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OgreEventQueue.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 /***************************************************************************
00026 OgreEventQueue.h  -  
00027     The EventQueue holds InputEvents.
00028     It doesn't create or delete the objects, just stores them.
00029 
00030 -------------------
00031 begin                : Nov 19 2002
00032 copyright            : (C) 2002 by Kenny Sabir
00033 email                : kenny@sparksuit.com
00034 ***************************************************************************/
00035 
00036 #ifndef __EVENT_QUEUE_H__
00037 #define __EVENT_QUEUE_H__
00038 
00039 #include "OgrePrerequisites.h"
00040 
00041 namespace Ogre {
00042 
00044     class _OgreExport EventQueue
00045     {
00046     protected:
00047         std::queue<InputEvent*> mEventQueue;
00048         bool mActivateEventQueue;
00049 
00050     public:
00051         EventQueue();
00052         virtual ~EventQueue();
00053         void push(InputEvent* e);
00054         InputEvent* pop();
00055 
00056 
00060         void activateEventQueue(bool set);
00061 
00062         /* Adrian Cearnau - modified the return type from int to size_t and made the method const. */
00063         size_t getSize() const;
00064 
00065     };
00066 
00067 
00068 
00069 }
00070 
00071 
00072 #endif //__EVENT_QUEUE_H__

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:40 2006