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OgreSceneManagerEnumerator.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __SceneManagerEnumerator_H__
00026 #define __SceneManagerEnumerator_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreSceneManager.h"
00031 #include "OgreSingleton.h"
00032 
00033 namespace Ogre {
00037     enum SceneType
00038     {
00039         ST_GENERIC,
00040         ST_EXTERIOR_CLOSE,
00041         ST_EXTERIOR_FAR,
00042         ST_EXTERIOR_REAL_FAR,
00043         ST_INTERIOR
00044     };
00069     class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator>
00070     {
00071     private:
00072         // Set of SceneManagers (unique entries)
00073         std::set<SceneManager*> mUniqueSceneMgrs;
00074         // Collection of loaded scene managers, keyed by scene type
00075         typedef std::map<SceneType, SceneManager*> SceneManagerList ;
00076         SceneManagerList mSceneManagers;
00077 
00079         SceneManager* mDefaultManager;
00080 
00081 
00082     public:
00083         SceneManagerEnumerator();
00084         ~SceneManagerEnumerator();
00085 
00088         void setSceneManager(SceneType st, SceneManager* sm);
00089 
00092         SceneManager* getSceneManager(SceneType st);
00093 
00096         void setRenderSystem(RenderSystem* rs);
00097 
00099         void shutdownAll(void);
00115         static SceneManagerEnumerator& getSingleton(void);
00131         static SceneManagerEnumerator* getSingletonPtr(void);
00132 
00133     };
00134 
00135 
00136 }
00137 
00138 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:52 2006