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OgreOctreeNode.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 /***************************************************************************
00026 octreenode.h  -  description
00027 -------------------
00028 begin                : Fri Sep 27 2002
00029 copyright            : (C) 2002 by Jon Anderson
00030 email                : janders@users.sf.net
00031 
00032 Enhancements 2003 - 2004 (C) The OGRE Team
00033 ***************************************************************************/
00034 
00035 #ifndef OCTREENODE_H
00036 #define OCTREENODE_H
00037 
00038 #include <OgreSceneNode.h>
00039 
00040 #include <OgreOctreeSceneManager.h>
00041 
00042 namespace Ogre
00043 {
00044 
00050 class OctreeNode : public SceneNode
00051 {
00052 public:
00054     OctreeNode( SceneManager* creator );
00056     OctreeNode( SceneManager* creator, const String& name );
00058     ~OctreeNode();
00059 
00061     Node * removeChild( unsigned short index );
00062     
00064     Node * removeChild( const String & name );
00065 
00067     Node * removeChild( Node* child);
00068 
00071     Octree * getOctant()
00072     {
00073         return mOctant;
00074     };
00075 
00078     void setOctant( Octree *o )
00079     {
00080         mOctant = o;
00081     };
00082 
00085     bool _isIn( AxisAlignedBox &box );
00086 
00089     virtual void _addToRenderQueue( Camera* cam, RenderQueue * q, bool onlyShadowCasters );
00090 
00095     virtual void getRenderOperation( RenderOperation& op );
00096 
00101     AxisAlignedBox & _getLocalAABB()
00102     {
00103         return mLocalAABB;
00104     };
00105 
00106 
00107 
00108 
00109 protected:
00110 
00117     void _updateBounds( void );
00118 
00119     void _removeNodeAndChildren( );
00120 
00122     AxisAlignedBox mLocalAABB;
00123 
00125     Octree *mOctant;
00126 
00128     Real mCorners[ 24 ];
00130     static unsigned long mColors[ 8 ];
00132     static unsigned short mIndexes[ 24 ];
00133 
00134 
00135 };
00136 
00137 }
00138 
00139 
00140 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:45 2006