager [protected]
mShadowTextureFormatOgre::SceneManager [protected]
mShadowTextureOffsetOgre::SceneManager [protected]
mShadowTextureReceiverVPDirtyOgre::SceneManager [protected]
mShadowTexturesOgre::SceneManager [protected]
mShadowTextureSelfShadowOgre::SceneManager [protected]
mShadowTextureSizeOgre::SceneManager [protected]
mShadowUseInfiniteFarPlaneOgre::SceneManager [protected]
mShowBoundingBoxesOgre::SceneManager [protected]
mShowNodeAABsOgre::BspSceneManager [protected]
mSkyBoxDrawFirstOgre::SceneManager [protected]
mSkyBoxEnabledOgre::SceneManager [protected]
mSkyBoxEntityOgre::SceneManager [protected]
mSkyBoxGenParametersOgre::SceneManager [protected]
mSkyBoxNodeOgre::SceneManager [protected]
mSkyBoxOrientationOgre::SceneManager [protected]
mSkyDomeDrawFirstOgre::SceneManager [protected]
mSkyDomeEnabledOgre::SceneManager [protected]
mSkyDomeEntityOgre::SceneManager [protected]
mSkyDomeGenParametersOgre::SceneManager [protected]
mSkyDomeNodeOgre::SceneManager [protected]
mSkyDomeOrientationOgre::SceneManager [protected]
mSkyPlaneOgre::SceneManager [protected]
mSkyPlaneDrawFirstOgre::SceneManager [protected]
mSkyPlaneEnabledOgre::SceneManager [protected]
mSkyPlaneEntityOgre::SceneManager [protected]
mSkyPlaneGenParametersOgre::SceneManager [protected]
mSkyPlaneNodeOgre::SceneManager [protected]
mSpecialCaseQueueListOgre::SceneManager [protected]
mSpecialCaseQueueModeOgre::SceneManager [protected]
mStaticGeometryListOgre::SceneManager [protected]
mSuppressRenderStateChangesOgre::SceneManager [protected]
mSuppressShadowsOgre::SceneManager [protected]
mTempXformOgre::SceneManager [protected]
mVisibilityMaskOgre::SceneManager [protected]
mWorldGeometryRenderQueueOgre::SceneManager [protected]
PrefabType enum nameOgre::SceneManager
prepareRenderQueue(void)Ogre::SceneManager [protected, virtual]
prepareShadowTextures(Camera *cam, Viewport *vp)Ogre::SceneManager [protected, virtual]
processVisibleLeaf(BspNode *leaf, Camera *cam, bool onlyShadowCasters)Ogre::BspSceneManager [protected]
PT_PLANE enum valueOgre::SceneManager
removeRenderQueueListener(RenderQueueListener *delListener)Ogre::SceneManager [virtual]
removeShadowListener(ShadowListener *s)Ogre::SceneManager [virtual]
removeSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManager [virtual]
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
RenderQueueListenerList typedefOgre::SceneManager [protected]
renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided)Ogre::SceneManager [protected]
renderShadowVolumesToStencil(const Light *light, const Camera *cam)Ogre::SceneManager [protected, virtual]
renderSingleObject(const Renderable *rend, const Pass *pass, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderStaticGeometry(void)Ogre::BspSceneManager [protected]
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager [protected, virtual]
renderTransparentShadowCasterObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence *s)Ogre::SceneManager [protected, virtual]
renderVisibleObjectsDefaultSequence(void)Ogre::SceneManager [protected, virtual]
resetViewProjMode(void)Ogre::SceneManager [protected]
SceneManager(const String &instanceName)Ogre::SceneManager
SceneMgrQueuedRenderableVisitor classOgre::SceneManager [friend]
SceneNodeList typedefOgre::SceneManager [protected]
SCRQM_EXCLUDE enum valueOgre::SceneManager
SCRQM_INCLUDE enum valueOgre::SceneManager
setAmbientLight(const ColourValue &colour)Ogre::SceneManager
setDisplaySceneNodes(bool display)Ogre::SceneManager [virtual]
setFindVisibleObjects(bool find)Ogre::SceneManager [virtual]
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)Ogre::SceneManager
setOption(const String &strKey, const void *pValue)Ogre::SceneManager [virtual]
setShadowColour(const ColourValue &colour)Ogre::SceneManager [virtual]
setShadowDirectionalLightExtrusionDistance(Real dist)Ogre::SceneManager [virtual]
setShadowDirLightTextureOffset(Real offset)Ogre::SceneManager [virtual]
setShadowFarDistance(Real distance)Ogre::SceneManager [virtual]
setShadowIndexBufferSize(size_t size)Ogre::SceneManager [virtual]
setShadowTechnique(ShadowTechnique technique)Ogre::SceneManager [virtual]
setShadowTextureCasterMaterial(const String &name)Ogre::SceneManager [virtual]
setShadowTextureCount(unsigned short count)Ogre::SceneManager [virtual]
setShadowTextureFadeEnd(Real fadeEnd)Ogre::SceneManager [virtual]
setShadowTextureFadeStart(Real fadeStart)Ogre::SceneManager [virtual]
setShadowTexturePixelFormat(PixelFormat fmt)Ogre::SceneManager [virtual]
setShadowTextureReceiverMaterial(const String &name)Ogre::SceneManager [virtual]
setShadowTextureSelfShadow(bool selfShadow)Ogre::SceneManager [virtual]
setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8)Ogre::SceneManager [virtual]
setShadowTextureSize(unsigned short size)Ogre::SceneManager [virtual]
setShadowUseInfiniteFarPlane(bool enable)Ogre::SceneManager [virtual]
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided)Ogre::SceneManager [protected, virtual]
setShowDebugShadows(bool debug)Ogre::SceneManager [virtual]
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager [virtual]
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode)Ogre::SceneManager [virtual]
setViewport(Viewport *vp)Ogre::SceneManager [protected, virtual]
setVisibilityMask(uint32 vmask)Ogre::SceneManager [virtual]
setWorldGeometry(const String &filename)Ogre::BspSceneManager [virtual]
setWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::BspSceneManager [virtual]
setWorldGeometryRenderQueue(uint8 qid)Ogre::SceneManager [virtual]
ShadowCasterList typedefOgre::SceneManager [protected]
ShadowListenerList typedefOgre::SceneManager [protected]
ShadowTextureCameraList typedefOgre::SceneManager [protected]
ShadowTextureList typedefOgre::SceneManager [protected]
showBoundingBoxes(bool bShow)Ogre::SceneManager [virtual]
showNodeBoxes(bool show)Ogre::BspSceneManager
SpecialCaseRenderQueueList typedefOgre::SceneManager [protected]
SpecialCaseRenderQueueMode enum nameOgre::SceneManager
STATICGEOMETRY_TYPE_MASKOgre::SceneManager [static]
StaticGeometryList typedefOgre::SceneManager [protected]
updateRenderQueueGroupSplitOptions(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState)Ogre::SceneManager [protected, virtual]
updateRenderQueueSplitOptions(void)Ogre::SceneManager [protected, virtual]
USER_TYPE_MASK_LIMITOgre::SceneManager [static]
useRenderableViewProjMode(const Renderable *pRend)Ogre::SceneManager [protected]
validatePassForRendering(const Pass *pass)Ogre::SceneManager [protected]
validateRenderableForRendering(const Pass *pass, const Renderable *rend)Ogre::SceneManager [protected]
walkTree(Camera *camera, bool onlyShadowCasters)Ogre::BspSceneManager [protected]
WORLD_GEOMETRY_TYPE_MASKOgre::SceneManager [static]
~BspSceneManager()Ogre::BspSceneManager
~SceneManager()Ogre::SceneManager [virtual]

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:46:50 2006