# # ChangeLog for / # # Generated by Trac 0.12.3dev-r10799 # 11/06/24 00:27:49 Fri, 06 Jul 2007 03:44:54 GMT mattausch [2536] * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) Fri, 06 Jul 2007 03:39:01 GMT mattausch [2535] * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/gi_final.sh (modified) Fri, 06 Jul 2007 03:20:21 GMT mattausch [2534] * GTP/trunk/Lib/Vis/Preprocessing/data/Arena/arena-high-lods-57000-viewcells.xml.gz (added) * GTP/trunk/Lib/Vis/Preprocessing/data/vienna/vienna_cropped-57000-viewcells.xml.gz (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_arena (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_soda (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo_vienna (added) Fri, 06 Jul 2007 01:24:58 GMT mattausch [2533] * GTP/trunk/Lib/Vis/Preprocessing/data/vienna/vienna_cropped-seq-3000-false-20-viewcells.xml.gz (added) Fri, 06 Jul 2007 01:19:45 GMT mattausch [2532] * GTP/trunk/Lib/Vis/OnlineCullingCHC/IVReader/src/IVReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidHalfBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/ObjReader/src/ObjReader.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) Fri, 06 Jul 2007 01:18:32 GMT mattausch [2531] * GTP/trunk/Lib/Vis/GtpVisibility.sln (modified) Fri, 06 Jul 2007 01:18:02 GMT mattausch [2530] * GTP/trunk/Lib/Vis/Preprocessing/data/soda/soda-seq-3000-false-20-viewcells.xml.gz (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/generate_viewcells.sh (modified) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vienna_cropped.sh (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vienna_cropped_gi.env (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vienna_simple.env (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vsposp_typical.env (deleted) * GTP/trunk/Lib/Vis/Preprocessing/src/BitVectorPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/BvHierarchy.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HashPvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/HierarchyManager.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsBase.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsDefinitions.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtInterface.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/TestPreprocessor.vcproj (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.h (modified) Thu, 05 Jul 2007 22:38:58 GMT mattausch [2529] * GTP/trunk/Lib/Vis/Preprocessing/scripts/demo1.env (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo1 (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_demo2 (added) * GTP/trunk/Lib/Vis/Preprocessing/scripts/run_test2 (added) * GTP/trunk/Lib/Vis/Preprocessing/src/Pvs.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/PvsBase.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/QtInterface/QtGlRenderer.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/ViewCellsManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/VspTree.cpp (modified) Thu, 05 Jul 2007 15:52:45 GMT szirmay [2528] * GTP/trunk/App/Games/CarDriving_BME/packed (added) * GTP/trunk/App/Games/CarDriving_BME/packed/cargame.zip (added) Thu, 05 Jul 2007 14:18:22 GMT szirmay [2527] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationBase.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/station.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationIllum.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.program (modified) Wed, 04 Jul 2007 13:06:30 GMT bittner [2526] * GTP/trunk/Lib/Vis/Preprocessing/makefile (added) Tue, 03 Jul 2007 20:18:15 GMT szirmay [2525] * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/src/SpaceStation.cpp (modified) Tue, 03 Jul 2007 20:05:03 GMT bittner [2524] * GTP/trunk/Lib/Vis/Preprocessing/src/Environment.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/KdTree.h (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/demo1.env (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_demo1 (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_demo2 (added) demo updates Tue, 03 Jul 2007 19:59:48 GMT szirmay [2523] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceCHC.bat (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) Tue, 03 Jul 2007 19:51:28 GMT szirmay [2522] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationParticles.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/Station_HPS.hlsl (added) Tue, 03 Jul 2007 19:40:27 GMT bittner [2521] * GTP/trunk/Lib/Vis/Preprocessing/src/Makefile (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/demo1.env (added) * GTP/trunk/Lib/Vis/Preprocessing/src/run_demo1 (added) Tue, 03 Jul 2007 19:16:51 GMT szirmay [2520] * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) Tue, 03 Jul 2007 19:14:26 GMT szirmay [2519] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OcclusionCulling.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) Tue, 03 Jul 2007 16:26:19 GMT szirmay [2518] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.material (modified) Tue, 03 Jul 2007 15:31:01 GMT igarcia [2517] * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/.sconsign.dblite (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/Actor.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/InStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/Msg.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/NotExistingException.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/ObjInStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/ObjOutStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/OutStream.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/Script.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/java/com/shark3d/kit/java/WrongThreadException.class (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/client.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/display.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/displayworld.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/gfx.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/io.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/motion.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/actor/snd.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$loading$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$loading.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$logo$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$logo.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$saving$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel$saving.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/model/displaymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$Obj_Level1_copy$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$Obj_Level1_copy.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$VisualSceneNode2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees$VisualSceneNode2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/chestnut_trees.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/lights.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/lights.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/lights.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel$floor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel$floor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03$objMesh__45$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03$objMesh__45.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/model/worldmodelGrass03.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader/lights.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/ARB_Oak01_LeavesAmbientOcclusion_MR_.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/Bark.jpg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/OakLeaf_rgba.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/OakLeaf_rgba.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/castanea_sativa_bark.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutIndirectBillboardGroupAtlas0_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutRotatedLeafAtlasDefault.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutRotatedLeafAtlasDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/chestnutRotatedLeafAtlasNormalMapDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/little-grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level/texture/textureAtlasDebug16.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/build.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/dragonmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel$floor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel$floor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/level_shmap/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/actor/door.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/basic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/comic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/direct_texturing_shmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/display.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/indirect_texturing.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/indirect_texturing_shmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/ordinary.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/ordinary_transp.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/plain_shmap.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/posteffects.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/direct_texturing_ambient.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/direct_texturing_light.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/direct_texturing_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/indirect_texturing.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/indirect_texturing_black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/indirect_texturing_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/plain_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/levelutil/shader/sky.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/cas.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/common.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/main/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor/server.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/server/actor/serverlink.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/levels.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/setting.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/settingplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/universe.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/res/universe/actor/universeplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_actxplayer.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_comp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_commsgeval.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_comres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_d3d9.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dshowvid.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dsnd.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_gfxselect.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf_win32.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_netcompr.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_ogg.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_openal.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_opengl.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_packres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_plibbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_tcp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_udp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_univprog_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wav.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_winctx.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wininput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_font_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_geo_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_misc.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_phys_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_pos_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_sensor_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_shvol.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_tex_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_visib_pvs.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_wave_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_external_ode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_actor.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_actor.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_actxprop.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_app.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdedit.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdedit.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdilk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdilk.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdnode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdnode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdprop.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_stdprop.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_gui_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_analyze.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engbase.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engobj.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_io.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_java.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_perch.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_snk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_profile.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_stream.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_zlib.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_sys.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_baseutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_baseutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_boneanim.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_comserver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_hostaddr.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max6_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max6_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max6_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max7_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max7_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_max7_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_maya7_exp.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_maya7_lib.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_packres.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_perch.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_prep.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_printver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_pvs.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_snk.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_targets.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_uiutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_tool_uiutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/debug_lib/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_actxplayer.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_comp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_commsgeval.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_comres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_d3d9.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dshowvid.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dsnd.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_gfxselect.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf_win32.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_netcompr.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_ogg.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_openal.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_opengl.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_packres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_plibbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdbitmap.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdinput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdres.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_tcp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_udp.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_univprog_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wav.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_winctx.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wininput.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_font_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_geo_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_misc.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_phys_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_pos_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_sensor_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_shvol.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_tex_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_visib_pvs.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_wave_std.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_external_ode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_actor.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_actor.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_actxprop.ocx (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_app.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdedit.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdedit.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdilk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdilk.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdnode.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdnode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdprop.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_stdprop.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_gui_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_analyze.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_base.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_core.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engbase.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engobj.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_io.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_java.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_perch.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_snk.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_special.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_com.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_profile.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_stream.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_zlib.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_sys.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_baseutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_baseutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_boneanim.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_comserver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_hostaddr.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_interf.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max6_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max6_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max6_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max7_exp.dle (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max7_libgup.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_max7_player.gup (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_maya7_exp.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_maya7_lib.mll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_packres.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_perch.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_prep.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_printver.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_pvs.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_snk.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_targets.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_uiutil.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_tool_uiutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_util.dll (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_comp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_commsgeval.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_comres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_d3d9.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_dinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_dshowvid.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_dsnd.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_gfxselect.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_interf_win32.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_netcompr.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_ogg.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_openal.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_opengl.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_packres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_plibbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_stdbitmap.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_stdinput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_stdres.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_tcp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_udp.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_univprog_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_wav.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_winctx.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_drv_wininput.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_base.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_font_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_geo_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_interf.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_misc.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_model_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_model_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_phys_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_pos_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_sensor_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_shader_shvol.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_shader_special.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_shader_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_tex_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_visib_pvs.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_eng_wave_std.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_external_ode.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_kit_core.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_kit_engutil.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_kit_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_com.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_profile.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_stream.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_lib_zlib.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_player.exe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_sys.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/release_lib/shark3d_util.lib (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/uuid (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/uuid/shark3d_actxplayer.uuid (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/bin/win32_vc7x1/uuid/shark3d_gui_actxprop.uuid (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/log_main.log (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/res_make.cfg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/res_make.cfg.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/res_targets.cfg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/save.sav (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/client.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/display.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/displayworld.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/gfx.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/io.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/motion.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/actor/snd.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/model/displaymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/chestnut_trees.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/lights.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/model/worldmodelGrass03.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader/lights.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/ARB_Oak01_LeavesAmbientOcclusion_MR_.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/Bark.jpg (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/OakLeaf_rgba.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/OakLeaf_rgba.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/castanea_sativa_bark.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutIndirectBillboardGroupAtlas0_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutRotatedLeafAtlasDefault.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutRotatedLeafAtlasDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/chestnutRotatedLeafAtlasNormalMapDefault_nomipmap.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/little-grass.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level/texture/textureAtlasDebug16.png (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/build.s3d_perch (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/dragonmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone2.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone3.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dragonstone4.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/spotbright_clamp.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/level_shmap/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/direct_texturing_shmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/direct_texturing_shmap.s3d_shader.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/indirect_texturing.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/indirect_texturing.s3d_shader.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/indirect_texturing_shmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/plain_shmap.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/MFC98.tmp (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/MFCAD.tmp (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode.bak (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/direct_texturing_ambient.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/direct_texturing_light.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/direct_texturing_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/indirect_texturing.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/indirect_texturing_black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/indirect_texturing_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/plain_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D/src/res/universe/actor/universeplayer.s3d_actor (added) Tue, 03 Jul 2007 15:13:11 GMT igarcia [2516] * GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D (deleted) Removed file/folder Tue, 03 Jul 2007 15:10:12 GMT bittner [2515] * GTP/trunk/Lib/Vis/Preprocessing/src/Material.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/run_test2 (modified) update after long time Tue, 03 Jul 2007 15:08:50 GMT szirmay [2514] * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/CarReflections.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/DiffuseBump.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/GameTools_Localized_EnvMap.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/bottle.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/scene1.material (modified) * GTP/trunk/App/Games/CarDriving_BME/Ogre.log (modified) * GTP/trunk/App/Games/CarDriving_BME/ogre.cfg (modified) Tue, 03 Jul 2007 14:23:28 GMT mattausch [2513] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) Tue, 03 Jul 2007 14:23:02 GMT mattausch [2512] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) Tue, 03 Jul 2007 14:08:55 GMT szirmay [2511] * GTP/trunk/App/Demos/Illum/RayTraceEffects/RayTraceEffects.exe (modified) Tue, 03 Jul 2007 13:50:22 GMT szirmay [2510] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ShadowMapDemo.exe (added) Tue, 03 Jul 2007 13:49:39 GMT szirmay [2509] * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include/ShadowDemo.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/scripts/ShadowDemo.7.10.vcproj (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/src/ShadowDemo.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) Tue, 03 Jul 2007 13:49:27 GMT szirmay [2508] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/ordinary.s3d_shader_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/save.sav (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/ordinary.s3d_shader (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (modified) Tue, 03 Jul 2007 13:49:12 GMT szirmay [2507] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationBase.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationIllum.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towers.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) Tue, 03 Jul 2007 13:47:11 GMT szirmay [2506] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) Tue, 03 Jul 2007 13:23:55 GMT mattausch [2505] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionQueriesQueryManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgrePlatformQueryManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/Plugin_VisibilitySceneManager.vcproj (modified) Tue, 03 Jul 2007 13:16:15 GMT szirmay [2504] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) Tue, 03 Jul 2007 12:54:14 GMT szirmay [2503] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box04$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box04$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box04.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$diffuse_head$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$diffuse_head.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_diffuse$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_diffuse.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group_2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group_2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_inst_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_pospath_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader/world.s3d_shader_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/headed.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor/door.s3d_perch_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/ordinary.s3d_shader_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/save.sav (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.max (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_bonepath (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_inst (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_model (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_pospath (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader/world.s3d_shader (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/headed.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/ordinary.s3d_shader (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/collect.txt (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/worldmodel.s3d_model_log (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor/door.s3d_perch_lst (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/res_targets.lst (modified) Tue, 03 Jul 2007 12:29:17 GMT mattausch [2502] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOcclusionCullingSceneManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) Tue, 03 Jul 2007 12:28:12 GMT mattausch [2501] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.h (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrain.vcproj (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp (modified) Tue, 03 Jul 2007 09:47:03 GMT szirmay [2500] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/log_main.log (deleted) Tue, 03 Jul 2007 09:46:37 GMT szirmay [2499] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_inst_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_pospath_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor/door.s3d_perch_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/ordinary.s3d_shader_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/log_main.log (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.max (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_bonepath (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_inst (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_model (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_pospath (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/ordinary.s3d_shader (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/worldmodel.s3d_model_log (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor/door.s3d_perch_lst (modified) Tue, 03 Jul 2007 09:03:46 GMT szirmay [2498] * GTP/trunk/App/Demos/Illum/pathmap/FlexVertex.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/Mesh.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/PathMap.exe (modified) * GTP/trunk/App/Demos/Illum/pathmap/SubMesh.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/TriangleMesh.cpp (modified) * GTP/trunk/App/Demos/Illum/pathmap/computeWeights.fx (modified) Mon, 02 Jul 2007 23:39:48 GMT mattausch [2497] * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) Mon, 02 Jul 2007 18:26:36 GMT szirmay [2496] * GTP/trunk/Lib/Illum/shared/scripts/GTPIllumination.7.1.sln (modified) Mon, 02 Jul 2007 18:26:26 GMT szirmay [2495] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreRenderable.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgrePhotonMapRenderingRun.cpp (modified) Mon, 02 Jul 2007 18:25:53 GMT szirmay [2494] * GTP/trunk/App/Demos/Illum/RayTraceEffects/RayTraceEffects.cpp (modified) Mon, 02 Jul 2007 18:25:29 GMT szirmay [2493] * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include/Makefile.am (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include/Makefile.in (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/include/ShadowDemo.h (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/scripts (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/scripts/ShadowDemo.7.10.vcproj (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/src (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/src/Makefile.am (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/src/Makefile.in (added) * GTP/trunk/App/Demos/Illum/Ogre/src/ShadowDemo/src/ShadowDemo.cpp (added) Mon, 02 Jul 2007 18:25:13 GMT szirmay [2492] * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/include (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/include/MoriaSmoke.h (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/scripts (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/scripts/MoriaSmoke.7.10.vcproj (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/scripts/Ogre.log (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/src (added) * GTP/trunk/App/Demos/Illum/Ogre/src/MoriaSmoke/src/MoriaSmoke.cpp (added) Mon, 02 Jul 2007 18:24:25 GMT szirmay [2491] * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/scripts/Moria.7.10.vcproj (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (modified) Mon, 02 Jul 2007 18:24:03 GMT szirmay [2490] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OcclusionCulling.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) Mon, 02 Jul 2007 18:23:43 GMT szirmay [2489] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/GTPStationPostProc.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/hallLamp.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/hallLampHolder.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/lamp.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/lamp.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/roomLamp.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/station.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPBasic.material (modified) Mon, 02 Jul 2007 16:29:58 GMT szirmay [2488] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box02$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box02$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box02.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box03$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box03$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$Box03.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_l$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_l$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_l.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_r$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_r$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_r.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_sensor$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$door_sensor.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head01$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head01$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head01.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head02$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head02$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head02.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group_alu$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group_alu.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group_cau$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group_cau.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls2$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self3$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self3$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self3.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self5$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self5$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self5.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self6$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self6$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self6.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table2$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/redthing.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/log_main.log (added) Mon, 02 Jul 2007 16:24:07 GMT szirmay [2487] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/redthing.tga (added) Mon, 02 Jul 2007 16:23:36 GMT szirmay [2486] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bottle$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bottle$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bottle.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bulb$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bulb.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampbura$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampbura$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampbura.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampwire$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampwire$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampwire.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self2$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self2$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table$0.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table$1.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table.s3d_model_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_inst_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_pospath_run (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.max (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_bonepath (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_inst (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_model (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_pospath (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server/actor/.sconsign (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/collect.txt (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/worldmodel.s3d_model_log (modified) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/res_targets.lst (modified) Mon, 02 Jul 2007 15:03:29 GMT szirmay [2485] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/MoriaSmoke.exe (added) Mon, 02 Jul 2007 15:02:59 GMT szirmay [2484] * GTP/trunk/App/Demos/Illum/RayTraceEffects/RayTraceEffects.exe (modified) Mon, 02 Jul 2007 13:15:30 GMT szirmay [2483] * GTP/trunk/App/Demos/Illum/RayTraceEffects/RayTraceEffects.exe (modified) Mon, 02 Jul 2007 13:12:07 GMT szirmay [2482] * GTP/trunk/App/Demos/Illum/EnvMap/EnvMap.fx (modified) Mon, 02 Jul 2007 02:17:24 GMT szirmay [2481] * GTP/trunk/App/Demos/Illum/Ogre/Media/StationGTPStationPostProc.material (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/StationStationParticles.material (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/Stationalien.material (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/Stationscientist.material (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/Stationstation.material (deleted) Mon, 02 Jul 2007 02:17:05 GMT szirmay [2480] * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/IVReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/NxCharacter.dll (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/NxCooking.dll (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/NxExtensions.dll (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/NxOgre_d.dll (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ObjReader.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OcclusionCulling.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreGUIRenderer_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgreMain_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/OgrePlatform_d.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/PhysXLoader.dll (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_BSPSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_CgProgramManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_ParticleFX.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_Direct3D9.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/RenderSystem_GL.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/SpaceStation.exe (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Debug/resources.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/CausticTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsParticleDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsRaytraceDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/GameToolsToneMapDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/OcclusionCulling.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_OctreeSceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Plugin_VisibilitySceneManager.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ReflectionTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/SpaceStation.exe (added) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/resources.cfg (modified) Mon, 02 Jul 2007 02:16:51 GMT szirmay [2479] * GTP/trunk/App/Demos/Illum/Ogre/Media/Stationalien.material (added) Mon, 02 Jul 2007 02:16:36 GMT szirmay [2478] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/alien.material (deleted) Mon, 02 Jul 2007 02:16:19 GMT szirmay [2477] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/alien.mesh (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/StationGTPStationPostProc.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/StationStationParticles.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Stationscientist.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Stationstation.material (added) Mon, 02 Jul 2007 02:12:48 GMT szirmay [2476] * GTP/trunk/Lib/Illum/shared/scripts/GTPIllumination.7.1.sln (modified) Mon, 02 Jul 2007 02:12:36 GMT szirmay [2475] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreRenderable.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreSharedRuns.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreCausticReceiverRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreDepthShadowReceiverRenderTechnique.h (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/OgreRenderable.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreCausticReceiverRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreDepthShadowReceiverRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreLightVolumeRenderingRun.cpp (modified) Mon, 02 Jul 2007 02:12:33 GMT szirmay [2474] * GTP/trunk/App/Demos/Illum/Ogre/Media/Station (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/CornerConnectElemShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/CorridorElemShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/GTPStationGlow.compositor (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/GTPStationPostProc.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/Station.particle (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationBase.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationParticles.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StraightConnectElemShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/alien.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/alien.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/cornerO.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/cornerUV.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/elemO.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/elemUV.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/hallO.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/hallUV.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/pipesO.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/pipesShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/pipesUV.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/polySurfaceShape2.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/polySurfaceShape8.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CornerConnectElem1_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CornerConnectElem2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CornerConnectElem3_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CornerConnectElem4_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CornerConnectElem5_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CornerConnectElem_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem1_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem3_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem4_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem5_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem6_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem7_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem8_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/CorridorElem_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/StationPrmEntryPoints.text (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/StraightConnectElem1_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/StraightConnectElem2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/StraightConnectElem_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/pipes_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/polySurface2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm.old/polySurface6_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CornerConnectElem1_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CornerConnectElem2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CornerConnectElem3_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CornerConnectElem4_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CornerConnectElem5_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CornerConnectElem_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem1_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem3_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem4_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem5_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem6_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem7_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem8_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/CorridorElem_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/StationPrmEntryPoints.text (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/StraightConnectElem1_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/StraightConnectElem2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/StraightConnectElem_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/pipes_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/polySurface2_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/prm/polySurface6_0.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/roomO.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/roomUV.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist.skeleton (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist_body.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist_chrome.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/scientist_head.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/station.level (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/station.level.old (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/station.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationIllum.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationbound.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Station/stationbound2.mesh (added) Mon, 02 Jul 2007 02:06:16 GMT szirmay [2473] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/include/FPSPlayer.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/FPSPlayer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/include/Moria.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/scripts/Moria.7.10.vcproj (modified) Mon, 02 Jul 2007 02:05:28 GMT szirmay [2472] * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/Characters.h (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/include/SpaceStation.h (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/scripts (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/scripts/SpaceStation.7.10.vcproj (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/src (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/src/Characters.cpp (added) * GTP/trunk/App/Demos/Illum/Ogre/src/SpaceStation/src/SpaceStation.cpp (added) Mon, 02 Jul 2007 02:04:08 GMT szirmay [2471] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/diffuse/GTPDiffuse.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/diffuse/GTPDiffuse.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/diffuse/GTPDiffuse.program (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPCaustic/GTPCaustic.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPEnvMap/GTPEnvMap.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/models/sphere.mesh (modified) Thu, 28 Jun 2007 15:54:52 GMT gumbau [2470] * GTP/trunk/Lib/Geom/shared/GTGeometry/src/GeoLodManager.cpp (modified) Thu, 28 Jun 2007 15:34:14 GMT szirmay [2469] * GTP/trunk/App/Demos/Illum/pathmap/Mesh.cpp (modified) Mon, 25 Jun 2007 15:50:58 GMT szirmay [2468] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/FPSPlayer.cpp (modified) Mon, 25 Jun 2007 15:50:39 GMT szirmay [2467] * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FPSArm_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FPSarm.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/trollps.hlsl (modified) Mon, 25 Jun 2007 15:50:23 GMT szirmay [2466] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (modified) Mon, 25 Jun 2007 13:41:04 GMT szirmay [2465] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/FPSPlayer.cpp (modified) Mon, 25 Jun 2007 13:40:55 GMT szirmay [2464] * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/Fire.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FireBall.particle (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/illum.hlsl (modified) Mon, 25 Jun 2007 13:40:42 GMT szirmay [2463] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (modified) Mon, 25 Jun 2007 11:19:03 GMT szirmay [2462] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/include/FPSPlayer.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/FPSPlayer.cpp (modified) Mon, 25 Jun 2007 08:55:20 GMT szirmay [2461] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (modified) Sun, 24 Jun 2007 09:00:45 GMT szirmay [2460] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreDepthShadowReceiverRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgrePathMapRenderTechnique.cpp (modified) * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreDepthShadowMapRenderingRun.cpp (modified) Sun, 24 Jun 2007 09:00:20 GMT szirmay [2459] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/include/FPSPlayer.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/FPSPlayer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/SceneSerializer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/include/Moria.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/scripts/Moria.7.10.vcproj (modified) Sun, 24 Jun 2007 08:58:31 GMT szirmay [2458] * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FPSArm_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FPSarm.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/Fire.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/Fire.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FireBall.particle (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FireHeat.compositor (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FireHeatCompositor.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/GTPMoriaPostProc.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaHallBase.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/SkinningVS.cg (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/blue.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/border.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/crosshair.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/fireballicon.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/illum.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/main.overlay (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/moria.level (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/moria.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/red.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/swordicon.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/troll.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/trollLOD.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/trollMace.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/trollmace.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/trollps.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/yellow.jpg (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPPostProc/GTPPostProc.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/Thumbs.db (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/gradient.tga (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/heatnoise2.tga (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/noise.tga (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/planck.tga (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/planck1D.tga (added) Sun, 24 Jun 2007 08:57:12 GMT szirmay [2457] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (modified) Sun, 24 Jun 2007 08:56:14 GMT szirmay [2456] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/NxOgre.dll (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) Thu, 14 Jun 2007 15:24:08 GMT mattausch [2455] * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.cpp (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.h (modified) * GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TestCullingTerrainApplication.cpp (modified) * GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/include/TestKdTreeAppListener.h (modified) * GTP/trunk/App/Demos/Vis/KdTreeDemo/OGRE/src/TestKdTreeAppListener.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgreOctreeHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/include/OgrePlatformHierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreBiHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreBiHierarchySceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreKdTreeHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreKdTreeSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionCullingSceneManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOctreeHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgrePlatformQueryManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSceneContentGenerator.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSceneNodeHierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreSolidBoundingBox.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreVisibilityOptionsManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/CoherentHierarchicalCullingManager2.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/HierarchyInterface.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/RandomUpdateCullingManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/include/VisibilityManager.h (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager2.cpp (deleted) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/GtpVisibility.vcproj (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/HierarchyInterface.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/RandomUpdateCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/StopAndWaitCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/VisibilityManager.cpp (modified) Thu, 14 Jun 2007 15:23:12 GMT mattausch [2454] * OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/include/OgreOctree.h (modified) * OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/src/OgreOctree.cpp (modified) Wed, 13 Jun 2007 18:55:27 GMT szirmay [2453] * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/client.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/display.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/displayworld.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/gfx.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/io.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/motion.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/actor/snd.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel$loading$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel$loading.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel$logo$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel$logo.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel$saving$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel$saving.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/model/displaymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/content.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/levelplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/levelplayerbasis.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/sky.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/actor/world.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/bloom$bloom$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/bloom$bloom$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/bloom$bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/bloom.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/bloom.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/bloom.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/playermodel$scene_root$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/playermodel$scene_root.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/playermodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/playermodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/playermodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/skymodel$box$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/skymodel$box.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/skymodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/skymodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/skymodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$board$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$board$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$board.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$boardborder$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$boardborder$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$boardborder.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bottle$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bottle$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bottle.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bulb$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$bulb.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$container$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$container$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$container.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$head_group.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$labourwalls.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampbura$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampbura$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampbura.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lamphanger$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lamphanger$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lamphanger.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampwire$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampwire$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$lampwire.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe04$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe04$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe04.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe3$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe3$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$pipe3.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$redlamp$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$redlamp$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$redlamp.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self2$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self2$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$self2.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table$0.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table$1.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel$table.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_inst_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_model_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/model/worldmodel.s3d_pospath_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader/fire.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/shader/world.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/GOLDFOIL.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/MtlPlat2.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/MtlPlat2_Bump.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/blueside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/firecolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/green.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/greenside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/laborwall.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/lamp.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/particle.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/pillarbump2.dds (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/pillarbump3.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/pillarcolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/red.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/redbackground.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sima.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/steelplt.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/szar.png (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/level/texture/white.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/actor/door.s3d_perch_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/basic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/comic.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/display.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/ordinary.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/ordinary_transp.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/posteffects.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/black.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_envmap_metal.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_envmap_refract.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/levelutil/shader/sky.s3d_shader_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor/cas.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor/common.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/main/actor/main.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server/actor/server.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/server/actor/serverlink.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/levels.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/setting.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/settingplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/universe.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/res/universe/actor/universeplayer.s3d_actor_run (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/debug/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/debug/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/debug/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/debug/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/release (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/release/shark3d_gtp_shader.dll (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/release/shark3d_gtp_shader.exp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/release/shark3d_gtp_shader.lib (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/bin/win32_vc7x1/release/shark3d_gtp_shader.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/eng_shader_special_worldmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_causticcube.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_createtex.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_cubetexfilter.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_envmap.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_focusedprojmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_mainenum.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_module.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_opticsutil.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_public.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/gtp_shader_versioncheck.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/vc70.idb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Debug/vc70.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/BuildLog.htm (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/eng_shader_special_worldmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_causticcube.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_createtex.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_cubetexfilter.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_envmap.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_focusedprojmat.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_mainenum.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_module.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_opticsutil.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_public.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/gtp_shader_versioncheck.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/vc70.idb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/Release/vc70.pdb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/gtp_shader-ndsproperties.xml (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/gtp_shader.ncb (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/gtp_shader.sln (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/gtp_shader.suo (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/build/win32_vc7x1/gtp_shader/gtp_shader.vcproj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/res_make.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/res_targets.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/save.sav (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/eng_shader_special_worldmat.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/eng_shader_special_worldmat.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_causticcube.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_causticcube.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_createtex.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_createtex.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_cubetexfilter.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_cubetexfilter.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_envmap.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_envmap.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_focusedprojmat.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_focusedprojmat.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_mainenum.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_mainenum.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_module.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_module.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_opticsutil.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_opticsutil.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_public.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_public.h (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/gtp_shader/gtp_shader_versioncheck.cpp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/client.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/display.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/displayworld.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/gfx.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/io.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/motion.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/actor/snd.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model/displaymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model/displaymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model/displaymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model/displaymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/model/displaymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/charset.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/cursor_def.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/cursor_sel.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/loading_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/logo_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/saving_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/statecursor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/client/texture/test.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/content.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/levelplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/levelplayerbasis.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/sky.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/actor/world.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/bloom.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/bloom.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/bloom.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/bloom.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/bloom.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/labour.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/pillar.obj (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/playermodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/playermodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/playermodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/playermodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/playermodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/skymodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/skymodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/skymodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/skymodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/skymodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.max (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.max.1 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.max.2 (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.old (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_bonepath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_inst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/model/worldmodel.s3d_pospath (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader/fire.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader/world.old (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/shader/world.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/GOLDFOIL.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/MtlPlat2.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/MtlPlat2_Bump.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/blueside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/dummy1to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/dummy1to2.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/dummy1to4.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/dummy2to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/dummy4to1.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/firecolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/green.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/greenside.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/laborwall.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/lamp.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/particle.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/pillarbump2.dds (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/pillarbump3.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/pillarcolor.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/red.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/redbackground.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sima.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sky_back_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sky_bottom_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sky_front_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sky_left_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sky_right_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/sky_top_clamp.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/steelplt.jpg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/szar.png (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/texdiffuse.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/texnormal.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/level/texture/white.tga (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/basic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/comic.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/display.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/ordinary.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/ordinary_transp.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/posteffects.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/black.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bump.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bump_bright.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bump_mild.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/comic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/MFC9A.tmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_diffuse.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_envmap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_envmap_metal.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_envmap_refract.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/partic.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/plain_point.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/prog/standard.s3d_shaderprog (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/shader/sky.s3d_shader (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/main (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/main/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/main/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/main/actor/cas.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/main/actor/common.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/main/actor/main.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server/actor/server.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/server/actor/serverlink.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor/.sconsign (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor/levels.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor/setting.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor/settingplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor/universe.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/universe/actor/universeplayer.s3d_actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/client (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/client/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/client/model/displaymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/collect.txt (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/bloom.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/playermodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/skymodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/worldmodel.s3d_model_log (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor/door.s3d_perch_lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor/door.s3d_perch_parse (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor/door.s3d_perch_rawim (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/res_targets.lst (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_activex_install.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_editor.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_editor.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_env.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_expbutton.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_player.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_shadergui.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_shadermgr.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_shaderutil.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_max_toolbox.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_maya_exp.cfg (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_pack.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_res_clear.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_res_make.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_res_maketarget.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_run.bat (added) * GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/win32_run.cfg (added) Wed, 13 Jun 2007 15:24:15 GMT mattausch [2452] * GTP/trunk/Lib/Vis/OnlineCullingCHC/src/CoherentHierarchicalCullingManager.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/Preprocessor.cpp (modified) * GTP/trunk/Lib/Vis/Preprocessing/src/main.cpp (modified) Wed, 13 Jun 2007 14:07:30 GMT szirmay [2451] * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/CarReflections.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/DiffuseBump.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/GameTools_Localized_EnvMap.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/programs/bottle.hlsl (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/bottle.material (deleted) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/bottle.material.old (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/bottle_classic.material.old (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/bottle_noeffects.material (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/car.material (deleted) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/car.material.old (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/car_classic.old (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/car_noeffects.material (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/scene1.material (modified) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/wheel.material (deleted) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/wheel.material.old (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/wheel_classic.material.old (added) * GTP/trunk/App/Games/CarDriving_BME/Media/materials/scripts/wheel_noefffects.material (added) Tue, 12 Jun 2007 15:08:50 GMT szirmay [2450] * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaDust.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaDust.material (modified) Tue, 12 Jun 2007 14:58:41 GMT szirmay [2449] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (added) Tue, 12 Jun 2007 14:58:08 GMT szirmay [2448] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) Tue, 12 Jun 2007 14:56:09 GMT szirmay [2447] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (deleted) Removed file/folder Tue, 12 Jun 2007 14:54:54 GMT szirmay [2446] * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/include/Moria.h (modified) Tue, 12 Jun 2007 14:54:41 GMT szirmay [2445] * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaDust.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaDust.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaDust.particle (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/diffuse/GTPDiffuse.material (modified) Tue, 12 Jun 2007 10:08:00 GMT szirmay [2444] * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/DiffuseTest.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/HPSDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Moria.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/Ogre.log (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/PRMDemo.exe (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/ogre.cfg (modified) * GTP/trunk/App/Demos/Illum/Ogre/bin/Release/resources.cfg (modified) Tue, 12 Jun 2007 10:05:35 GMT szirmay [2443] * GTP/trunk/App/Demos/Illum/Ogre/src/Common/src/FPSPlayer.cpp (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/DiffuseTest/include/DiffuseTest.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/Moria/include/Moria.h (modified) * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Tue, 12 Jun 2007 10:04:31 GMT szirmay [2442] * GTP/trunk/App/Demos/Illum/Ogre/Media/Demo (deleted) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/GTPMoriaPostProc.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/MoriaHallBase.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/illum.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/moria.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPAdvancedEnvMap/diffuse/GTPDiffuse.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/difflab.material (modified) * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/textures/grey.tga (modified) Tue, 12 Jun 2007 09:59:56 GMT szirmay [2441] * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/CornerTowerTopShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/GTP_SceneExport.bat (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/GateTowerTopShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/Thumbs.db (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/TowerTopShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/_stoneNormal.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/black.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/bump.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/ground3.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/groundShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/groundbump.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/groundbump.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/grounddetail.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/parallax.hlsl (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/pillarShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/pillarbump.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/pillarcolor.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/stone.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/stoneNormal.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/stoneNormalBump.dds (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/stonebump.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/tower_bottomShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/tower_bottomShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/tower_middleShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/tower_middleShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/tower_topShape.mesh.xml (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towerdetail.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towerdetailgrey.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towers.level (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towers.material (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/towers2.level (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/wallShape.mesh (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/walldetail.bmp (added) * GTP/trunk/App/Demos/Illum/Ogre/Media/Towers/walldetailgrey.bmp (added) Mon, 11 Jun 2007 14:22:16 GMT mattausch [2440] * GTP/trunk/Lib/Vis/Preprocessing/scripts/arena.sh (deleted) * GTP/trunk/Lib/Vis/Preprocessing/scripts/vsposp_typical.sh (deleted) Mon, 11 Jun 2007 09:03:28 GMT szirmay [2439] * GTP/trunk/App/Demos/Illum/Ogre/src/PRMDemo/include/PRMDemo.h (modified) Mon, 11 Jun 2007 09:03:16 GMT szirmay [2438] * GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPBasic/GTPShadowMap_PS.hlsl (modified) Fri, 08 Jun 2007 11:51:30 GMT szirmay [2437] * GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderTechniques/OgreDepthShadowReceiverRenderTechnique.cpp (modified)