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OgreRoot.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __ROOT__
00026 #define __ROOT__
00027 
00028 // Precompiler options
00029 #include "OgrePrerequisites.h"
00030 
00031 #include "OgreSingleton.h"
00032 #include "OgreString.h"
00033 #include "OgreSceneManagerEnumerator.h"
00034 #include "OgreResourceGroupManager.h"
00035 
00036 #include <exception>
00037 
00038 #if OGRE_COMPILER == OGRE_COMPILER_MSVC || OGRE_COMPILER == OGRE_COMPILER_BORL
00039 #   define SET_TERM_HANDLER { set_terminate( &Ogre::Root::termHandler ); }
00040 #else
00041 #   define SET_TERM_HANDLER { std::set_terminate( &Ogre::Root::termHandler ); }
00042 #endif
00043 
00044 namespace Ogre
00045 {
00046     typedef std::vector<RenderSystem*> RenderSystemList;
00047 
00061     class _OgreExport Root : public Singleton<Root>
00062     {
00063         // To allow update of active renderer if
00064         // RenderSystem::initialise is used directly
00065         friend class RenderSystem;
00066     private:
00067         RenderSystemList mRenderers;
00068         RenderSystem* mActiveRenderer;
00069         String mVersion;
00070         String mConfigFileName;
00071         bool mQueuedEnd;
00072         // In case multiple render windows are created, only once are the resources loaded.
00073         bool mFirstTimePostWindowInit;
00074 
00075         // Singletons
00076         LogManager* mLogManager;
00077         ControllerManager* mControllerManager;
00078         SceneManagerEnumerator* mSceneManagerEnum;
00079         SceneManager* mCurrentSceneManager;
00080         DynLibManager* mDynLibManager;
00081         PlatformManager* mPlatformManager;
00082         ArchiveManager* mArchiveManager;
00083         MaterialManager* mMaterialManager;
00084         MeshManager* mMeshManager;
00085         ParticleSystemManager* mParticleManager;
00086         SkeletonManager* mSkeletonManager;
00087         OverlayElementFactory* mPanelFactory;
00088         OverlayElementFactory* mBorderPanelFactory;
00089         OverlayElementFactory* mTextAreaFactory;
00090         OverlayManager* mOverlayManager;
00091         FontManager* mFontManager;
00092         ArchiveFactory *mZipArchiveFactory;
00093         ArchiveFactory *mFileSystemArchiveFactory;
00094         ResourceGroupManager* mResourceGroupManager;
00095         ResourceBackgroundQueue* mResourceBackgroundQueue;
00096 
00097         Timer* mTimer;
00098         RenderWindow* mAutoWindow;
00099         Profiler* mProfiler;
00100         HighLevelGpuProgramManager* mHighLevelGpuProgramManager;
00101         ExternalTextureSourceManager* mExternalTextureSourceManager;
00102         unsigned long mCurrentFrame;
00103 
00104         std::vector<DynLib*> mPluginLibs;
00111         void loadPlugins( const String& pluginsfile = "plugins.cfg" );
00115         void shutdownPlugins();
00116 
00119         void unloadPlugins();
00120 
00121         // Internal method for one-time tasks after first window creation
00122         void oneTimePostWindowInit(void);
00123 
00125         std::set<FrameListener*> mFrameListeners;
00126 
00128         std::set<FrameListener*> mRemovedFrameListeners;
00129 
00131         enum FrameEventTimeType {
00132             FETT_ANY, FETT_STARTED, FETT_ENDED
00133         };
00134 
00136         std::deque<unsigned long> mEventTimes[3];
00137 
00142         Real calculateEventTime(unsigned long now, FrameEventTimeType type);
00143     public:
00144 
00145         static void termHandler();
00146 
00152         Root(const String& pluginFileName = "plugins.cfg", const String& configFileName = "ogre.cfg", const String& logFileName = "Ogre.log");
00153         ~Root();
00154 
00160         void saveConfig(void);
00161 
00174         bool restoreConfig(void);
00175 
00192         bool showConfigDialog(void);
00193 
00205         void addRenderSystem(RenderSystem* newRend);
00206 
00214         void setSceneManager(SceneType sType, SceneManager* sm);
00215 
00222         RenderSystemList* getAvailableRenderers(void);
00223 
00241         void setRenderSystem(RenderSystem* system);
00242 
00245         RenderSystem* getRenderSystem(void);
00246 
00262         RenderWindow* initialise(bool autoCreateWindow, const String& windowTitle = "OGRE Render Window");
00263 
00290         SceneManager* getSceneManager(SceneType sceneType);
00291 
00307         TextureManager* getTextureManager(void);
00308 
00314         MeshManager* getMeshManager(void);
00315 
00319         String getErrorDescription(long errorNumber);
00320 
00337         void addFrameListener(FrameListener* newListener);
00338 
00343         void removeFrameListener(FrameListener* oldListener);
00344 
00353         void queueEndRendering(void);
00354 
00380         void startRendering(void);
00381 
00387         bool renderOneFrame(void);
00395         void shutdown(void);
00396 
00443         void addResourceLocation(const String& name, const String& locType, 
00444             const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, 
00445             bool recursive = false);
00446 
00453         void removeResourceLocation(const String& name, 
00454             const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
00455 
00464         void convertColourValue(const ColourValue& colour, uint32* pDest);
00465 
00474         RenderWindow* getAutoCreatedWindow(void);
00475 
00478         RenderWindow* createRenderWindow(const String &name, unsigned int width, unsigned int height, 
00479             bool fullScreen, const NameValuePairList *miscParams = 0) ;
00480 
00483         void detachRenderTarget( RenderTarget* pWin );
00484 
00487         void detachRenderTarget( const String & name );
00488 
00491         RenderTarget * getRenderTarget(const String &name);
00492 
00509         void loadPlugin(const String& pluginName);
00510 
00518         void unloadPlugin(const String& pluginName);
00519 
00521         Timer* getTimer(void);
00522 
00542         bool _fireFrameStarted(FrameEvent& evt);
00559         bool _fireFrameEnded(FrameEvent& evt);
00577         bool _fireFrameStarted();
00592         bool _fireFrameEnded();
00593 
00595         unsigned long getCurrentFrameNumber(void) const { return mCurrentFrame; }
00596 
00602         SceneManager* _getCurrentSceneManager(void) const { return mCurrentSceneManager; }
00607         void _setCurrentSceneManager(SceneManager* sm) { mCurrentSceneManager = sm; }
00608 
00618         void _updateAllRenderTargets(void);
00619 
00635         static Root& getSingleton(void);
00651         static Root* getSingletonPtr(void);
00652 
00661         void clearEventTimes(void);
00662 
00663     };
00664 } // Namespace Ogre
00665 #endif

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:51 2006