TEMPLATE = app TARGET = visibility INCLUDEPATH += ../include \ c:/stlport-4.6.2/stlport \ D:\gametools\ogrenew\PlugIns\OctreeSceneManager\include \ d:/gametools/ogrenew/OgreMain/include # debuc config CONFIG += console warn_on debug thread #DEFINES +=EXT_HASH # RELEASE CONFIG #CONFIG += windows warn_on thread # DEPENDPATH = ../../include # Input HEADERS += SOURCES += \ CoherentHierarchicalCullingManager.cpp PreprocessingManager.cpp \ CullingManager.cpp QueryManager.cpp \ DummyPreprocessingManager.cpp StopAndWaitCullingManager.cpp \ DummyQueryManager.cpp VisibilityEnvironment.cpp \ FrustumCullingManager.cpp VisibilityManager.cpp \ HierarchyInterface.cpp