# # ChangeLog for / # # Generated by Trac 0.12.3dev-r10799 # 11/16/24 01:07:36 Wed, 21 Mar 2007 10:08:05 GMT szirmay [2273] * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) Tue, 20 Mar 2007 18:10:57 GMT szirmay [2272] * GTP/trunk/App/Demos/Illum/Ogre/src/ReflectionTest/include/ReflectionTest.h (modified) Tue, 20 Mar 2007 18:10:47 GMT szirmay [2271] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/Copy of GTPMultipleReflection.hlsl (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/GTPMultipleReflection.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/GTPMultipleReflection_good.hlsl (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/multipleReflection/GTPMultipleReflection.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/difflab.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/hangar.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/.mayaSwatches/laborwall.jpg.swatch (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/.mayaSwatches/screen.jpg.swatch (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/Thumbs.db (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/grey.tga (added) Tue, 20 Mar 2007 13:44:51 GMT barsi [2270] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/Direct3D (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/client.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/display.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/displayworld.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/gfx.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/io.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/motion.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/actor/snd.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel$loading$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel$loading.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel$logo$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel$logo.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel$saving$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel$saving.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/model/displaymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/bloom$bloom$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/bloom$bloom$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/bloom$bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/bloom.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/bloom.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Horse$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/colorbox.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/fire.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/diffusedemo/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/bloom$bloom$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/bloom$bloom$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/bloom$bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/bloom.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/bloom.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/tonemap$tonemap$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/tonemap$tonemap$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/tonemap$tonemap.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/tonemap.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/tonemap.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/tonemap.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Horse$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Horse$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Horse$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$Horse.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$cauSphere.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$sphere$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$sphere$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$sphere$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel$sphere.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$cauSphere$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$cauSphere$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$cauSphere.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$mydoor_left$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$mydoor_left.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$mydoor_right$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$mydoor_right.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$mydoor_sensor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01$mydoor_sensor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/model/worldmodel_01.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/actor/door.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/basic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/caustic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/comic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/display.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/envmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/ordinary.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/ordinary_transp.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/posteffects.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_tri.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/levelutil/shader/sky.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/main/actor/cas.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/main/actor/common.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/main/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/server/actor/server.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/server/actor/serverlink.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor/levels.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor/setting.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor/settingplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor/universe.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/res/universe/actor/universeplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/build (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/build/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/build/win32_vc7x1/gtp_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/build/win32_vc7x1/gtp_shader/Debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/build/win32_vc7x1/gtp_shader/Debug/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/build/win32_vc7x1/gtp_shader/Debug/eng_shader_special_worldmat.obj (added) * 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(added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/colorbox.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/diffusedemo/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/Másolat - worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/bloom.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/model/worldmodel_01.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/caustic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/envmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/envmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_caustic_cubemap_tri.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/black_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/comic_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/plain_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/shvol_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/src/res/universe/actor/universeplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/client/model/displaymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/collect.txt (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/diffusedemo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/diffusedemo/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/diffusedemo/model/bloom.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/diffusedemo/model/playermodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/diffusedemo/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/diffusedemo/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model/bloom.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model/playermodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model/tonemap.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/level/model/worldmodel_01.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/levelutil/actor/door.s3d_perch_lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/levelutil/actor/door.s3d_perch_parse (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/levelutil/actor/door.s3d_perch_rawim (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/tmp/res/res_targets.lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_activex_install.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_editor.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_editor.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_env.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_expbutton.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_player.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_shadergui.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_shadermgr.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_shaderutil.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_max_toolbox.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_maya_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_pack.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_res_clear.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_res_make.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_res_maketarget.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_run.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumTestApplication/win32_run.cfg (added) Tue, 20 Mar 2007 13:33:57 GMT barsi [2269] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/client.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/display.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/displayworld.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/gfx.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/io.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/motion.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/actor/snd.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel$loading$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel$loading.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel$logo$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel$logo.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel$saving$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel$saving.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/model/displaymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box02$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box02$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box02.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box03$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box03$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box03.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box04$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box04$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box04.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box05$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box05$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box05.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box06$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box06$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box06.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box07$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box07$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box07.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box08$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box08$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box08.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box09$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box09$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box09.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box10$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box10$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box10.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box12$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box12$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box12.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box13$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box13$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box13.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box14$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box14$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Box14.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Cone01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Cone01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Cylinder01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Cylinder01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Cylinder01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Plane01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Plane01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere02$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere02.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere03$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere03$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$Sphere03.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$blueside01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$blueside01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$blueside01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$blueside02$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$blueside02$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$blueside02.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$collide_full$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$collide_full.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$greenside01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$greenside01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$greenside01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$greenside2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$greenside2$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$greenside2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyer$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyer$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyer.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyer01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyer01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyer01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyertya$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyertya$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyertya.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyertya01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyertya01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$gyertya01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$horse$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$horse.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$lukafalon$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$lukafalon$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$lukafalon.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop01$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop02$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop02$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop02$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$oszlop02.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$padlo_collision$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$padlo_collision.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/shader/fire.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/BENEDETI.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/GOLDFOIL.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/blueside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/firecolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/greenside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/particle.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/pillarbump2.dds (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/pillarbump3.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/pillarcolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/redbackground.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sima.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/actor/door.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/basic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/comic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/display.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/ordinary.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/ordinary_transp.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/posteffects.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/levelutil/shader/sky.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/main/actor/cas.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/main/actor/common.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/main/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/server/actor/server.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/server/actor/serverlink.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor/levels.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor/setting.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor/settingplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor/universe.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/res/universe/actor/universeplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/debug/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/bin/win32_vc7x1/release/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/eng_shader_special_worldmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_causticcube.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_createtex.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_cubetexfilter.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_envmap.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_focusedprojmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_mainenum.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_module.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_opticsutil.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_public.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_versioncheck.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/vc70.idb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Debug/vc70.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/eng_shader_special_worldmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/gtp_shader.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/gtp_shader_causticcube.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/gtp_shader_createtex.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/gtp_shader_cubetexfilter.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/build/win32_vc7x1/gtp_shader/Release/gtp_shader_envmap.obj (added) * 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GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_causticcube.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_causticcube.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_createtex.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_createtex.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_cubetexfilter.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_cubetexfilter.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_envmap.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_envmap.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_focusedprojmat.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_focusedprojmat.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_mainenum.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_mainenum.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_module.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_module.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_opticsutil.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_opticsutil.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_public.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_public.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/gtp_shader/gtp_shader_versioncheck.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/client.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/display.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/displayworld.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/gfx.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/io.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/motion.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/actor/snd.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model/displaymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model/displaymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model/displaymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model/displaymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/model/displaymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/pillar.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.max.1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.max.2 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/shader/fire.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/BENEDETI.JPG (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/BENEDETI.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/GOLDFOIL.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/blueside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/firecolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/greenside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/particle.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/pillarbump2.dds (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/pillarbump3.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/pillarcolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/redbackground.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sima.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/MFC9A.tmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/src/res/universe/actor/universeplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/client/model/displaymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/collect.txt (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/level/model/playermodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/level/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/level/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/levelutil/actor/door.s3d_perch_lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/levelutil/actor/door.s3d_perch_parse (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/levelutil/actor/door.s3d_perch_rawim (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/tmp/res/res_targets.lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_activex_install.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_editor.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_editor.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_env.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_expbutton.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_player.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_shadergui.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_shadermgr.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_shaderutil.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_max_toolbox.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_maya_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_pack.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_res_clear.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_res_make.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_res_maketarget.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_run.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemoApplication/win32_run.cfg (added) Mon, 19 Mar 2007 15:55:17 GMT szirmay [2268] * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/IVReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ObjReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreGUIRenderer_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMain_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgrePlatform_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugins.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReferenceAppLayer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_GL.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/IVReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ObjReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgreGUIRenderer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgreMain.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgrePlatform.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReferenceAppLayer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/RenderSystem_GL.dll (modified) Mon, 19 Mar 2007 15:53:58 GMT szirmay [2267] * GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Mon, 19 Mar 2007 15:53:44 GMT szirmay [2266] * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasicShading.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/EnvMetals.material (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/kupola.material (modified) Mon, 19 Mar 2007 15:53:07 GMT szirmay [2265] * GTP/trunk/Lib/Illum/IllumModule/IllumModule/src/RenderingRuns/CubeMapRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreSharedRuns.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreCausticCasterRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreCausticRecieverRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreDistanceCubeMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreCubeMapRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreFocusingMapRenderingRun.cpp (modified) Mon, 19 Mar 2007 12:02:58 GMT szirmay [2264] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreDepthShadowMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreFocusingMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreLightVolumeRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMEntryPointMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMWeightComputeRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePhaseTextureRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePhotonMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreReducedCubeMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreSceneCameraDepthRenderingRun.h (modified) Mon, 19 Mar 2007 12:02:46 GMT szirmay [2263] * GTP/trunk/Lib/Illum/IllumModule/doc/GTPIlluminationModule.chm (added) Mon, 19 Mar 2007 11:55:16 GMT szirmay [2262] * GTP/trunk/Lib/Illum/IllumModule/doc/html (deleted) * GTP/trunk/Lib/Illum/IllumModule/doc/refman.pdf (deleted) Mon, 19 Mar 2007 11:54:58 GMT szirmay [2261] * GTP/trunk/Lib/Illum/IllumModule/doc/Doxyfile_GTPIllum (modified) Mon, 19 Mar 2007 08:37:44 GMT szirmay [2260] * GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsParticleDemo/include/GameToolsParticleDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Sun, 18 Mar 2007 00:27:51 GMT mattausch [2259] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreBvHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreKdTreeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOctreeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreSceneNodeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOctreeHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/RandomUpdateCullingManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) Sat, 17 Mar 2007 23:26:49 GMT mattausch [2258] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreBvHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreKdTreeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOctreeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreSceneNodeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreBvHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOctreeHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/RandomUpdateCullingManager.h (added) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (added) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) Sat, 17 Mar 2007 23:25:35 GMT mattausch [2257] * OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/include/OgreOctree.h (modified) * OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/include/OgreOctreeSceneManager.h (modified) * OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/src/OgreOctree.cpp (modified) * OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/src/OgreOctreeSceneManager.cpp (modified) Fri, 16 Mar 2007 17:00:00 GMT mattausch [2256] * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) Fri, 16 Mar 2007 16:20:26 GMT mattausch [2255] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionCullingSceneManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionQueriesQueryManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgrePlatformQueryManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/DummyQueryManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/QueryManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) improved scenemanager config Fri, 16 Mar 2007 12:08:00 GMT mattausch [2254] * GTP/trunk/Lib/Vis/OnlineCullingCHC/IVReader/src/IVReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionCullingSceneManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/ObjReader/src/ObjReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) fixed problems of particle demo + visibility manager Thu, 15 Mar 2007 17:49:25 GMT mattausch [2253] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) Wed, 14 Mar 2007 15:28:04 GMT szirmay [2252] * GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/include/HierarchicalSystem.h (modified) Wed, 14 Mar 2007 15:27:51 GMT szirmay [2251] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreChildPSystemRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreCubeMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreDepthShadowMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreFocusingMapRenderingRun.h (modified) Wed, 14 Mar 2007 10:28:23 GMT barsi [2250] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo (deleted) Removed file/folder Tue, 13 Mar 2007 15:43:00 GMT szirmay [2249] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMWeightComputeRenderingRun.cpp (modified) Tue, 13 Mar 2007 15:42:40 GMT szirmay [2248] * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) Tue, 13 Mar 2007 15:42:03 GMT szirmay [2247] * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Tue, 13 Mar 2007 15:41:52 GMT szirmay [2246] * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMapWeightCompute.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.program (modified) Tue, 13 Mar 2007 10:43:37 GMT szirmay [2245] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) Tue, 13 Mar 2007 10:11:19 GMT szirmay [2244] * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.cpp (modified) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.exe (modified) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2003.ncb (modified) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2003.suo (modified) Tue, 13 Mar 2007 08:33:03 GMT szirmay [2243] * GTP/trunk/Lib/Illum/IllumModule/doc/Doxyfile_GTPIllum (added) Tue, 13 Mar 2007 08:31:38 GMT szirmay [2242] * GTP/trunk/App/Demos/Illum/MultipleReflections (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUT.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUT.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTMesh.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTMesh.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTRes.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTRes.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTSettingsDlg.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTSettingsDlg.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUT_2003.sln (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUT_2003.vcproj (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUT_2005.sln (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUT_2005.vcproj (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTenum.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTenum.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTgui.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTgui.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTmisc.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTmisc.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTsound.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/DXUTsound.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/directx.ico (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/dxstdafx.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Common/dxstdafx.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Objects (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Objects/column.x (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Objects/cube.x (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Objects/sphere.x (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Objects/teapot.x (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Shaders (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Shaders/GTPMultipleReflection.hlsl (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Shaders/MultipleReflection.fx (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Shaders/basicShaders.fx (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Textures (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Textures/cubecolor.png (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Media/Textures/white.png (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Mesh.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/Mesh.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.cpp (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.exe (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.jpg (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.manifest (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections.rc (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2003.ncb (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2003.sln (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2003.suo (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2003.vcproj (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2005.sln (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/MultipleReflections_2005.vcproj (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/resource.h (added) * GTP/trunk/App/Demos/Illum/MultipleReflections/utilFunctions.h (added) Tue, 13 Mar 2007 08:30:19 GMT szirmay [2241] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/GTPMultipleReflection.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/multipleRefraction/GTPMultipleRefraction.material (modified) Tue, 13 Mar 2007 08:27:17 GMT szirmay [2240] * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/IlluminationManager.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/CausticCasterRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/ColorCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/ConvolvedCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/CubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/DepthShadowRecieverRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/DistanceCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/HierarchicalParticleSystemTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/IllumVolumeRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderTechniques/SBBRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRuns/ChildPSystemRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRuns/CubeMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRuns/LightVolumeRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRuns/PhaseTextureRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRuns/ReducedCubeMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/RenderingRuns/SceneCameraDepthRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/SharedRuns.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/TechniqueGroup.h (modified) * GTP/trunk/Lib/Illum/IllumModule/IllumModule/scripts/illummodule.7.10.vcproj (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreRenderable.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreSharedRuns.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreCausticCasterRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreCausticRecieverRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreColorCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreConvolvedCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreDepthShadowRecieverRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreDistanceCubeMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreFireRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreHierarchicalParticleSystemTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreIllumVolumeRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgrePathMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreSBBRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreCausticCubeMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgreChildPSystemRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) Mon, 12 Mar 2007 21:36:56 GMT mattausch [2239] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) Mon, 12 Mar 2007 18:20:55 GMT mattausch [2238] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) Mon, 12 Mar 2007 17:30:52 GMT mattausch [2237] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) worked on optimization. warning: not tested yet Mon, 12 Mar 2007 17:04:59 GMT gumbau [2236] * GTP/trunk/App/Demos/Geom/Shark3D (added) * GTP/trunk/App/Demos/Geom/Shark3D/README.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/GeoLodLibraryDLL.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/d3dx9_30.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_actxplayer.ocx (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_comp.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_commsgeval.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_comres.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_d3d9.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_dinput.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_dshowvid.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_dsnd.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_gfxselect.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_interf.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_interf_win32.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_netcompr.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_ogg.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_openal.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_opengl.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_packres.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_plibbitmap.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_stdbitmap.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_stdinput.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_stdres.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_tcp.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_udp.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_univprog_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_util.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_wav.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_winctx.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_wininput.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_base.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_font_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_geo_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_interf.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_misc.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_model_special.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_model_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_phys_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_pos_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_sensor_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_shader_shvol.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_shader_special.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_shader_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_tex_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_util.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_visib_pvs.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_wave_std.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_external_ode.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_actor.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_actor.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_actxprop.ocx (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_app.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_core.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_core.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_interf.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_interf.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdedit.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdedit.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdilk.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdilk.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdnode.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdnode.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdprop.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_stdprop.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_util.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_gui_util.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_analyze.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_base.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_com.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_core.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_engbase.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_engobj.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_engutil.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_io.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_java.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_perch.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_snk.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_special.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_util.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_com.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_profile.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_stream.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_zlib.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_player.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_sys.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_baseutil.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_baseutil.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_boneanim.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_comserver.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_hostaddr.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_interf.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_interf.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_max6_exp.dle (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_max6_libgup.gup (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_max6_player.gup (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_max7_exp.dle (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_max7_libgup.gup (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_max7_player.gup (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_maya7_exp.mll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_maya7_lib.mll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_packres.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_perch.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_prep.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_printver.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_pvs.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_snk.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_targets.exe (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_uiutil.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_tool_uiutil.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_util.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/bin/win32_vc7x1/release/shark3d_util.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/doc (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/doc/index.html (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16 (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/actu.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/assignactu.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/bounce.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/camera.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/clock.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/deb_inst.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/deb_model.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/deb_path.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/dispatch.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/document.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/door.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/file-manager.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/folder.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/folder_open.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/font_truetype.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/help.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/helpbutton.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/image.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/info.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/kcalc.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/kdf.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/ktip.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/multiobj.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/obj.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/obj_parent.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/paramstr.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/paramvoid.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/particle.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/playsound.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/resp.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/sound.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/source_java.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/source_moc.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/source_o.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/source_p.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/texchange.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/txt.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/video2.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/16x16/xpaint.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22 (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/auto_update.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/button_cancel.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/edittrash.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/filesave.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/filesaveall.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/make_before_run.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/make_kdevelop.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/rebuild.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/reload.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/run.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/save_before_make.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/22x22/tree_open.png (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/copying (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/icons/shark3d_readme.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32 (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32/msvcrt7x1 (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32/msvcrt7x1/mfc71.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32/msvcrt7x1/mfc71u.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32/msvcrt7x1/msvcp71.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32/msvcrt7x1/msvcr71.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/win32/msvcrt7x1/shark3d_readme.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/gpl.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/lgpl.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/licence.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/preamble.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/shark3d_readme.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/win32_vc7x1 (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/win32_vc7x1/wxmsw24u.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/external/wxwidgets/win32_vc7x1/wxmsw24ud.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/empty_file.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/ilk_actor.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/ilk_boneanim.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/ilk_bonemotion.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/ilk_inst.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/ilk_shader.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/paramtable.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/proj_root.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/src/gui/cfg/strtable.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility/buildres (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility/buildres/inc_basic.s3d_scons (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility/buildres/inc_cfg.s3d_scons (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility/buildres/inc_rules.s3d_scons (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility/buildres/project_win32.s3d_scons (added) * GTP/trunk/App/Demos/Geom/Shark3D/Shark3D_runtime/utility/buildres/tool_prep_win32.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/VERY_IMPORTANT.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/shark3d_drv_clodd3d9.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/shark3d_drv_d3d9.exp (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/shark_mesh_loader.dll (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/shark_mesh_loader.exp (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/shark_mesh_loader.lib (added) * GTP/trunk/App/Demos/Geom/Shark3D/bin/win32_vc7x1/release/symbols (added) * 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GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/actor/extra.s3d_perch (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/actor/gfx.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/actor/io.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/actor/motion.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/actor/snd.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/model (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/model/displaymodel.max (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/model/displaymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/client/model/displaymodel.s3d_inst (added) * 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GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/Devil_Head.s3d_bonepath (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/Devil_Head.s3d_inst (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/Devil_Head.s3d_model (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/Devil_Head.s3d_pospath (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/devil.s3d_boneanim (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/devil.s3d_bonemotion (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/model/skymodel.s3d_pospath (added) * 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* GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/Devil_diffuse_Atomic-Design.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/Head_07_Devil_normal.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/Plattform_diffuse_Atomic-Design.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/Plattform_normal_Atomic-Design.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/level/texture/white.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/Vera.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraBI.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraBd.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraIt.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraMoBI.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraMoBd.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraMoIt.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraMono.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraSe.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/VeraSeBd.ttf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/copyright.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/local.conf (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/readme.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/font/vera/releasenotes.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/lodmesh (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/lodmesh/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/lodmesh/devilLOD.mesh (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/basic_CLOD.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/levelutil/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/main (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/main/actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/server (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/server/actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/src/res/universe/actor/universeplayer.s3d_actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client/actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client/actor/extra.s3d_perch_lst (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client/actor/extra.s3d_perch_parse (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client/actor/extra.s3d_perch_rawim (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client/model (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/client/model/displaymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/collect.txt (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/level (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/level/model (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/level/model/Devil_Head.s3d_model_log (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/level/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/level/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/levelutil (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/levelutil/actor (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/levelutil/actor/door.s3d_perch_lst (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/levelutil/actor/door.s3d_perch_parse (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/levelutil/actor/door.s3d_perch_rawim (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/tmp/res/res_targets.lst (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_editor.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_editor.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_env.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_exp.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_expbutton.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_player.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_shadergui.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_shadermgr.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_shaderutil.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_max_toolbox.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_pack.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_res_clear.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_res_make.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_res_maketarget.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_run.bat (added) * GTP/trunk/App/Demos/Geom/Shark3D/clod_head_demo_win32/win32_run.cfg (added) * GTP/trunk/App/Demos/Geom/Shark3D/src (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_batch.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_batch.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_buf.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_buf.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_ctx.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_ctx.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_eng.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_eng.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_engnull.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_engnull.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_enum.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_enum.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_env.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_env.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_inspect.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_inspect.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_mgr.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_mgr.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_mmx.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_mmx.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_module.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_module.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_param.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_param.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_paramblk.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_paramblk.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_prog.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_prog.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progasm.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progasm.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_proghlsl.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_proghlsl.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progincmgr.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progincmgr.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progmgr.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progmgr.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progreport.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progreport.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progutil.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_progutil.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_public.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_public.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_query.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_query.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_settings.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_settings.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_state.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_state.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_surfpool.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_surfpool.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_tex.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_tex.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_types.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_types.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_util.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_util.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_versioncheck.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_vertdecl.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_vertdecl.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_visib.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/drv_d3d9_visib.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shader_paintmesh_clod (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shader_paintmesh_clod/eng_shader_std_paintmesh_clod.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shader_paintmesh_clod/eng_shader_std_paintmesh_clod.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_model.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_model.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_module.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_module.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_public.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_public.h (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/shark_mesh_loader/shark_mesh_loader_versioncheck.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/util (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/util/drv_dxbase.cpp (added) * GTP/trunk/App/Demos/Geom/Shark3D/src/util/drv_dxbase.h (added) Mon, 12 Mar 2007 13:06:28 GMT szirmay [2235] * GTP/trunk/App/Demos/Illum/Ogre/GTPSceneExport.mel (modified) Mon, 12 Mar 2007 12:26:00 GMT mattausch [2234] * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.h (modified) Mon, 12 Mar 2007 12:17:08 GMT mattausch [2233] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspBspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.h (modified) Sun, 11 Mar 2007 23:18:23 GMT mattausch [2232] * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Sun, 11 Mar 2007 23:11:00 GMT mattausch [2231] * GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) Sun, 11 Mar 2007 15:35:14 GMT mattausch [2230] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) Sun, 11 Mar 2007 15:18:04 GMT mattausch [2229] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) Sun, 11 Mar 2007 15:14:59 GMT mattausch [2228] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/IVReader/src/IVReader.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.env (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) Sun, 11 Mar 2007 01:17:58 GMT mattausch [2227] * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Halton.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SubdivisionCandidate.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParserXerces.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) added render cost bound for objects, improved undersampling compensation Sat, 10 Mar 2007 11:58:40 GMT szirmay [2226] * GTP-Internal/trunk/Lib/Illum/shark3Dchanges (added) Added a folder remotely Sat, 10 Mar 2007 11:57:19 GMT szirmay [2225] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges (deleted) Removed file/folder Fri, 09 Mar 2007 17:30:24 GMT mattausch [2224] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SubdivisionCandidate.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) Fri, 09 Mar 2007 15:56:45 GMT plemenos [2223] * GTP/trunk/App/Demos/Illum/Rain/Readme.txt.txt (deleted) Fri, 09 Mar 2007 15:56:28 GMT plemenos [2222] * GTP/trunk/App/Demos/Illum/Rain/Readme.txt (added) Fri, 09 Mar 2007 15:49:33 GMT plemenos [2221] * GTP/trunk/App/Demos/Illum/Rain (added) * GTP/trunk/App/Demos/Illum/Rain/Readme.txt.txt (added) * GTP/trunk/App/Demos/Illum/Rain/bin (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/CEGUIBase_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/CEGUIFalagardBase_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/CEGUITaharezLook_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/CEGUIWindowsLook_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/DevIL.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/OgreGUIRenderer_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/OgreMain_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/OgrePlatform_d.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/Plugin_BSPSceneManager.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/Plugin_CgProgramManager.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/Plugin_OctreeSceneManager.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/Plugin_ParticleFX.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/RenderSystem_Direct3D9.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/RenderSystem_GL.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/ilu.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/ilut.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/ogre.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/plugins.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/rain.ilk (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/resources.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/terrain.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/debug/zlib1.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/CEGUIBase.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/CEGUIFalagardBase.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/CEGUITaharezLook.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/CEGUIWindowsLook.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/DevIL.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/OgreGUIRenderer.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/OgreMain.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/OgrePlatform.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/Plugin_BSPSceneManager.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/Plugin_CgProgramManager.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/Plugin_OctreeSceneManager.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/Plugin_ParticleFX.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/RenderSystem_Direct3D9.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/RenderSystem_GL.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/cg.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/ilu.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/ilut.dll (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/ogre.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/plugins.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/rain.exe (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/rain.pdb (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/resources.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/terrain.cfg (added) * GTP/trunk/App/Demos/Illum/Rain/bin/release/zlib1.dll (added) * GTP/trunk/App/Demos/Illum/Rain/docs (added) * GTP/trunk/App/Demos/Illum/Rain/docs/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/CommonRain_8h-source.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/RainCloseDropsParticles_8h-source.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/RainFrameListener_8h-source.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/RainLight_8h-source.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/RainManualHardwareBillboardMeshLoader_8h-source.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/RainTextureFrameListener_8h-source.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/annotated.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classCloseDropsParticles-members.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classCloseDropsParticles.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classRainApp-members.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classRainApp.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classRainFrameListener-members.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classRainFrameListener.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classRainLight-members.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classRainLight.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classTextureFrameListener-members.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/classTextureFrameListener.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/doxygen.css (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/doxygen.png (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/files.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/functions.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/functions_func.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/functions_vars.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/hierarchy.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/index.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/tab_b.gif (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/tab_l.gif (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/tab_r.gif (added) * GTP/trunk/App/Demos/Illum/Rain/docs/html/tabs.css (added) * GTP/trunk/App/Demos/Illum/Rain/docs/index.html (added) * GTP/trunk/App/Demos/Illum/Rain/docs/screenshot-rain.jpg (added) * GTP/trunk/App/Demos/Illum/Rain/include (added) * GTP/trunk/App/Demos/Illum/Rain/include/CommonRain.h (added) * GTP/trunk/App/Demos/Illum/Rain/include/RainCloseDropsParticles.h (added) * GTP/trunk/App/Demos/Illum/Rain/include/RainFrameListener.h (added) * GTP/trunk/App/Demos/Illum/Rain/include/RainLight.h (added) * GTP/trunk/App/Demos/Illum/Rain/include/RainManualHardwareBillboardMeshLoader.h (added) * GTP/trunk/App/Demos/Illum/Rain/include/RainTextureFrameListener.h (added) * GTP/trunk/App/Demos/Illum/Rain/obj (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Debug (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Debug/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/RainCloseDropsParticles.obj (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/RainFrameListener.obj (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/RainLight.obj (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/RainTextureFrameListener.obj (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/main.obj (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/mt.dep (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/rain.exe.intermediate.manifest (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/rain.res (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/vc80.idb (added) * GTP/trunk/App/Demos/Illum/Rain/obj/Release/vc80.pdb (added) * GTP/trunk/App/Demos/Illum/Rain/rain.sln (added) * GTP/trunk/App/Demos/Illum/Rain/rain.suo (added) * GTP/trunk/App/Demos/Illum/Rain/rain.vcproj (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/billboardPosTexUpdaterFP.cg (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/calimero_logo.png (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/flocon.png (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/gouttesTexCoordsFP.cg (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/gouttesTexCoordsVP.cg (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/lampadaire.mesh (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_0.5_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_0.75_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_1.25_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_1.5_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_1.75_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_1_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_2.25_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_2.5_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_2.75_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_2_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_3.25_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_3.5_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_3.75_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_3_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_4.25_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_4.5_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_4_.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/masques/masque_rond.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/rain.material (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/rain.overlay (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/shape.tga (added) * GTP/trunk/App/Demos/Illum/Rain/rainMaterials/texture_lampadaire.jpg (added) * GTP/trunk/App/Demos/Illum/Rain/res (added) * GTP/trunk/App/Demos/Illum/Rain/res/Resource.h (added) * GTP/trunk/App/Demos/Illum/Rain/res/rain.ico (added) * GTP/trunk/App/Demos/Illum/Rain/res/rain.rc (added) * GTP/trunk/App/Demos/Illum/Rain/src (added) * GTP/trunk/App/Demos/Illum/Rain/src/RainCloseDropsParticles.cpp (added) * GTP/trunk/App/Demos/Illum/Rain/src/RainFrameListener.cpp (added) * GTP/trunk/App/Demos/Illum/Rain/src/RainLight.cpp (added) * GTP/trunk/App/Demos/Illum/Rain/src/RainTextureFrameListener.cpp (added) * GTP/trunk/App/Demos/Illum/Rain/src/main.cpp (added) * GTP/trunk/App/Demos/Illum/Rain/terrain (added) * GTP/trunk/App/Demos/Illum/Rain/terrain/route.png (added) * GTP/trunk/App/Demos/Illum/Rain/terrain/route_detail.jpg (added) * GTP/trunk/App/Demos/Illum/Rain/terrain/route_texture.jpg (added) Fri, 09 Mar 2007 15:07:42 GMT szirmay [2220] * GTP/trunk/App/Demos/Illum/Ogre/userSetup.mel (added) Fri, 09 Mar 2007 15:06:47 GMT szirmay [2219] * GTP/trunk/App/Demos/Illum/Ogre/GTPSceneExport.mel (added) * GTP/trunk/App/Demos/Illum/Ogre/ogreExporter.mel (added) Fri, 09 Mar 2007 09:32:11 GMT szirmay [2218] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMWeightComputeRenderingRun.cpp (modified) Fri, 09 Mar 2007 09:31:48 GMT szirmay [2217] * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMapWeightCompute.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) Fri, 09 Mar 2007 09:30:45 GMT szirmay [2216] * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Thu, 08 Mar 2007 19:20:27 GMT szirmay [2215] * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_0.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_1.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_2.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_3.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_4.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_5.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_6.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_7.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_0.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_1.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_10.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_11.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_12.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_13.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_14.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_2.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_3.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_4.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_5.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_6.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_7.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_8.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_9.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_0.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_1.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_10.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_11.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_12.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_13.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_14.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_15.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_2.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_3.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_4.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_5.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_6.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_7.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_8.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_9.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_0.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_1.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_10.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_11.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_12.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_13.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_14.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_2.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_3.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_4.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_5.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_6.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_7.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_8.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_9.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_0.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_1.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_10.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_11.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_12.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_13.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_14.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_2.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_3.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_4.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_5.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_6.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_7.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_8.dds (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_9.dds (added) Thu, 08 Mar 2007 16:20:03 GMT szirmay [2214] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMWeightComputeRenderingRun.cpp (modified) Thu, 08 Mar 2007 16:19:43 GMT szirmay [2213] * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMapWeightCompute.hlsl (modified) Thu, 08 Mar 2007 15:59:38 GMT szirmay [2212] * GTP/trunk/App/Demos/Illum/pathmap/PathMap.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.exe (modified) * GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.h (modified) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2003.suo (modified) * GTP/trunk/App/Demos/Illum/pathmap/SubEntity.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/computeWeights.fx (modified) * GTP/trunk/App/Demos/Illum/pathmap/pathMap.fx (modified) Thu, 08 Mar 2007 15:32:45 GMT mattausch [2211] * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) Thu, 08 Mar 2007 12:23:13 GMT mattausch [2210] * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) improved performance of osp Thu, 08 Mar 2007 10:45:04 GMT szirmay [2209] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMWeightComputeRenderingRun.cpp (modified) Thu, 08 Mar 2007 10:44:46 GMT szirmay [2208] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/SceneSerializer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/scripts/PRMDemo.7.10.vcproj (modified) Thu, 08 Mar 2007 10:44:30 GMT szirmay [2207] * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMapWeightCompute.hlsl (modified) Wed, 07 Mar 2007 17:35:10 GMT mattausch [2206] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BitVectorPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HashPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) Wed, 07 Mar 2007 17:16:49 GMT mattausch [2205] * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Wed, 07 Mar 2007 16:54:27 GMT gumbau [2204] * GTP/trunk/Lib/Geom/shared/GTGeometry/include/GeoLodObject.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/include/GeoLodTreeLibrary.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/GeoLodStripsLibrary.cpp (modified) Wed, 07 Mar 2007 16:37:18 GMT szirmay [2203] * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreGUIRenderer_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMain_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgrePlatform_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReferenceAppLayer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_GL.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgreGUIRenderer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgreMain.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgrePlatform.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReferenceAppLayer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/RenderSystem_GL.dll (modified) Wed, 07 Mar 2007 16:37:10 GMT szirmay [2202] * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/GTP_SceneExport.bat (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/groundbump.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/OgreXMLConverter.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMapWeightCompute.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpetShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpetShape.mesh.xml (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_0.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_1.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_1.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_2.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_2.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_3.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_3.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_4.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_4.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_5.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_5.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_6.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_6.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_7.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_7.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwireShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwireShape.mesh.xml (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_0.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_1.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_1.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_10.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_11.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_12.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_13.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_14.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_2.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_2.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_3.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_3.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_4.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_4.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_5.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_5.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_6.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_6.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_7.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_7.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_8.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_9.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/ironShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/ironShape.mesh.xml (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_0.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_1.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_1.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_10.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_11.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_12.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_13.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_14.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_15.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_2.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_2.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_3.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_3.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_4.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_4.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_5.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_5.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_6.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_6.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_7.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_7.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_8.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_9.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/prmEntryPoints.text (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/processed.level (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwireShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwireShape.mesh.xml (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_0.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_1.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_1.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_10.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_11.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_12.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_13.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_14.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_2.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_2.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_3.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_3.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_4.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_4.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_5.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_5.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_6.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_6.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_7.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_7.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_8.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_9.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewireShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewireShape.mesh.xml (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_0.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_1.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_1.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_10.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_11.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_12.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_13.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_14.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_2.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_2.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_3.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_3.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_4.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_4.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_5.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_5.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_6.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_6.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_7.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_7.hdr (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_8.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_9.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowAccum.hlsl (modified) Wed, 07 Mar 2007 16:36:02 GMT szirmay [2201] * GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/SceneSerializer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Wed, 07 Mar 2007 16:34:13 GMT szirmay [2200] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgrePathMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMEntryPointMapRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMWeightComputeRenderingRun.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreCausticCasterRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMEntryPointMapRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMWeightComputeRenderingRun.cpp (modified) Wed, 07 Mar 2007 15:26:58 GMT mattausch [2199] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/ObjReader/src/ObjReader.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/preprocess_visibility_internal.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HashPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.icproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.h (modified) using mutationsamples for evaluation Tue, 06 Mar 2007 16:37:28 GMT mattausch [2198] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Statistics.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.cpp (modified) Tue, 06 Mar 2007 15:09:28 GMT szirmay [2197] * GTP/trunk/App/Demos/Illum/pathmap (added) * GTP/trunk/App/Demos/Illum/pathmap/.params (added) * GTP/trunk/App/Demos/Illum/pathmap/.params0 (added) * GTP/trunk/App/Demos/Illum/pathmap/BoundingBox.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTMesh.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTMesh.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTRes.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTRes.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTSettingsDlg.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTSettingsDlg.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT_2002.sln (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT_2002.vcproj (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT_2003.sln (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT_2003.vcproj (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT_2005.sln (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUT_2005.vcproj (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTenum.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTenum.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTgui.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTgui.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTmisc.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTmisc.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTsound.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/DXUTsound.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/directx.ico (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/dxstdafx.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Common/dxstdafx.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Constants.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Cylinder.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Cylinder.h (added) * GTP/trunk/App/Demos/Illum/pathmap/DelaunayMesh.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/DelaunayMesh.h (added) * GTP/trunk/App/Demos/Illum/pathmap/DepthRenderStrategy.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/DepthRenderStrategy.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Entity.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Entity.h (added) * GTP/trunk/App/Demos/Illum/pathmap/FinalCompositionRenderStrategy.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/FinalCompositionRenderStrategy.h (added) * GTP/trunk/App/Demos/Illum/pathmap/FlexVertex.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/FlexVertex.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Heap.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/HitRec.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Intersectable.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Intersectable.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/KDTree.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/KDTree.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/L.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/L.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Light.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Material.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Material.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/MergeTree.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/MergeTree.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Mesh.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Mesh.h (added) * GTP/trunk/App/Demos/Illum/pathmap/MeshExploder.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/MeshExploder.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Occluder.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Occluder.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/OccluderDisc.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/PRMRenderStrategy.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/PRMRenderStrategy.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Parameters.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Parameters.h (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.aps (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.exe (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.jpg (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.manifest (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.rc (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.h (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.junk (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2002.ncb (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2002.sln (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2002.suo (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2002.vcproj (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2003.ncb (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2003.sln (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2003.suo (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2003.vcproj (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2005.ncb (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2005.sln (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2005.suo (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2005.vcproj (added) * GTP/trunk/App/Demos/Illum/pathmap/PathMap_2005.vcproj.CG3.Administrator.user (added) * GTP/trunk/App/Demos/Illum/pathmap/PlaneAxisAligned.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/PointLight.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/README.txt (added) * GTP/trunk/App/Demos/Illum/pathmap/README.txt.bak (added) * GTP/trunk/App/Demos/Illum/pathmap/Radion.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Radion.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Ray.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/RenderStrategy.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/RenderStrategy.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Sphere.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Sphere.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/SquareLight.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/SubEntity.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/SubEntity.h (added) * GTP/trunk/App/Demos/Illum/pathmap/SubMesh.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/SubMesh.h (added) * GTP/trunk/App/Demos/Illum/pathmap/TexturedMaterial.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/TexturedMaterial.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Transformation.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Transformed.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Transformed.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Triangle.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Triangle.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/TriangleMesh.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/TriangleMesh.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Uniform.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Vector.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Vector.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Wbucket.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Wbucket.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Woctree.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Woctree.h (added) * GTP/trunk/App/Demos/Illum/pathmap/Woctreebranch.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Woctreebranch.h (added) * GTP/trunk/App/Demos/Illum/pathmap/WoodMaterial.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/World.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/World.hpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Wsimplex.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/Wsimplex.h (added) * GTP/trunk/App/Demos/Illum/pathmap/WsubMesh.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/WsubMesh.h (added) * GTP/trunk/App/Demos/Illum/pathmap/bushToAtlas.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/computeWeights.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/depthMap.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/dots.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/launch.bat (added) * GTP/trunk/App/Demos/Illum/pathmap/makefile.x64 (added) * GTP/trunk/App/Demos/Illum/pathmap/media (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/brickroom.bmp.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/chairtex.bmp.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/cyanwall.jpg.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/cyanwalllbump.jpg.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/greenwire.bmp.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/img-13-tilable-mohogany-wood.jpg.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/redwire.bmp.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/.mayaSwatches/whitewire.bmp.swatch (added) * GTP/trunk/App/Demos/Illum/pathmap/media/TowerTopShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/media/carpetShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/media/ds_carpet.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/ds_iron.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/ds_moss.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/empty.bmp (added) * GTP/trunk/App/Demos/Illum/pathmap/media/fighter.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/greenwire.bmp (added) * GTP/trunk/App/Demos/Illum/pathmap/media/greenwire.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/greenwireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/media/hangar.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/ironShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/media/outerring.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/redwire.bmp (added) * GTP/trunk/App/Demos/Illum/pathmap/media/redwire.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/redwireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/media/space.level (added) * GTP/trunk/App/Demos/Illum/pathmap/media/space.materials (added) * GTP/trunk/App/Demos/Illum/pathmap/media/ss_ironnail.level (added) * GTP/trunk/App/Demos/Illum/pathmap/media/ss_ironnail.materials (added) * GTP/trunk/App/Demos/Illum/pathmap/media/stairs.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/torch.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/w2.jpg (added) * GTP/trunk/App/Demos/Illum/pathmap/media/whitewire.bmp (added) * GTP/trunk/App/Demos/Illum/pathmap/media/whitewire.x (added) * GTP/trunk/App/Demos/Illum/pathmap/media/whitewireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/media/wrtile.jpg (added) * GTP/trunk/App/Demos/Illum/pathmap/normalize.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/pathMap.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/prm (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_0.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_1.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_2.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_3.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_4.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_5.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_6.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/carpet_7.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_0.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_1.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_10.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_11.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_12.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_13.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_14.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_2.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_3.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_4.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_5.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_6.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_7.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_8.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/greenwire_9.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_0.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_1.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_10.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_11.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_12.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_13.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_14.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_15.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_2.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_3.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_4.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_5.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_6.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_7.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_8.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/iron_9.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/prmEntryPoints.text (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_0.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_1.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_10.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_11.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_12.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_13.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_14.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_2.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_3.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_4.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_5.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_6.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_7.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_8.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/redwire_9.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_0.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_1.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_10.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_11.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_12.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_13.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_14.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_2.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_3.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_4.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_5.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_6.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_7.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_8.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/prm/whitewire_9.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/carpetShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/carpetShape.x (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/greenwireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/greenwireShape.x (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/ironShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/ironShape.x (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/processed.level (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/redwireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/redwireShape.x (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/whitewireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/pathmap/processedMeshes/whitewireShape.x (added) * GTP/trunk/App/Demos/Illum/pathmap/resource.h (added) * GTP/trunk/App/Demos/Illum/pathmap/showTex.fx (added) * GTP/trunk/App/Demos/Illum/pathmap/stairsprm7.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/stairsprm7_s0.hdr (added) * GTP/trunk/App/Demos/Illum/pathmap/torch.tx (added) * GTP/trunk/App/Demos/Illum/pathmap/wrbump.jpg (added) * GTP/trunk/App/Demos/Illum/pathmap/wrpaintbump.jpg (added) * GTP/trunk/App/Demos/Illum/pathmap/wrtile.jpg (added) * GTP/trunk/App/Demos/Illum/pathmap/xmlParser.cpp (added) * GTP/trunk/App/Demos/Illum/pathmap/xmlParser.h (added) * GTP/trunk/App/Demos/Illum/pathmap/xmlwriter.h (added) Tue, 06 Mar 2007 14:48:04 GMT szirmay [2196] * GTP/trunk/App/Demos/Illum/Shark3D (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/Direct3D (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/client.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/display.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/displayworld.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/gfx.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/io.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/motion.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/actor/snd.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel$loading$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel$loading.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel$logo$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel$logo.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel$saving$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel$saving.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/model/displaymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/bloom$bloom$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/bloom$bloom$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/bloom$bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/bloom.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/bloom.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Horse$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Horse$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Horse$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel$Horse.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/colorbox.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/fire.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/diffusedemo/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/bloom$bloom$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/bloom$bloom$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/bloom$bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/bloom.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/bloom.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/tonemap$tonemap$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/tonemap$tonemap$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/tonemap$tonemap.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/tonemap.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/tonemap.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/tonemap.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Horse$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Horse$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Horse$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$Horse.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$cauSphere$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$cauSphere$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$cauSphere.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$mydoor_left$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$mydoor_left.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$mydoor_right$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$mydoor_right.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$mydoor_sensor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$mydoor_sensor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$sphere$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$sphere$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$sphere$2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel$sphere.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$cauSphere$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$cauSphere$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$cauSphere.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$mydoor_left$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$mydoor_left.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$mydoor_right$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$mydoor_right.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$mydoor_sensor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01$mydoor_sensor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/model/worldmodel_01.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/actor/door.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/basic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/caustic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/comic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/display.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/envmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/ordinary.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/ordinary_transp.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/posteffects.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_tri.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/levelutil/shader/sky.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/main/actor/cas.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/main/actor/common.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/main/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/server/actor/server.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/server/actor/serverlink.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor/levels.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor/setting.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor/settingplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor/universe.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/res/universe/actor/universeplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/debug/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/debug/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/debug/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/debug/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/bin/win32_vc7x1/release/shark3d_gtp_shader.dll (added) * 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GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/eng_shader_special_worldmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/gtp_shader.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/gtp_shader_causticcube.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/gtp_shader_createtex.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/gtp_shader_cubetexfilter.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/gtp_shader_envmap.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/Release/gtp_shader_focusedprojmat.obj (added) * 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(added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/gtp_shader.ncb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/gtp_shader.sln (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/gtp_shader.suo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/build/win32_vc7x1/gtp_shader/gtp_shader.vcproj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/log_main.log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/log_main_old.log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/res_make.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/res_targets.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/save.sav (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src (added) * 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GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_cubetexfilter.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_cubetexfilter.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_envmap.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_envmap.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_focusedprojmat.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_focusedprojmat.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_mainenum.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_mainenum.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/gtp_shader/gtp_shader_module.cpp (added) * 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GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/client.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/display.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/displayworld.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/gfx.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/io.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/motion.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/actor/snd.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/client/model/.sconsign (added) * 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GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/colorbox.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/diffusedemo/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/Másolat - worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/bloom.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/model/worldmodel_01.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/brick02.bmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/caustic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/envmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_tri_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_cubequad_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/envmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_caustic_cubemap_tri.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_plain_cubequad.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/black_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/comic_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/plain_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/shvol_og.s3d (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/src/res/universe/actor/universeplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/client/model/displaymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/collect.txt (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/diffusedemo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/diffusedemo/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/diffusedemo/model/bloom.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/diffusedemo/model/playermodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/diffusedemo/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/diffusedemo/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model/bloom.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model/playermodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model/tonemap.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/level/model/worldmodel_01.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/levelutil/actor/door.s3d_perch_lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/levelutil/actor/door.s3d_perch_parse (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/levelutil/actor/door.s3d_perch_rawim (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/tmp/res/res_targets.lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_activex_install.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_editor.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_editor.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_env.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_expbutton.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_player.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_shadergui.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_shadermgr.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_shaderutil.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_toolbox.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_maya_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_pack.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_res_clear.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_res_make.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_res_maketarget.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_run.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_run.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src/drv (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src/drv/imp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src/drv/imp/directx (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src/drv/imp/directx/d3d9 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src/drv/imp/directx/d3d9/drv_d3d9_eng.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/shark3Dchanges/src/drv/imp/directx/d3d9/drv_d3d9_settings.h (added) Tue, 06 Mar 2007 13:38:58 GMT szirmay [2195] * GTP/trunk/App/Demos/Illum/PathMap (deleted) Removed file/folder Tue, 06 Mar 2007 13:26:14 GMT gumbau [2194] * GTP/trunk/Lib/Geom/shared/GTGeometry/include/GeoMeshSimpSequence.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/include/GeoMeshSimplifier.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/GeoMeshSimplifier.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/SimplificationMethod.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/SimplificationMethod.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/include/buffers.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/include/change.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/include/global.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/include/mesh.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/include/simplify.h (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/src/buffers.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/src/change.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/src/histogram.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/src/main.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/src/mesh.cpp (modified) * GTP/trunk/Lib/Geom/shared/GTGeometry/src/libs/vmi/src/simplify.cpp (modified) * GTP/trunk/Lib/Geom/shared/GeoTool/src/GeoMeshViewUI.cpp (modified) Tue, 06 Mar 2007 08:12:25 GMT szirmay [2193] * OGRE/trunk/ogre_changes/Ogre1.2/OgreMain/src/OgrePass.cpp (modified) Tue, 06 Mar 2007 06:33:55 GMT szirmay [2192] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreChildParticlesystemRenderingRun.cpp (modified) Tue, 06 Mar 2007 06:33:34 GMT szirmay [2191] * GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/include/HierarchicalSystem.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Tue, 06 Mar 2007 06:33:14 GMT szirmay [2190] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowAccum.hlsl (modified) Mon, 05 Mar 2007 17:05:16 GMT szirmay [2189] * GTP/trunk/Lib/Illum/IllumModule/IllumModule/include/SharedRuns.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgrePathMapRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMEntryPointMapRenderingRun.h (added) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderingRuns/OgrePMWeightComputeRenderingRun.h (added) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/scripts/OgreIllumModule.7.10.vcproj (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreDepthShadowRecieverRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreDepthShadowMapRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMEntryPointMapRenderingRun.cpp (added) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePMWeightComputeRenderingRun.cpp (added) Mon, 05 Mar 2007 17:04:13 GMT szirmay [2188] * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/pillarbump.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/OgreXMLConverter.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMapWeightCompute.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpetShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/convert.bat (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwireShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/ironShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwireShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewireShape.mesh (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowAccum.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Mon, 05 Mar 2007 10:07:44 GMT mattausch [2187] * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GvsPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.cpp (modified) Fri, 02 Mar 2007 18:07:56 GMT szirmay [2186] * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/black.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/bump.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/ground3.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/groundShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/groundbump.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/grounddetail.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/parallax.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/pillarShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/pillarcolor.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/tower.material (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/towers.level (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo/towers.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/OgreXMLConverter.log (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PRMDemo.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/PathMap.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpetShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpetShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_0.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_1.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_2.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_3.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_4.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_5.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_6.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/carpet_7.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/convert.bat (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwireShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_0.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_1.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_2.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_3.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_4.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_5.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_6.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/greenwire_7.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/ironShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/ironShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_0.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_1.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_2.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_3.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_4.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_5.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_6.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/iron_7.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/prmEntryPoints.text (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/processed.level (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwireShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_0.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_1.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_2.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_3.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_4.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_5.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_6.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/redwire_7.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/w2.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewireShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewireShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_0.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_1.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_2.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_3.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_4.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_5.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_6.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/whitewire_7.hdr (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/PMDemo/wrtile.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OcclusionCulling.cfg (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/resources.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OcclusionCulling.cfg (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/resources.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/include/SceneSerializer.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/SceneSerializer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/scripts/PRMDemo.7.10.vcproj (modified) Fri, 02 Mar 2007 18:06:44 GMT szirmay [2185] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgrePathMapRenderTechnique.h (added) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/scripts/OgreIllumModule.7.10.vcproj (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (added) Fri, 02 Mar 2007 16:39:47 GMT mattausch [2184] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionCullingSceneManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) debug version: please don't check out Fri, 02 Mar 2007 12:13:24 GMT mattausch [2183] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrain.vcproj (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp (modified) * GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/scripts/TestKdTree.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/IVReader/src/IVReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreMeshInstance.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionCullingSceneManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreMeshInstance.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/ObjReader/src/ObjReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/VisibilityEnvironment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Polygon3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) Thu, 01 Mar 2007 21:48:11 GMT szirmay [2182] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreDepthShadowMapRenderingRun.cpp (modified) Thu, 01 Mar 2007 21:48:05 GMT szirmay [2181] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_VS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_DepthShadow.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/Thumbs.db (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Thu, 01 Mar 2007 17:05:03 GMT szirmay [2180] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreDepthShadowRecieverRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreDepthShadowRecieverRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreChildParticlesystemRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreCubeMapRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreDepthShadowMapRenderingRun.cpp (modified) Thu, 01 Mar 2007 17:04:37 GMT szirmay [2179] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic_VS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/difflab.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/terrainCulling.cfg (deleted) * GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/include/HierarchicalSystem.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Thu, 01 Mar 2007 09:48:08 GMT mattausch [2178] * OGRE/trunk/resources/media/CITY1.IV (added) * OGRE/trunk/resources/textures (added) * OGRE/trunk/resources/textures/BALCONY (added) * OGRE/trunk/resources/textures/BALCONY/BALCONY_STEEL1_1.PNG (added) * OGRE/trunk/resources/textures/BALCONY/BALCONY_STEEL1_2.PNG (added) * OGRE/trunk/resources/textures/BALCONY/BALCONY_WHITE1_1.PNG (added) * OGRE/trunk/resources/textures/BALCONY/BALCONY_WHITE1_2.PNG (added) * OGRE/trunk/resources/textures/BALCONY/BALCONY_WHITE1_3.PNG (added) * OGRE/trunk/resources/textures/BALCONY/OLD (added) * OGRE/trunk/resources/textures/BALCONY/OLD/BALCONY1.PNG (added) * OGRE/trunk/resources/textures/BALCONY/OLD/BALCONY2.PNG (added) * OGRE/trunk/resources/textures/BALCONY/OLD/BALCONY3.PNG (added) * OGRE/trunk/resources/textures/BALCONY/OLD/BALCONY4.PNG (added) * OGRE/trunk/resources/textures/CROWD (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1 (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/B0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/B1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/B2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/BL0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/BL1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/BL2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/BR0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/BR1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/BR2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/F0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/F1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/F2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/FL0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/FL1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/FL2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/FR0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/FR1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/FR2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/L0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/L1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/L2.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/R0.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/R1.TGA (added) * OGRE/trunk/resources/textures/CROWD/FEMALE1/R2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1 (added) * OGRE/trunk/resources/textures/CROWD/MALE1/B0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/B1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/B2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/BL0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/BL1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/BL2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/BR0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/BR1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/BR2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/F0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/F1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/F2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/FL0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/FL1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/FL2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/FR0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/FR1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/FR2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/L0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/L1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/L2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/R0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/R1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE1/R2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2 (added) * OGRE/trunk/resources/textures/CROWD/MALE2/B0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/B1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/B2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/BL0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/BL1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/BL2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/BR0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/BR1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/BR2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/F0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/F1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/F2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/FL0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/FL1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/FL2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/FR0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/FR1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/FR2.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/L0.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/L1.TGA (added) * OGRE/trunk/resources/textures/CROWD/MALE2/L2.TGA (added) * 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OGRE/trunk/resources/textures/WINTILES/WINTILE_GRAYNICE1_1.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_GRAYNICE1_2.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_GRAYSIMPLE1_1.PNG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_GRAYSIMPLE1_2.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_GRAYSTRIPE1_1.PNG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_KG14_1.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_KG14_LOW.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_KG18_1.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_KG18_2.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_ORANGE1_1.PNG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_PALEGRAY1_2.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_PINK1_1.PNG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_PINK1_3.PNG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_PURPLE1_1.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_TUDOUBLE1_1.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_TUDOUBLE1_2.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_WHITE1_1.JPG (added) * OGRE/trunk/resources/textures/WINTILES/WINTILE_WHITESTRUCT1_1.JPG (added) * OGRE/trunk/resources/textures/WOOD (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD1.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD10.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD11.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD12.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD3.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD4.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD5.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD6.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD7.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD8.JPG (added) * OGRE/trunk/resources/textures/WOOD/A_WOOD9.JPG (added) * OGRE/trunk/resources/textures/WOOD/BARK_BIRCH.JPG (added) * OGRE/trunk/resources/textures/WOOD/BARK_POND.JPG (added) * OGRE/trunk/resources/textures/WOOD/BARK_RED.JPG (added) * OGRE/trunk/resources/textures/WOOD/MAHOG.JPG (added) * OGRE/trunk/resources/textures/WOOD/PLANKS.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD01.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD02.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD06.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD08.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD09.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD1.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD11.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD1_NEW.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD2.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD2.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD3.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD3.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD4.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD4.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD5.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD6.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD7.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD8.GIF (added) * OGRE/trunk/resources/textures/WOOD/WOOD8.JPG (added) * OGRE/trunk/resources/textures/WOOD/WOOD9.JPG (added) * OGRE/trunk/resources/textures/WOOD/WUDS031.GIF (added) * OGRE/trunk/resources/textures/WOOD/WUDS24.GIF (added) Thu, 01 Mar 2007 09:19:55 GMT mattausch [2177] * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) * GTP/trunk/Lib/Vis/Preprocessing/manual/images/pvs.png (added) * GTP/trunk/Lib/Vis/Preprocessing/manual/integration.tex (modified) Wed, 28 Feb 2007 18:38:47 GMT mattausch [2176] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/include/Containers.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/AxisAlignedBox3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/AxisAlignedBox3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Beam.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Beam.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BitVectorPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Camera.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Camera.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/CombinedPreprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Containers.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Exporter.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/FlexibleHeap.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GvsPreprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Halton.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HashPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntelRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/InternalRayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Intersectable.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/IntersectableWrapper.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Matrix4x4.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mesh.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mesh.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/MeshKdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/MeshKdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Mutation.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/MutualVisibility.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjExporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectPvs.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectsParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ObjectsParserXerces.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/OspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Plane3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PlyParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PlyParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Polygon3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PreprocessorFactory.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PreprocessorThread.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsBase.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsDefinitions.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Ray.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Ray.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayCaster.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RayInfo.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Rectangle3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RenderSampler.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RenderSimulator.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RenderSimulator.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ResourceManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RssPreprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/RssTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingPreprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SamplingStrategy.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SceneGraph.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SimpleRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/SubdivisionCandidate.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TraversalTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TraversalTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Triangle3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/UnigraphicsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Vector3.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCell.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellBsp.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsParserXerces.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VrmlExporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspBspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssPreprocessor.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssRay.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VssTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dExporter.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParser.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/X3dParserXerces.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/common.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/gzstream.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) removed using namespace std from .h Wed, 28 Feb 2007 17:18:24 GMT szirmay [2175] * GTP/trunk/App/Demos/Illum/DepthOfField/DepthOfField.exe (modified) * GTP/trunk/App/Demos/Illum/DepthOfField/DepthOfField.ncb (modified) * GTP/trunk/App/Demos/Illum/DepthOfField/DepthOfField.suo (modified) * GTP/trunk/App/Demos/Illum/DepthOfField/shaders/BumpMapping.fx (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/GTPMultipleReflection.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/GTPMultipleReflection_good.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/multibounce/multipleRefraction/GTPMultipleRefraction.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/difflab.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/IVReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ObjReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreGUIRenderer_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreLeaks.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMain_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMemory.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgrePlatform_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReferenceAppLayer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_GL.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/IVReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ObjReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgreGUIRenderer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgreMain.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OgrePlatform.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugins.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReferenceAppLayer.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/RenderSystem_GL.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsParticleDemo/include/GameToolsParticleDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsRaytraceDemo/include/GameToolsRaytraceDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/GameToolsToneMapDemo/include/GameToolsToneMapDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/HierarchicalSystem/include/HierarchicalSystem.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/ReflectionTest/include/ReflectionTest.h (modified) Wed, 28 Feb 2007 17:17:34 GMT szirmay [2174] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/scripts/OgreIllumModule.7.10.vcproj (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreIlluminationManager.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreRenderingRun.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreCubeMapRenderingRun.cpp (modified)