_adjustRenderLevel(int i) | Ogre::TerrainRenderable | [protected] |
_calculateCFactor() | Ogre::TerrainRenderable | [protected] |
_calculateMinLevelDist2(Real C) | Ogre::TerrainRenderable | [protected] |
_calculateNormals() | Ogre::TerrainRenderable | |
_checkSize(int n) | Ogre::TerrainRenderable | [protected] |
_destroyLevelIndexes() | Ogre::TerrainRenderable | [protected] |
_generateVertexLighting(const Vector3 &sun, ColourValue ambient) | Ogre::TerrainRenderable | |
_getIndexCache(void) | Ogre::TerrainRenderable | [static] |
_getNeighbor(Neighbor n) | Ogre::TerrainRenderable | |
_getNormalAt(float x, float y, Vector3 *result) | Ogre::TerrainRenderable | |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
_hasNeighborRenderLevel(int i) const | Ogre::TerrainRenderable | [protected] |
_index(int x, int z) const | Ogre::TerrainRenderable | [protected] |
_initLevelIndexes() | Ogre::TerrainRenderable | [protected] |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | [virtual] |
_notifyCurrentCamera(Camera *cam) | Ogre::TerrainRenderable | [virtual] |
_numNeighbors() const | Ogre::TerrainRenderable | [protected] |
_setNeighbor(Neighbor n, TerrainRenderable *t) | Ogre::TerrainRenderable | |
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::TerrainRenderable | [virtual] |
_updateRenderQueue(RenderQueue *queue) | Ogre::TerrainRenderable | [virtual] |
_vertex(int x, int z, int n) | Ogre::TerrainRenderable | [protected] |
addQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
createDeltaBuffer(void) | Ogre::TerrainRenderable | [protected] |
CustomParameterMap typedef | Ogre::Renderable | [protected] |
deleteGeometry() | Ogre::TerrainRenderable | |
EAST enum value | Ogre::TerrainRenderable | |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
generateTriListIndexes(unsigned int stitchFlags) | Ogre::TerrainRenderable | [protected] |
generateTriStripIndexes(unsigned int stitchFlags) | Ogre::TerrainRenderable | [protected] |
getBoundingBox(void) const | Ogre::TerrainRenderable | [virtual] |
getBoundingRadius(void) const | Ogre::TerrainRenderable | [virtual] |
getCastShadows(void) const | Ogre::MovableObject | [virtual] |
getCastsShadows(void) const | Ogre::Renderable | [virtual] |
getClipPlanes() const | Ogre::Renderable | [virtual] |
getCustomParameter(size_t index) const | Ogre::Renderable | |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
getEdgeList(void) | Ogre::MovableObject | [virtual] |
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
getHeightAt(float x, float y) | Ogre::TerrainRenderable | |
getIndexData(void) | Ogre::TerrainRenderable | [protected] |
getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
getLights(void) const | Ogre::TerrainRenderable | [virtual] |
getMaterial(void) const | Ogre::TerrainRenderable | [virtual] |
getMovableType(void) const | Ogre::TerrainRenderable | [virtual] |
getName(void) const | Ogre::TerrainRenderable | [virtual] |
getNormaliseNormals(void) const | Ogre::Renderable | [virtual] |
getNumWorldTransforms(void) const | Ogre::Renderable | [virtual] |
getParentNode(void) const | Ogre::MovableObject | [virtual] |
getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
getRenderDetail() const | Ogre::Renderable | [virtual] |
getRenderDetailOverrideable(void) const | Ogre::Renderable | [virtual] |
getRenderLevel() const | Ogre::TerrainRenderable | |
getRenderOperation(RenderOperation &rend) | Ogre::TerrainRenderable | [virtual] |
getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | [virtual] |
getSquaredViewDepth(const Camera *cam) const | Ogre::TerrainRenderable | [virtual] |
getTechnique(void) const | Ogre::Renderable | [virtual] |
getUserObject(void) | Ogre::MovableObject | [virtual] |
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
getWorldOrientation(void) const | Ogre::TerrainRenderable | [virtual] |
getWorldPosition(void) const | Ogre::TerrainRenderable | [virtual] |
getWorldTransforms(Matrix4 *xform) const | Ogre::TerrainRenderable | [virtual] |
HERE enum value | Ogre::TerrainRenderable | |
initialise(int startx, int startz, Real *pageHeightData) | Ogre::TerrainRenderable | |
intersectSegment(const Vector3 &start, const Vector3 &end, Vector3 *result) | Ogre::TerrainRenderable | |
isAttached(void) const | Ogre::MovableObject | [virtual] |
isInScene(void) const | Ogre::MovableObject | [virtual] |
isVisible(void) const | Ogre::MovableObject | [virtual] |
mBoundingRadius | Ogre::TerrainRenderable | [protected] |
mBounds | Ogre::TerrainRenderable | [protected] |
mCastShadows | Ogre::MovableObject | [protected] |
mCenter | Ogre::TerrainRenderable | [protected] |
mCustomParameters | Ogre::Renderable | [protected] |
mDeltaBuffers | Ogre::TerrainRenderable | [protected] |
mForcedRenderLevel | Ogre::TerrainRenderable | [protected] |
mInit | Ogre::TerrainRenderable | [protected] |
mLastNextLevel | Ogre::TerrainRenderable | [protected] |
mLevelIndex | Ogre::TerrainRenderable | [protected, static] |
mLevelInit | Ogre::TerrainRenderable | [protected, static] |
mLightList | Ogre::TerrainRenderable | [mutable, protected] |
mLightListDirty | Ogre::TerrainRenderable | [mutable, protected] |
mLODMorphFactor | Ogre::TerrainRenderable | [protected] |
mMainBuffer | Ogre::TerrainRenderable | [protected] |
mMaterial | Ogre::TerrainRenderable | [protected] |
mMinLevelDistSqr | Ogre::TerrainRenderable | [protected] |
mName | Ogre::TerrainRenderable | [protected] |
mNeighbors | Ogre::TerrainRenderable | [protected] |
mNextLevelDown | Ogre::TerrainRenderable | [protected] |
MovableObject() | Ogre::MovableObject | |
mParentIsTagPoint | Ogre::MovableObject | [protected] |
mParentNode | Ogre::MovableObject | [protected] |
mPositionBuffer | Ogre::TerrainRenderable | [protected] |
mQueryFlags | Ogre::MovableObject | [protected] |
mRenderDetailOverrideable | Ogre::Renderable | [protected] |
mRenderLevel | Ogre::TerrainRenderable | [protected] |
mRenderQueueID | Ogre::MovableObject | [protected] |
mRenderQueueIDSet | Ogre::MovableObject | [protected] |
msDummyPlaneList | Ogre::Renderable | [protected, static] |
msIndexCache | Ogre::TerrainRenderable | [protected, static] |
msOptions | Ogre::TerrainRenderable | [protected, static] |
mTerrain | Ogre::TerrainRenderable | [protected] |
mType | Ogre::TerrainRenderable | [protected, static] |
mUserObject | Ogre::MovableObject | [protected] |
mVisible | Ogre::MovableObject | [protected] |
mWorldAABB | Ogre::MovableObject | [mutable, protected] |
mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
Neighbor enum name | Ogre::TerrainRenderable | |
NORTH enum value | Ogre::TerrainRenderable | |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
Renderable() | Ogre::Renderable | |
setCastShadows(bool enabled) | Ogre::MovableObject | |
setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable | |
setForcedRenderLevel(int i) | Ogre::TerrainRenderable | |
setMaterial(const MaterialPtr &m) | Ogre::TerrainRenderable | |
setQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
setRenderDetailOverrideable(bool override) | Ogre::Renderable | [virtual] |
setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::MovableObject | [virtual] |
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
setVisible(bool visible) | Ogre::MovableObject | [virtual] |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
SOUTH enum value | Ogre::TerrainRenderable | |
stitchEdge(Neighbor neighbor, int hiLOD, int loLOD, bool omitFirstTri, bool omitLastTri, unsigned short **ppIdx) | Ogre::TerrainRenderable | [protected] |
TerrainRenderable(const String &name) | Ogre::TerrainRenderable | |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
useIdentityProjection(void) const | Ogre::Renderable | [virtual] |
useIdentityView(void) const | Ogre::Renderable | [virtual] |
WEST enum value | Ogre::TerrainRenderable | |
~MovableObject() | Ogre::MovableObject | [virtual] |
~Renderable() | Ogre::Renderable | [virtual] |
~ShadowCaster() | Ogre::ShadowCaster | [virtual] |
~TerrainRenderable() | Ogre::TerrainRenderable | |