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OgreSimpleRenderable.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __SimpleRenderable_H__
00026 #define __SimpleRenderable_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreMovableObject.h"
00031 #include "OgreRenderable.h"
00032 #include "OgreAxisAlignedBox.h"
00033 #include "OgreMaterial.h"
00034 
00035 namespace Ogre {
00036 
00037     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
00038     {
00039     protected:
00040         RenderOperation mRenderOp;
00041 
00042         Matrix4 m_matWorldTransform;
00043         AxisAlignedBox mBox;
00044 
00045         String m_strMatName;
00046         MaterialPtr m_pMaterial;
00047 
00049         SceneManager *m_pParentSceneManager;
00050 
00052         Camera *m_pCamera;
00053 
00055         String m_strName;
00056 
00058         static uint ms_uGenNameCount;
00059 
00060     public:
00061         SimpleRenderable();
00062 
00063         void setMaterial( const String& matName );
00064         virtual const MaterialPtr& getMaterial(void) const;
00065 
00066         virtual void setRenderOperation( const RenderOperation& rend );
00067         virtual void getRenderOperation(RenderOperation& op);
00068 
00069         void setWorldTransform( const Matrix4& xform );
00070         virtual void getWorldTransforms( Matrix4* xform ) const;
00072         const Quaternion& getWorldOrientation(void) const;
00074         const Vector3& getWorldPosition(void) const;
00075 
00076 
00077         virtual void _notifyCurrentCamera(Camera* cam);
00078 
00079         void setBoundingBox( const AxisAlignedBox& box );
00080         virtual const AxisAlignedBox& getBoundingBox(void) const;
00081 
00082         virtual void _updateRenderQueue(RenderQueue* queue);
00083 
00084         virtual ~SimpleRenderable();
00085 
00087         virtual const String& getName(void) const;
00088 
00090         virtual const String& getMovableType(void) const;
00091 
00093         const LightList& getLights(void) const;
00094 
00095     };
00096 }
00097 
00098 #endif
00099 

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 12:59:52 2006