00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __RenderQueue_H__ 00026 #define __RenderQueue_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 #include "OgreIteratorWrappers.h" 00030 00031 namespace Ogre { 00032 00036 enum RenderQueueGroupID 00037 { 00039 RENDER_QUEUE_BACKGROUND = 0, 00041 RENDER_QUEUE_SKIES_EARLY = 5, 00042 RENDER_QUEUE_1 = 10, 00043 RENDER_QUEUE_2 = 20, 00044 RENDER_QUEUE_WORLD_GEOMETRY_1 = 25, 00045 RENDER_QUEUE_3 = 30, 00046 RENDER_QUEUE_4 = 40, 00048 RENDER_QUEUE_MAIN = 50, 00049 RENDER_QUEUE_6 = 60, 00050 RENDER_QUEUE_7 = 70, 00051 RENDER_QUEUE_WORLD_GEOMETRY_2 = 75, 00052 RENDER_QUEUE_8 = 80, 00053 RENDER_QUEUE_9 = 90, 00055 RENDER_QUEUE_SKIES_LATE = 95, 00057 RENDER_QUEUE_OVERLAY = 100 00058 }; 00059 00060 #define OGRE_RENDERABLE_DEFAULT_PRIORITY 100 00061 00073 class _OgreExport RenderQueue 00074 { 00075 public: 00076 typedef std::map< RenderQueueGroupID, RenderQueueGroup* > RenderQueueGroupMap; 00078 typedef MapIterator<RenderQueueGroupMap> QueueGroupIterator; 00079 protected: 00080 RenderQueueGroupMap mGroups; 00082 RenderQueueGroupID mDefaultQueueGroup; 00084 ushort mDefaultRenderablePriority; 00085 00086 bool mSplitPassesByLightingType; 00087 bool mSplitNoShadowPasses; 00088 public: 00089 RenderQueue(); 00090 virtual ~RenderQueue(); 00091 00096 void clear(bool destroyPassMaps = false); 00097 00103 RenderQueueGroup* getQueueGroup(RenderQueueGroupID qid); 00104 00127 void addRenderable(Renderable* pRend, RenderQueueGroupID groupID, ushort priority); 00128 00146 void addRenderable(Renderable* pRend, RenderQueueGroupID groupId); 00147 00160 void addRenderable(Renderable* pRend); 00161 00165 RenderQueueGroupID getDefaultQueueGroup(void) const; 00166 00171 void setDefaultRenderablePriority(ushort priority); 00172 00176 ushort getDefaultRenderablePriority(void) const; 00177 00181 void setDefaultQueueGroup(RenderQueueGroupID grp); 00182 00184 QueueGroupIterator _getQueueGroupIterator(void); 00188 void setSplitPassesByLightingType(bool split); 00193 void setSplitNoShadowPasses(bool split); 00194 }; 00195 00196 00197 } 00198 00199 00200 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:51 2006