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Ogre::StaticGeometry::Region Member List

This is the complete list of members for Ogre::StaticGeometry::Region, including all inherited members.
_getManager(void) const Ogre::MovableObject [virtual]
_getParentNodeFullTransform(void) const Ogre::MovableObject [virtual]
_notifyAttached(Node *parent, bool isTagPoint=false)Ogre::MovableObject [virtual]
_notifyCreator(MovableObjectFactory *fact)Ogre::MovableObject [virtual]
_notifyCurrentCamera(Camera *cam)Ogre::StaticGeometry::Region [virtual]
_notifyManager(SceneManager *man)Ogre::MovableObject [virtual]
_updateRenderQueue(RenderQueue *queue)Ogre::StaticGeometry::Region [virtual]
addQueryFlags(uint32 flags)Ogre::MovableObject [virtual]
addVisibilityFlags(uint32 flags)Ogre::MovableObject [virtual]
AnimableDictionaryMap typedefOgre::AnimableObject [protected]
AnimableObject()Ogre::AnimableObject
assign(QueuedSubMesh *qmesh)Ogre::StaticGeometry::Region
build(bool stencilShadows)Ogre::StaticGeometry::Region
createAnimableDictionary(void) const Ogre::AnimableObject [protected]
createAnimableValue(const String &valueName)Ogre::AnimableObject [virtual]
dump(std::ofstream &of) const Ogre::StaticGeometry::Region
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const Ogre::ShadowCaster [protected, virtual]
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::ShadowCaster [static]
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)Ogre::ShadowCaster [protected, virtual]
getAnimableDictionaryName(void) const Ogre::AnimableObject [protected, virtual]
getAnimableValueNames(void)Ogre::AnimableObject [protected]
getAnimableValueNames(void) const Ogre::AnimableObject
getBoundingBox(void) const Ogre::StaticGeometry::Region [virtual]
getBoundingRadius(void) const Ogre::StaticGeometry::Region [virtual]
getCastShadows(void) const Ogre::MovableObject [virtual]
getCentre(void) const Ogre::StaticGeometry::Region
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const Ogre::MovableObject [virtual]
getDefaultQueryFlags(uint32 flags)Ogre::MovableObject [static]
getDefaultVisibilityFlags(uint32 flags)Ogre::MovableObject [static]
getEdgeList(void)Ogre::StaticGeometry::Region [virtual]
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const Ogre::ShadowCaster [protected]
getID(void) const Ogre::StaticGeometry::Region
getLightCapBounds(void) const Ogre::MovableObject [virtual]
getLights(void) const Ogre::StaticGeometry::Region
getLODIterator(void)Ogre::StaticGeometry::Region
getMovableType(void) const Ogre::StaticGeometry::Region [virtual]
getName(void) const Ogre::MovableObject [virtual]
getParent(void) const Ogre::StaticGeometry::Region
getParentNode(void) const Ogre::MovableObject [virtual]
getParentSceneNode(void) const Ogre::MovableObject [virtual]
getPointExtrusionDistance(const Light *l) const Ogre::MovableObject [virtual]
getQueryFlags(void) const Ogre::MovableObject [virtual]
getRenderingDistance(void) const Ogre::MovableObject [virtual]
getRenderQueueGroup(void) const Ogre::MovableObject [virtual]
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)Ogre::StaticGeometry::Region [virtual]
getTypeFlags(void) const Ogre::StaticGeometry::Region [virtual]
getUserAny(void) const Ogre::MovableObject [virtual]
getUserObject(void)Ogre::MovableObject [virtual]
getVisibilityFlags(void) const Ogre::MovableObject [virtual]
getWorldBoundingBox(bool derive=false) const Ogre::MovableObject [virtual]
getWorldBoundingSphere(bool derive=false) const Ogre::MovableObject [virtual]
initialiseAnimableDictionary(StringVector &vec) const Ogre::AnimableObject [protected, virtual]
isAttached(void) const Ogre::MovableObject [virtual]
isInScene(void) const Ogre::MovableObject [virtual]
isVisible(void) const Ogre::StaticGeometry::Region [virtual]
LODBucketList typedefOgre::StaticGeometry::Region
LODIterator typedefOgre::StaticGeometry::Region
mAABBOgre::StaticGeometry::Region [protected]
mBeyondFarDistanceOgre::MovableObject [protected]
mBoundingRadiusOgre::StaticGeometry::Region [protected]
mCamDistanceSquaredOgre::StaticGeometry::Region [protected]
mCastShadowsOgre::MovableObject [protected]
mCentreOgre::StaticGeometry::Region [protected]
mCreatorOgre::MovableObject [protected]
mCurrentLodOgre::StaticGeometry::Region [protected]
mEdgeListOgre::StaticGeometry::Region [protected]
mLightListOgre::StaticGeometry::Region [mutable, protected]
mLightListUpdatedOgre::StaticGeometry::Region [mutable, protected]
mLodBucketListOgre::StaticGeometry::Region [protected]
mLodSquaredDistancesOgre::StaticGeometry::Region [protected]
mManagerOgre::MovableObject [protected]
mNameOgre::MovableObject [protected]
mNodeOgre::StaticGeometry::Region [protected]
MovableObject()Ogre::MovableObject
MovableObject(const String &name)Ogre::MovableObject
mParentOgre::StaticGeometry::Region [protected]
mParentIsTagPointOgre::MovableObject [protected]
mParentNodeOgre::MovableObject [protected]
mQueryFlagsOgre::MovableObject [protected]
mQueuedSubMeshesOgre::StaticGeometry::Region [protected]
mRegionIDOgre::StaticGeometry::Region [protected]
mRenderQueueIDOgre::MovableObject [protected]
mRenderQueueIDSetOgre::MovableObject [protected]
msAnimableDictionaryOgre::AnimableObject [protected, static]
mSceneMgrOgre::StaticGeometry::Region [protected]
msDefaultQueryFlagsOgre::MovableObject [protected, static]
msDefaultVisibilityFlagsOgre::MovableObject [protected, static]
mShadowRenderablesOgre::StaticGeometry::Region [protected]
mSquaredUpperDistanceOgre::MovableObject [protected]
mUpperDistanceOgre::MovableObject [protected]
mUserAnyOgre::MovableObject [protected]
mVertexProgramInUseOgre::StaticGeometry::Region [protected]
mVisibilityFlagsOgre::MovableObject [protected]
mVisibleOgre::MovableObject [protected]
mWorldAABBOgre::MovableObject [mutable, protected]
mWorldBoundingSphereOgre::MovableObject [mutable, protected]
mWorldDarkCapBoundsOgre::MovableObject [mutable, protected]
Region(StaticGeometry *parent, const String &name, SceneManager *mgr, uint32 regionID, const Vector3 &centre)Ogre::StaticGeometry::Region
removeQueryFlags(unsigned long flags)Ogre::MovableObject [virtual]
removeVisibilityFlags(uint32 flags)Ogre::MovableObject [virtual]
setCastShadows(bool enabled)Ogre::MovableObject
setDefaultQueryFlags(uint32 flags)Ogre::MovableObject [static]
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObject [static]
setQueryFlags(uint32 flags)Ogre::MovableObject [virtual]
setRenderingDistance(Real dist)Ogre::MovableObject [virtual]
setRenderQueueGroup(uint8 queueID)Ogre::MovableObject [virtual]
setUserAny(const Any &anything)Ogre::MovableObject [virtual]
setUserObject(UserDefinedObject *obj)Ogre::MovableObject [virtual]
setVisibilityFlags(uint32 flags)Ogre::MovableObject [virtual]
setVisible(bool visible)Ogre::MovableObject [virtual]
ShadowRenderableList typedefOgre::ShadowCaster
ShadowRenderableListIterator typedefOgre::ShadowCaster
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos)Ogre::ShadowCaster [protected, virtual]
~AnimableObject()Ogre::AnimableObject [virtual]
~MovableObject()Ogre::MovableObject [virtual]
~Region()Ogre::StaticGeometry::Region [virtual]
~ShadowCaster()Ogre::ShadowCaster [virtual]

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:44:55 2006