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OgreRenderSystem.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __RenderSystem_H_
00026 #define __RenderSystem_H_
00027 
00028 // Precompiler options
00029 #include "OgrePrerequisites.h"
00030 
00031 #include "OgreString.h"
00032 
00033 #include "OgreTextureUnitState.h"
00034 #include "OgreCommon.h"
00035 
00036 #include "OgreRenderOperation.h"
00037 #include "OgreRenderSystemCapabilities.h"
00038 #include "OgreRenderTarget.h"
00039 #include "OgreRenderTexture.h"
00040 #include "OgreFrameListener.h"
00041 #include "OgreConfigOptionMap.h"
00042 #include "OgreGpuProgram.h"
00043 #include "OgrePlane.h"
00044 #include "OgreIteratorWrappers.h"
00045 
00046 namespace Ogre
00047 {
00048     typedef std::map< String, RenderTarget * > RenderTargetMap;
00049     typedef std::multimap<uchar, RenderTarget * > RenderTargetPriorityMap;
00050 
00051     class TextureManager;
00053     enum TexCoordCalcMethod
00054     {
00056         TEXCALC_NONE,
00058         TEXCALC_ENVIRONMENT_MAP,
00060         TEXCALC_ENVIRONMENT_MAP_PLANAR,
00061         TEXCALC_ENVIRONMENT_MAP_REFLECTION,
00062         TEXCALC_ENVIRONMENT_MAP_NORMAL,
00064         TEXCALC_PROJECTIVE_TEXTURE
00065     };
00067     enum StencilOperation
00068     {
00070         SOP_KEEP,
00072         SOP_ZERO,
00074         SOP_REPLACE,
00076         SOP_INCREMENT,
00078         SOP_DECREMENT,
00080         SOP_INCREMENT_WRAP,
00082         SOP_DECREMENT_WRAP,
00084         SOP_INVERT
00085     };
00086 
00088     enum FrameBufferType {
00089         FBT_COLOUR  = 0x1,
00090         FBT_DEPTH   = 0x2,
00091         FBT_STENCIL = 0x4
00092     };
00093     
00117     class _OgreExport RenderSystem
00118     {
00119     public:
00122         RenderSystem();
00123 
00126         virtual ~RenderSystem();
00127 
00130         virtual const String& getName(void) const = 0;
00131 
00153         virtual ConfigOptionMap& getConfigOptions(void) = 0;
00154 
00174         virtual void setConfigOption(const String &name, const String &value) = 0;
00175 
00178         virtual HardwareOcclusionQuery* createHardwareOcclusionQuery(void) = 0;
00179 
00182         virtual void destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq);
00183 
00188         virtual String validateConfigOptions(void) = 0;
00189 
00206         virtual RenderWindow* initialise(bool autoCreateWindow, const String& windowTitle = "OGRE Render Window");
00207 
00210         virtual void reinitialise(void) = 0;
00211 
00214         virtual void shutdown(void);
00215 
00216 
00219         virtual void setAmbientLight(float r, float g, float b) = 0;
00220 
00223         virtual void setShadingType(ShadeOptions so) = 0;
00224 
00230         virtual void setLightingEnabled(bool enabled) = 0;
00231 
00238         void setWBufferEnabled(bool enabled);
00239 
00242         bool getWBufferEnabled(void) const;
00243 
00340         virtual RenderWindow* createRenderWindow(const String &name, unsigned int width, unsigned int height, 
00341             bool fullScreen, const NameValuePairList *miscParams = 0) = 0;
00342 
00377         virtual RenderTexture * createRenderTexture( const String & name, unsigned int width, unsigned int height,
00378             TextureType texType = TEX_TYPE_2D, PixelFormat internalFormat = PF_X8R8G8B8, 
00379             const NameValuePairList *miscParams = 0 ) = 0; 
00380 
00382         virtual void destroyRenderWindow(const String& name);
00384         virtual void destroyRenderTexture(const String& name);
00386         virtual void destroyRenderTarget(const String& name);
00387 
00390         virtual void attachRenderTarget( RenderTarget &target );
00394         virtual RenderTarget * getRenderTarget( const String &name );
00400         virtual RenderTarget * detachRenderTarget( const String &name );
00401 
00403         typedef MapIterator<Ogre::RenderTargetMap> RenderTargetIterator;
00404 
00406         virtual RenderTargetIterator getRenderTargetIterator(void) {
00407             return RenderTargetIterator( mRenderTargets.begin(), mRenderTargets.end() );
00408         }
00411         virtual String getErrorDescription(long errorNumber) const = 0;
00412 
00426         void setWaitForVerticalBlank(bool enabled);
00427 
00430         bool getWaitForVerticalBlank(void) const;
00431 
00432         // ------------------------------------------------------------------------
00433         //                     Internal Rendering Access
00434         // All methods below here are normally only called by other OGRE classes
00435         // They can be called by library user if required
00436         // ------------------------------------------------------------------------
00437 
00438 
00442         virtual void _useLights(const LightList& lights, unsigned short limit) = 0;
00444         virtual void _setWorldMatrix(const Matrix4 &m) = 0;
00446         virtual void _setWorldMatrices(const Matrix4* m, unsigned short count);
00448         virtual void _setViewMatrix(const Matrix4 &m) = 0;
00450         virtual void _setProjectionMatrix(const Matrix4 &m) = 0;
00456         virtual void _setTextureUnitSettings(size_t texUnit, TextureUnitState& tl);
00458         virtual void _disableTextureUnit(size_t texUnit);
00460         virtual void _disableTextureUnitsFrom(size_t texUnit);
00494         virtual void _setSurfaceParams(const ColourValue &ambient,
00495             const ColourValue &diffuse, const ColourValue &specular,
00496             const ColourValue &emissive, Real shininess,
00497             TrackVertexColourType tracking = TVC_NONE) = 0;
00514         virtual void _setTexture(size_t unit, bool enabled, const String &texname) = 0;
00515 
00525         virtual void _setTextureCoordSet(size_t unit, size_t index) = 0;
00526 
00534         virtual void _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, 
00535             const Frustum* frustum = 0) = 0;
00536 
00543         virtual void _setTextureBlendMode(size_t unit, const LayerBlendModeEx& bm) = 0;
00544 
00551         virtual void _setTextureUnitFiltering(size_t unit, FilterOptions minFilter,
00552             FilterOptions magFilter, FilterOptions mipFilter);
00553 
00559         virtual void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) = 0;
00560 
00562         virtual void _setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) = 0;
00563 
00565         virtual void _setTextureAddressingMode(size_t unit, TextureUnitState::TextureAddressingMode tam) = 0;
00566 
00571         virtual void _setTextureMatrix(size_t unit, const Matrix4& xform) = 0;
00572 
00581         virtual void _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) = 0;
00582 
00588         virtual void _setAlphaRejectSettings(CompareFunction func, unsigned char value) = 0;
00593         virtual void _beginFrame(void) = 0;
00594 
00595 
00599         virtual void _endFrame(void) = 0;
00607         virtual void _setViewport(Viewport *vp) = 0;
00609         virtual Viewport* _getViewport(void);
00610 
00622         virtual void _setCullingMode(CullingMode mode) = 0;
00623 
00624         virtual CullingMode _getCullingMode(void) const;
00625 
00639         virtual void _setDepthBufferParams(bool depthTest = true, bool depthWrite = true, CompareFunction depthFunction = CMPF_LESS_EQUAL) = 0;
00640 
00645         virtual void _setDepthBufferCheckEnabled(bool enabled = true) = 0;
00650         virtual void _setDepthBufferWriteEnabled(bool enabled = true) = 0;
00658         virtual void _setDepthBufferFunction(CompareFunction func = CMPF_LESS_EQUAL) = 0;
00666         virtual void _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) = 0;
00679         virtual void _setDepthBias(ushort bias) = 0;
00691         virtual void _setFog(FogMode mode = FOG_NONE, const ColourValue& colour = ColourValue::White, Real expDensity = 1.0, Real linearStart = 0.0, Real linearEnd = 1.0) = 0;
00692 
00693 
00695         virtual void _beginGeometryCount(void);
00697         virtual unsigned int _getFaceCount(void) const;
00699         virtual unsigned int _getVertexCount(void) const;
00700 
00709         virtual void convertColourValue(const ColourValue& colour, uint32* pDest) = 0;
00710 
00717         virtual void _makeProjectionMatrix(const Radian& fovy, Real aspect, Real nearPlane, Real farPlane, 
00718             Matrix4& dest, bool forGpuProgram = false) = 0;
00719 
00726         virtual void _makeProjectionMatrix(Real left, Real right, Real bottom, Real top, 
00727             Real nearPlane, Real farPlane, Matrix4& dest, bool forGpuProgram = false) = 0;
00734         virtual void _makeOrthoMatrix(const Radian& fovy, Real aspect, Real nearPlane, Real farPlane, 
00735             Matrix4& dest, bool forGpuProgram = false) = 0;
00736 
00753         virtual void _applyObliqueDepthProjection(Matrix4& matrix, const Plane& plane, 
00754             bool forGpuProgram) = 0;
00755         
00757         virtual void _setRasterisationMode(SceneDetailLevel level) = 0;
00758 
00765         virtual void setStencilCheckEnabled(bool enabled) = 0;
00781         /*virtual bool hasHardwareStencil(void) = 0;*/
00782 
00818         virtual void setStencilBufferParams(CompareFunction func = CMPF_ALWAYS_PASS, 
00819             uint32 refValue = 0, uint32 mask = 0xFFFFFFFF, 
00820             StencilOperation stencilFailOp = SOP_KEEP, 
00821             StencilOperation depthFailOp = SOP_KEEP,
00822             StencilOperation passOp = SOP_KEEP, 
00823             bool twoSidedOperation = false) = 0;
00824 
00825 
00826 
00828         virtual void setVertexDeclaration(VertexDeclaration* decl) = 0;
00830         virtual void setVertexBufferBinding(VertexBufferBinding* binding) = 0;
00831 
00842         virtual void setNormaliseNormals(bool normalise) = 0;
00843 
00856         virtual void _render(const RenderOperation& op);
00857 
00859         const RenderSystemCapabilities* getCapabilities(void) const { return mCapabilities; }
00860 
00865         virtual void bindGpuProgram(GpuProgram* prg) = 0;
00866 
00868         virtual void bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params) = 0;
00873         virtual void unbindGpuProgram(GpuProgramType gptype) = 0;
00874 
00877         virtual void setClipPlanes(const PlaneList& clipPlanes) = 0;
00878 
00880         virtual void _initRenderTargets(void);
00881 
00885         virtual void _notifyCameraRemoved(const Camera* cam);
00886 
00888         virtual void _updateAllRenderTargets(void);
00889 
00891         virtual void setClipPlane (ushort index, const Plane &p);
00893         virtual void setClipPlane (ushort index, Real A, Real B, Real C, Real D) = 0;
00895         virtual void enableClipPlane (ushort index, bool enable) = 0;
00896 
00899         virtual void setInvertVertexWinding(bool invert);
00911         virtual void setScissorTest(bool enabled, size_t left = 0, size_t top = 0, 
00912             size_t right = 800, size_t bottom = 600) = 0;
00913 
00921         virtual void clearFrameBuffer(unsigned int buffers, 
00922             const ColourValue& colour = ColourValue::Black, 
00923             Real depth = 1.0f, unsigned short stencil = 0) = 0;
00933         virtual Real getHorizontalTexelOffset(void) = 0;
00943         virtual Real getVerticalTexelOffset(void) = 0;
00944 
00953         virtual Real getMinimumDepthInputValue(void) = 0;
00962         virtual Real getMaximumDepthInputValue(void) = 0;
00963 
00968         class _OgreExport Listener
00969         {
00970         public:
00971             Listener() {}
00972             virtual ~Listener() {}
00973 
00979             virtual void eventOccurred(const String& eventName, 
00980                 const NameValuePairList* parameters = 0) = 0;
00981         };
00995         virtual void addListener(Listener* l);
00998         virtual void removeListener(Listener* l);
00999 
01004         virtual const StringVector& getRenderSystemEvents(void) const { return mEventNames; }
01005     protected:
01006 
01007         
01009         RenderTargetMap mRenderTargets;
01011         RenderTargetPriorityMap mPrioritisedRenderTargets;
01013         RenderTarget * mActiveRenderTarget;
01014 
01015         // Texture manager
01016         // A concrete class of this will be created and
01017         // made available under the TextureManager singleton,
01018         // managed by the RenderSystem
01019         TextureManager* mTextureManager;
01020 
01022         RenderSystemCapabilities* mCapabilities;
01023 
01024         // Active viewport (dest for future rendering operations)
01025         Viewport* mActiveViewport;
01026 
01027         CullingMode mCullingMode;
01028 
01029         bool mVSync;
01030         bool mWBuffer;
01031 
01032         size_t mFaceCount;
01033         size_t mVertexCount;
01034 
01036         Matrix4 mWorldMatrices[256];
01037 
01039         ColourValue mManualBlendColours[OGRE_MAX_TEXTURE_LAYERS][2];
01040 
01041         bool mInvertVertexWinding;
01042 
01044         StringVector mEventNames;
01045 
01047         virtual void fireEvent(const String& name, const NameValuePairList* params = 0);
01048 
01049         typedef std::list<Listener*> ListenerList;
01050         ListenerList mEventListeners;
01051 
01052         typedef std::list<HardwareOcclusionQuery*> HardwareOcclusionQueryList;
01053         HardwareOcclusionQueryList mHwOcclusionQueries;
01054 
01055 
01056     };
01057 }
01058 
01059 #endif

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:51 2006