bbox | Intersectable | |
flatNormal | TriangleMesh::Patch | |
getSurfaceArea() | Intersectable | [virtual] |
hyperPlaneShiftOffset | TriangleMesh::Patch | |
intersect(const Ray &ray, float &depth, float rayMin, float rayMax) | TriangleMesh::Patch | [virtual] |
inverseVertexMatrix | TriangleMesh::Patch | |
lastTestedRayId | Intersectable | |
meshNormals | TriangleMesh::Patch | [static] |
meshTexCoords | TriangleMesh::Patch | [static] |
meshVertices | TriangleMesh::Patch | [static] |
sampleSurface(Radion &radion) | TriangleMesh::Patch | [virtual] |
vertexIndices | TriangleMesh::Patch |