INCLUDES = $(STLPORT_CFLAGS) $(FT2_CFLAGS) -I$(top_srcdir)/OgreMain/include -DOGRE_NONCLIENT_BUILD $(ZZIPLIB_CFLAGS) $(DEVIL_CFLAGS) lib_LTLIBRARIES=libOgreMain.la libOgreMain_la_SOURCES = OgreAnimation.cpp \ OgreAnimable.cpp \ OgreAnimationState.cpp \ OgreAnimationTrack.cpp \ OgreArchiveManager.cpp \ OgreAutoParamDataSource.cpp \ OgreAxisAlignedBox.cpp \ OgreBillboard.cpp \ OgreBillboardChain.cpp \ OgreBillboardParticleRenderer.cpp \ OgreBillboardSet.cpp \ OgreBitwise.cpp \ OgreBone.cpp \ OgreBorderPanelOverlayElement.cpp \ OgreCamera.cpp \ OgreCodec.cpp \ OgreColourValue.cpp \ OgreCommon.cpp \ OgreConfigFile.cpp \ OgreConfigOptionMap.cpp \ OgreController.cpp \ OgreControllerManager.cpp \ OgreCursor.cpp \ OgreDataStream.cpp \ OgreDefaultHardwareBufferManager.cpp \ OgreDefaultSceneQueries.cpp \ OgreDynLib.cpp \ OgreDynLibManager.cpp \ OgreEdgeListBuilder.cpp \ OgreEntity.cpp \ OgreEventDispatcher.cpp \ OgreEventProcessor.cpp \ OgreEventQueue.cpp \ OgreException.cpp \ OgreExternalTextureSource.cpp \ OgreExternalTextureSourceManager.cpp \ OgreFileSystem.cpp \ OgreFont.cpp \ OgreFontManager.cpp \ OgreFrustum.cpp \ OgreGpuProgram.cpp \ OgreGpuProgramManager.cpp \ OgreGpuProgramUsage.cpp \ OgreHardwareBufferManager.cpp \ OgreHardwareIndexBuffer.cpp \ OgreHardwareOcclusionQuery.cpp \ OgreHardwareVertexBuffer.cpp \ OgreHardwarePixelBuffer.cpp \ OgreHighLevelGpuProgram.cpp \ OgreHighLevelGpuProgramManager.cpp \ OgreImage.cpp \ OgreInput.cpp \ OgreInputEvent.cpp \ OgreKeyEvent.cpp \ OgreKeyFrame.cpp \ OgreKeyTarget.cpp \ OgreLight.cpp \ OgreLog.cpp \ OgreLogManager.cpp \ OgreManualObject.cpp \ OgreMaterial.cpp \ OgreMaterialManager.cpp \ OgreMaterialSerializer.cpp \ OgreMath.cpp \ OgreMatrix3.cpp \ OgreMatrix4.cpp \ OgreMemoryManager.cpp \ OgreMesh.cpp \ OgreMeshManager.cpp \ OgreMeshSerializer.cpp \ OgreMeshSerializerImpl.cpp \ OgreMouseEvent.cpp \ OgreMouseMotionTarget.cpp \ OgreMouseTarget.cpp \ OgreMovableObject.cpp \ OgreMovablePlane.cpp \ OgreNode.cpp \ OgreOverlay.cpp \ OgreOverlayContainer.cpp \ OgreOverlayElement.cpp \ OgreOverlayElementCommands.cpp \ OgreOverlayManager.cpp \ OgrePixelFormat.cpp \ OgrePanelOverlayElement.cpp \ OgreParticle.cpp \ OgreParticleEmitter.cpp \ OgreParticleEmitterCommands.cpp \ OgreParticleIterator.cpp \ OgreParticleSystem.cpp \ OgreParticleSystemManager.cpp \ OgrePass.cpp \ OgrePatchMesh.cpp \ OgrePatchSurface.cpp \ OgrePlane.cpp \ OgrePlatformManager.cpp \ OgrePose.cpp \ OgrePredefinedControllers.cpp \ OgreProfiler.cpp \ OgreProgressiveMesh.cpp \ OgreQuaternion.cpp \ OgreRectangle2D.cpp \ OgreRenderQueue.cpp \ OgreRenderQueueInvocation.cpp \ OgreRenderQueueSortingGrouping.cpp \ OgreRenderSystem.cpp \ OgreRenderSystemCapabilities.cpp \ OgreRenderTarget.cpp \ OgreRenderTexture.cpp \ OgreRenderWindow.cpp \ OgreResource.cpp \ OgreResourceBackgroundQueue.cpp \ OgreResourceGroupManager.cpp \ OgreResourceManager.cpp \ OgreRibbonTrail.cpp \ OgreRoot.cpp \ OgreRotationSpline.cpp \ OgreSceneManager.cpp \ OgreSceneManagerEnumerator.cpp \ OgreSceneNode.cpp \ OgreSceneQuery.cpp \ OgreSearchOps.cpp \ OgreSerializer.cpp \ OgreShadowCaster.cpp \ OgreShadowVolumeExtrudeProgram.cpp \ OgreSimpleRenderable.cpp \ OgreSimpleSpline.cpp \ OgreSingleton.cpp \ OgreSkeleton.cpp \ OgreSkeletonInstance.cpp \ OgreSkeletonManager.cpp \ OgreSkeletonSerializer.cpp \ OgreStaticGeometry.cpp \ OgreString.cpp \ OgreStringConverter.cpp \ OgreStringInterface.cpp \ OgreStringVector.cpp \ OgreSubEntity.cpp \ OgreSubMesh.cpp \ OgreTagPoint.cpp \ OgreTechnique.cpp \ OgreTextAreaOverlayElement.cpp \ OgreTexture.cpp \ OgreTextureManager.cpp \ OgreTextureUnitState.cpp \ OgreTimer.cpp \ OgreUserDefinedObject.cpp \ OgreVector2.cpp \ OgreVector3.cpp \ OgreVector4.cpp \ OgreVertexIndexData.cpp \ OgreViewport.cpp \ OgreWireBoundingBox.cpp \ OgreZip.cpp \ OgreCompositionPass.cpp \ OgreCompositionTargetPass.cpp \ OgreCompositionTechnique.cpp \ OgreCompositor.cpp \ OgreCompositorChain.cpp \ OgreCompositorInstance.cpp \ OgreCompositorManager.cpp \ OgreCompositorSerializer.cpp \ OgreCompositorScriptCompiler.cpp \ OgreCompiler2Pass.cpp if USE_DEVIL libOgreMain_la_SOURCES +=OgreILImageCodec.cpp \ OgreILCodecs.cpp \ OgreILUtil.cpp endif platformdir = $(libdir) libOgreMain_la_LIBADD= $(STLPORT_LIBS) $(FT2_LIBS) $(ZZIPLIB_LIBS) $(OGRE_THREAD_LIBS) libOgreMain_la_LDFLAGS = $(SHARED_FLAGS) -version-info @OGREMAIN_VERSION_INFO@ -Wl,-rpath,$(platformdir) #-Wl,--version-script=$(top_srcdir)/OgreMain/src/ogremain.map