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OgreHardwareVertexBuffer.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __HardwareVertexBuffer__
00026 #define __HardwareVertexBuffer__
00027 
00028 // Precompiler options
00029 #include "OgrePrerequisites.h"
00030 #include "OgreHardwareBuffer.h"
00031 #include "OgreSharedPtr.h"
00032 #include "OgreColourValue.h"
00033 
00034 namespace Ogre {
00036     class _OgreExport HardwareVertexBuffer : public HardwareBuffer
00037     {
00038         protected:
00039             
00040             size_t mNumVertices;
00041             size_t mVertexSize;
00042 
00043         public:
00045             HardwareVertexBuffer(size_t vertexSize, size_t numVertices, 
00046                 HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer);
00047             ~HardwareVertexBuffer();
00049             size_t getVertexSize(void) const { return mVertexSize; }
00051             size_t getNumVertices(void) const { return mNumVertices; }
00052             
00053 
00054 
00055             // NB subclasses should override lock, unlock, readData, writeData
00056         
00057     };
00058 
00060     class _OgreExport HardwareVertexBufferSharedPtr : public SharedPtr<HardwareVertexBuffer>
00061     {
00062     public:
00063         HardwareVertexBufferSharedPtr() : SharedPtr<HardwareVertexBuffer>() {}
00064         explicit HardwareVertexBufferSharedPtr(HardwareVertexBuffer* buf);
00065 
00066 
00067     };
00068 
00070     enum VertexElementSemantic {
00072         VES_POSITION = 1,
00074         VES_BLEND_WEIGHTS = 2,
00076         VES_BLEND_INDICES = 3,
00078         VES_NORMAL = 4,
00080         VES_DIFFUSE = 5,
00082         VES_SPECULAR = 6,
00084         VES_TEXTURE_COORDINATES = 7,
00086         VES_BINORMAL = 8,
00088         VES_TANGENT = 9
00089 
00090     };
00091 
00093     enum VertexElementType
00094     {
00095         VET_FLOAT1,
00096         VET_FLOAT2,
00097         VET_FLOAT3,
00098         VET_FLOAT4,
00099         VET_COLOUR,
00100         VET_SHORT1,
00101         VET_SHORT2,
00102         VET_SHORT3,
00103         VET_SHORT4, 
00104         VET_UBYTE4
00105     };
00106 
00116     class _OgreExport VertexElement
00117     {
00118     protected:
00120         unsigned short mSource;
00122         size_t mOffset;
00124         VertexElementType mType;
00126         VertexElementSemantic mSemantic;
00128         unsigned short mIndex;
00129     public:
00131         VertexElement(unsigned short source, size_t offset, VertexElementType theType,
00132             VertexElementSemantic semantic, unsigned short index = 0);
00134         unsigned short getSource(void) const { return mSource; }
00136         size_t getOffset(void) const { return mOffset; }
00138         VertexElementType getType(void) const { return mType; }
00140         VertexElementSemantic getSemantic(void) const { return mSemantic; }
00142         unsigned short getIndex(void) const { return mIndex; }
00144         size_t getSize(void) const;
00146         static size_t getTypeSize(VertexElementType etype);
00148         static unsigned short getTypeCount(VertexElementType etype);
00152         static VertexElementType multiplyTypeCount(VertexElementType baseType, unsigned short count);
00156         static VertexElementType getBaseType(VertexElementType multiType);
00157 
00158         inline bool operator== (const VertexElement& rhs) const
00159         {
00160             if (mType != rhs.mType || 
00161                 mIndex != rhs.mIndex ||
00162                 mOffset != rhs.mOffset ||
00163                 mSemantic != rhs.mSemantic ||
00164                 mSource != rhs.mSource)
00165                 return false;
00166             else
00167                 return true;
00168 
00169         }
00177         inline void baseVertexPointerToElement(void* pBase, void** pElem) const
00178         {
00179             // The only way we can do this is to cast to char* in order to use byte offset
00180             // then cast back to void*.
00181             *pElem = static_cast<void*>(
00182                 static_cast<unsigned char*>(pBase) + mOffset);
00183         }
00191         inline void baseVertexPointerToElement(void* pBase, float** pElem) const
00192         {
00193             // The only way we can do this is to cast to char* in order to use byte offset
00194             // then cast back to float*. However we have to go via void* because casting  
00195             // directly is not allowed
00196             *pElem = static_cast<float*>(
00197                 static_cast<void*>(
00198                     static_cast<unsigned char*>(pBase) + mOffset));
00199         }
00200 
00208         inline void baseVertexPointerToElement(void* pBase, RGBA** pElem) const
00209         {
00210             *pElem = static_cast<RGBA*>(
00211                 static_cast<void*>(
00212                     static_cast<unsigned char*>(pBase) + mOffset));
00213         }
00221         inline void baseVertexPointerToElement(void* pBase, unsigned char** pElem) const
00222         {
00223             *pElem = static_cast<unsigned char*>(pBase) + mOffset;
00224         }
00225 
00233         inline void baseVertexPointerToElement(void* pBase, unsigned short** pElem) const
00234         {
00235             *pElem = static_cast<unsigned short*>(pBase) + mOffset;
00236         }
00237 
00238 
00239     };
00262     class _OgreExport VertexDeclaration
00263     {
00264     public:
00266         typedef std::list<VertexElement> VertexElementList;
00268         static bool vertexElementLess(const VertexElement& e1, const VertexElement& e2);
00269     protected:
00270         VertexElementList mElementList;
00271     public:
00273         VertexDeclaration();
00274         virtual ~VertexDeclaration();
00275         
00277         size_t getElementCount(void) { return mElementList.size(); }
00279         const VertexElementList& getElements(void) const;
00281         const VertexElement* getElement(unsigned short index);
00282 
00291         void sort(void);
00292 
00303         void closeGapsInSource(void);
00304 
00311         VertexDeclaration* getAutoOrganisedDeclaration(bool animated);
00312 
00314         unsigned short getMaxSource(void) const;
00315 
00316 
00317 
00331         virtual const VertexElement& addElement(unsigned short source, size_t offset, VertexElementType theType,
00332             VertexElementSemantic semantic, unsigned short index = 0);
00346         virtual const VertexElement& insertElement(unsigned short atPosition,
00347             unsigned short source, size_t offset, VertexElementType theType,
00348             VertexElementSemantic semantic, unsigned short index = 0);
00349 
00351         virtual void removeElement(unsigned short elem_index);
00352 
00359         virtual void removeElement(VertexElementSemantic semantic, unsigned short index = 0);
00360 
00366         virtual void modifyElement(unsigned short elem_index, unsigned short source, size_t offset, VertexElementType theType,
00367             VertexElementSemantic semantic, unsigned short index = 0);
00368 
00374         virtual const VertexElement* findElementBySemantic(VertexElementSemantic sem, unsigned short index = 0);
00384         virtual VertexElementList findElementsBySource(unsigned short source);
00385         
00387         virtual size_t getVertexSize(unsigned short source);
00388 
00390         virtual VertexDeclaration* clone(void);
00391 
00392         inline bool operator== (const VertexDeclaration& rhs) const
00393         {
00394             if (mElementList.size() != rhs.mElementList.size())
00395                 return false;
00396 
00397             VertexElementList::const_iterator i, iend, rhsi, rhsiend;
00398             iend = mElementList.end();
00399             rhsiend = rhs.mElementList.end();
00400             rhsi = rhs.mElementList.begin();
00401             for (i = mElementList.begin(); i != iend && rhsi != rhsiend; ++i, ++rhsi)
00402             {
00403                 if ( !(*i == *rhsi) )
00404                     return false;
00405             }
00406 
00407             return true;
00408         }
00409         inline bool operator!= (const VertexDeclaration& rhs) const
00410         {
00411             return !(*this == rhs);
00412         }
00413 
00414     };
00415 
00429     class _OgreExport VertexBufferBinding
00430     {
00431     public:
00433         typedef std::map<unsigned short, HardwareVertexBufferSharedPtr> VertexBufferBindingMap;
00434     protected:
00435         VertexBufferBindingMap mBindingMap;
00436         mutable unsigned short mHighIndex;
00437     public:
00439         VertexBufferBinding();
00440         virtual ~VertexBufferBinding();
00449         virtual void setBinding(unsigned short index, HardwareVertexBufferSharedPtr buffer);
00451         virtual void unsetBinding(unsigned short index);
00452 
00454         virtual void unsetAllBindings(void);
00455 
00457         virtual const VertexBufferBindingMap& getBindings(void) const;
00458 
00460         virtual HardwareVertexBufferSharedPtr getBuffer(unsigned short index);
00461 
00462         virtual size_t getBufferCount(void) const { return mBindingMap.size(); }
00463 
00469         virtual unsigned short getNextIndex(void) const { return mHighIndex++; }
00470 
00471 
00472 
00473 
00474     };
00475 
00476 
00477 
00478 }
00479 #endif
00480 

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:46 2006