00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __Ray_H_ 00026 #define __Ray_H_ 00027 00028 // Precompiler options 00029 #include "OgrePrerequisites.h" 00030 00031 #include "OgreVector3.h" 00032 #include "OgrePlaneBoundedVolume.h" 00033 00034 namespace Ogre { 00035 00037 class _OgreExport Ray 00038 { 00039 protected: 00040 Vector3 mOrigin; 00041 Vector3 mDirection; 00042 public: 00043 Ray():mOrigin(Vector3::ZERO), mDirection(Vector3::UNIT_Z) {} 00044 Ray(const Vector3& origin, const Vector3& direction) 00045 :mOrigin(origin), mDirection(direction) {} 00046 virtual ~Ray() {} 00047 00049 void setOrigin(const Vector3& origin) {mOrigin = origin;} 00051 const Vector3& getOrigin(void) const {return mOrigin;} 00052 00054 void setDirection(const Vector3& dir) {mDirection = dir;} 00056 const Vector3& getDirection(void) const {return mDirection;} 00057 00059 Vector3 getPoint(Real t) const { 00060 return Vector3(mOrigin + (mDirection * t)); 00061 } 00062 00064 Vector3 operator*(Real t) const { 00065 return getPoint(t); 00066 }; 00067 00074 std::pair<bool, Real> intersects(const Plane& p) const 00075 { 00076 return Math::intersects(*this, p); 00077 } 00084 std::pair<bool, Real> intersects(const PlaneBoundedVolume& p) const 00085 { 00086 return Math::intersects(*this, p.planes, p.outside == Plane::POSITIVE_SIDE); 00087 } 00094 std::pair<bool, Real> intersects(const Sphere& s) const 00095 { 00096 return Math::intersects(*this, s); 00097 } 00104 std::pair<bool, Real> intersects(const AxisAlignedBox& box) const 00105 { 00106 return Math::intersects(*this, box); 00107 } 00108 00109 }; 00110 00111 } 00112 #endif
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:50 2006