00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __SceneManagerEnumerator_H__ 00026 #define __SceneManagerEnumerator_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 00030 #include "OgreSceneManager.h" 00031 #include "OgreSingleton.h" 00032 00033 namespace Ogre { 00037 enum SceneType 00038 { 00039 ST_GENERIC, 00040 ST_EXTERIOR_CLOSE, 00041 ST_EXTERIOR_FAR, 00042 ST_EXTERIOR_REAL_FAR, 00043 ST_INTERIOR 00044 }; 00069 class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator> 00070 { 00071 private: 00072 // Set of SceneManagers (unique entries) 00073 std::set<SceneManager*> mUniqueSceneMgrs; 00074 // Collection of loaded scene managers, keyed by scene type 00075 typedef std::map<SceneType, SceneManager*> SceneManagerList ; 00076 SceneManagerList mSceneManagers; 00077 00079 SceneManager* mDefaultManager; 00080 00081 00082 public: 00083 SceneManagerEnumerator(); 00084 ~SceneManagerEnumerator(); 00085 00088 void setSceneManager(SceneType st, SceneManager* sm); 00089 00092 SceneManager* getSceneManager(SceneType st); 00093 00096 void setRenderSystem(RenderSystem* rs); 00097 00099 void shutdownAll(void); 00115 static SceneManagerEnumerator& getSingleton(void); 00131 static SceneManagerEnumerator* getSingletonPtr(void); 00132 00133 }; 00134 00135 00136 } 00137 00138 #endif
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:52 2006