00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __GLPIXELBUFFER_H__ 00026 #define __GLPIXELBUFFER_H__ 00027 00028 #include "OgreGLPrerequisites.h" 00029 #include "OgreHardwarePixelBuffer.h" 00030 00031 namespace Ogre { 00032 00033 class GLHardwarePixelBuffer: public HardwarePixelBuffer 00034 { 00035 protected: 00037 PixelBox lockImpl(const Image::Box lockBox, LockOptions options); 00038 00040 void unlockImpl(void); 00041 00042 enum Type { 00043 TYPE_TEXTURE, // Texture subsurface 00044 TYPE_FRAMEBUFFER, // Framebuffer surface 00045 TYPE_PBO // Plain pixel buffer object 00046 }; 00047 Type mType; 00048 00049 // In case this is a texture level, define the texture type and ID 00050 GLenum mTarget; 00051 GLenum mFaceTarget; // same as mTarget in case of GL_TEXTURE_xD, but cubemap face for cubemaps 00052 GLuint mTextureID; 00053 GLint mFace; 00054 GLint mLevel; 00055 bool mSoftwareMipmap; // Use GLU for mip mapping 00056 // Internal buffer; either on-card or in system memory, freed/allocated on demand 00057 // depending on buffer usage 00058 PixelBox mBuffer; 00059 00060 // Buffer allocation/freeage 00061 void allocateBuffer(); 00062 void freeBuffer(); 00063 // Upload a box of pixels to this buffer on the card 00064 void upload(const PixelBox &data); 00065 // Download a box of pixels from the card 00066 void download(const PixelBox &data); 00067 public: 00068 GLHardwarePixelBuffer(GLenum target, GLuint id, GLint face, GLint level, Usage usage, 00069 bool softwareMipmap); 00070 00072 void blit(HardwarePixelBuffer *src, const Image::Box &srcBox, const Image::Box &dstBox); 00073 00075 void blitFromMemory(const PixelBox &src, const Image::Box &dstBox); 00076 00078 void blitToMemory(const Image::Box &srcBox, const PixelBox &dst); 00079 00080 ~GLHardwarePixelBuffer(); 00081 }; 00082 00083 }; 00084 00085 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:45 2006