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OgreD3D9TextureManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __D3D9TEXTUREMANAGER_H__
00026 #define __D3D9TEXTUREMANAGER_H__
00027 
00028 #include "OgreD3D9Prerequisites.h"
00029 #include "OgreTextureManager.h"
00030 
00031 #include "OgreNoMemoryMacros.h"
00032 #include <d3d9.h>
00033 #include "OgreMemoryMacros.h"
00034 
00035 namespace Ogre 
00036 {
00037     class D3D9TextureManager : public TextureManager
00038     {
00039     protected:
00040         LPDIRECT3DDEVICE9 mpD3DDevice;
00042         Resource* createImpl(const String& name, ResourceHandle handle, 
00043             const String& group, bool isManual, ManualResourceLoader* loader, 
00044             const NameValuePairList* createParams);
00045 
00046     public:
00047         D3D9TextureManager( LPDIRECT3DDEVICE9 pD3DDevice );
00048         ~D3D9TextureManager();
00049 
00054         void releaseDefaultPoolResources(void);
00059         void recreateDefaultPoolResources(void);
00060 
00062         PixelFormat getNativeFormat(TextureType ttype, PixelFormat format, int usage);
00063 
00064 
00065     };
00066 }
00067 #endif

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:39 2006