_getBoneMatrices(void) | Ogre::Entity | |
_getNumBoneMatrices(void) | Ogre::Entity | |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
_getSharedBlendedVertexData(void) const | Ogre::Entity | |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Entity | [virtual] |
_notifyCurrentCamera(Camera *cam) | Ogre::Entity | [virtual] |
_updateAnimation(void) | Ogre::Entity | |
_updateRenderQueue(RenderQueue *queue) | Ogre::Entity | [virtual] |
addQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
addSoftwareSkinningRequest(bool normalsAlso) | Ogre::Entity | |
attachObjectImpl(MovableObject *pMovable, TagPoint *pAttachingPoint) | Ogre::Entity | [protected] |
attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::Entity | |
buildSubEntityList(MeshPtr &mesh, SubEntityList *sublist) | Ogre::Entity | [protected] |
cacheBoneMatrices(void) | Ogre::Entity | [protected] |
ChildObjectList typedef | Ogre::Entity | |
ChildObjectListIterator typedef | Ogre::Entity | |
clone(const String &newName) | Ogre::Entity | |
cloneVertexDataRemoveBlendInfo(const VertexData *source) | Ogre::Entity | [protected] |
detachAllObjectsFromBone(void) | Ogre::Entity | |
detachAllObjectsImpl(void) | Ogre::Entity | [protected] |
detachObjectFromBone(const String &movableName) | Ogre::Entity | |
detachObjectFromBone(MovableObject *obj) | Ogre::Entity | |
detachObjectImpl(MovableObject *pObject) | Ogre::Entity | [protected] |
Entity() | Ogre::Entity | [protected] |
Entity(const String &name, MeshPtr &mesh, SceneManager *creator) | Ogre::Entity | [protected] |
Entity::stopSharingSkeletonInstance() | Ogre::Entity | |
EntitySet typedef | Ogre::Entity | |
extractTempBufferInfo(VertexData *sourceData, TempBlendedBufferInfo *info) | Ogre::Entity | [protected] |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
findBlendedVertexData(const VertexData *orig) | Ogre::Entity | [protected] |
findSubEntityForVertexData(const VertexData *orig) | Ogre::Entity | [protected] |
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
getAllAnimationStates(void) | Ogre::Entity | |
getAnimationState(const String &name) | Ogre::Entity | |
getAttachedObjectIterator(void) | Ogre::Entity | |
getBoundingBox(void) const | Ogre::Entity | [virtual] |
getBoundingRadius(void) const | Ogre::Entity | [virtual] |
getCastShadows(void) const | Ogre::MovableObject | [virtual] |
getChildObjectsBoundingBox(void) const | Ogre::Entity | |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
getDisplaySkeleton(void) const | Ogre::Entity | |
getEdgeList(void) | Ogre::Entity | [virtual] |
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
getManualLodLevel(size_t index) const | Ogre::Entity | |
getMesh(void) | Ogre::Entity | |
getMovableType(void) const | Ogre::Entity | [virtual] |
getName(void) const | Ogre::Entity | [virtual] |
getNormaliseNormals(void) const | Ogre::Entity | |
getNumManualLodLevels(void) const | Ogre::Entity | |
getNumSubEntities(void) const | Ogre::Entity | |
getParentNode(void) const | Ogre::MovableObject | [virtual] |
getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::Entity | [virtual] |
getSkeleton(void) | Ogre::Entity | |
getSkeletonInstanceSharingSet() const | Ogre::Entity | |
getSoftwareSkinningNormalsRequests(void) const | Ogre::Entity | |
getSoftwareSkinningRequests(void) const | Ogre::Entity | |
getSubEntity(unsigned int index) | Ogre::Entity | |
getSubEntity(const String &name) | Ogre::Entity | |
getUserObject(void) | Ogre::MovableObject | [virtual] |
getWorldBoundingBox(bool derive=false) const | Ogre::Entity | [virtual] |
getWorldBoundingSphere(bool derive=false) const | Ogre::Entity | [virtual] |
hasSkeleton(void) | Ogre::Entity | |
isAttached(void) const | Ogre::MovableObject | [virtual] |
isHardwareSkinningEnabled(void) const | Ogre::Entity | |
isInScene(void) const | Ogre::MovableObject | [virtual] |
isVisible(void) const | Ogre::MovableObject | [virtual] |
LODEntityList typedef | Ogre::Entity | [protected] |
mAnimationState | Ogre::Entity | [protected] |
mBoneMatrices | Ogre::Entity | [protected] |
mCastShadows | Ogre::MovableObject | [protected] |
mChildObjectList | Ogre::Entity | [protected] |
mCreatorSceneManager | Ogre::Entity | [protected] |
mDisplaySkeleton | Ogre::Entity | [protected] |
mFrameAnimationLastUpdated | Ogre::Entity | [protected] |
mFrameBonesLastUpdated | Ogre::Entity | [protected] |
mFullBoundingBox | Ogre::Entity | [protected] |
mHardwareSkinning | Ogre::Entity | [protected] |
mLodEntityList | Ogre::Entity | [protected] |
mMaterialLodFactorInv | Ogre::Entity | [protected] |
mMaxMaterialLodIndex | Ogre::Entity | [protected] |
mMaxMeshLodIndex | Ogre::Entity | [protected] |
mMesh | Ogre::Entity | [protected] |
mMeshLodFactorInv | Ogre::Entity | [protected] |
mMeshLodIndex | Ogre::Entity | [protected] |
mMinMaterialLodIndex | Ogre::Entity | [protected] |
mMinMeshLodIndex | Ogre::Entity | [protected] |
mName | Ogre::Entity | [protected] |
mNormaliseNormals | Ogre::Entity | [protected] |
mNumBoneMatrices | Ogre::Entity | [protected] |
MovableObject() | Ogre::MovableObject | |
mParentIsTagPoint | Ogre::MovableObject | [protected] |
mParentNode | Ogre::MovableObject | [protected] |
mQueryFlags | Ogre::MovableObject | [protected] |
mRenderQueueID | Ogre::MovableObject | [protected] |
mRenderQueueIDSet | Ogre::MovableObject | [protected] |
mShadowRenderables | Ogre::Entity | [protected] |
mSharedBlendedVertexData | Ogre::Entity | [protected] |
mSharedSkeletonEntities | Ogre::Entity | [protected] |
mSkeletonInstance | Ogre::Entity | [protected] |
msMovableType | Ogre::Entity | [protected, static] |
mSoftwareSkinningNormalsRequests | Ogre::Entity | [protected] |
mSoftwareSkinningRequests | Ogre::Entity | [protected] |
mSubEntityList | Ogre::Entity | [protected] |
mTempBlendedBuffer | Ogre::Entity | [protected] |
mUserObject | Ogre::MovableObject | [protected] |
mUsingManualLOD | Ogre::Entity | [protected] |
mVertexProgramInUse | Ogre::Entity | [protected] |
mVisible | Ogre::MovableObject | [protected] |
mWorldAABB | Ogre::MovableObject | [mutable, protected] |
mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
prepareTempBlendBuffers(void) | Ogre::Entity | [protected] |
reevaluateVertexProcessing(void) | Ogre::Entity | [protected] |
refreshAvailableAnimationState(void) | Ogre::Entity | |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
removeSoftwareSkinningRequest(bool normalsAlso) | Ogre::Entity | |
SceneManager class | Ogre::Entity | [friend] |
setCastShadows(bool enabled) | Ogre::MovableObject | |
setDisplaySkeleton(bool display) | Ogre::Entity | |
setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity | |
setMaterialName(const String &name) | Ogre::Entity | |
setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity | |
setNormaliseNormals(bool normalise) | Ogre::Entity | |
setQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
setRenderDetail(SceneDetailLevel renderDetail) | Ogre::Entity | |
setRenderDetailOverrideable(bool renderDetailOverrideable) | Ogre::Entity | |
setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::Entity | [virtual] |
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
setVisible(bool visible) | Ogre::MovableObject | [virtual] |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
shareSkeletonInstanceWith(Entity *entity) | Ogre::Entity | |
sharesSkeletonInstance() const | Ogre::Entity | |
SubEntity class | Ogre::Entity | [friend] |
SubEntityList typedef | Ogre::Entity | [protected] |
updateAnimation(void) | Ogre::Entity | [protected] |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
~Entity() | Ogre::Entity | |
~MovableObject() | Ogre::MovableObject | [virtual] |
~ShadowCaster() | Ogre::ShadowCaster | [virtual] |