source: @ 2970

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Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @2970   16 years mattausch tone mapper working better
(edit) @2969   16 years mattausch tonemapping still strange
(edit) @2968   16 years mattausch
(edit) @2967   16 years mattausch
(edit) @2966   16 years mattausch started reinhard tonemapping implementation but slow
(edit) @2965   16 years mattausch removed dirttexture stuff. started tonemapping stuff
(edit) @2964   16 years mattausch
(edit) @2963   16 years mattausch debug version trying to find out how to speed up app
(edit) @2962   16 years mattausch started to work on dynamic objects
(edit) @2961   16 years mattausch
(edit) @2960   16 years mattausch
(edit) @2959   16 years mattausch preetham working but big hack
(edit) @2958   16 years mattausch preetham not working for deferred
(edit) @2957   16 years mattausch preetham working
(edit) @2956   16 years mattausch
(edit) @2955   16 years mattausch
(edit) @2954   16 years mattausch implemented sun color
(edit) @2953   16 years mattausch started different stuff
(edit) @2952   16 years mattausch
(edit) @2951   16 years mattausch strted to implement animation
(edit) @2950   16 years mattausch shitty again
(edit) @2949   16 years mattausch depth pass: something is working
(edit) @2948   16 years mattausch depth pass for shadows not working at all
(edit) @2947   16 years mattausch
(edit) @2946   16 years mattausch
(edit) @2945   16 years mattausch
(edit) @2944   16 years mattausch nopt not working yet
(edit) @2943   16 years mattausch shadows working nicely
(edit) @2942   16 years mattausch lispsm finally working!!
(edit) @2941   16 years mattausch changing camera stuff, not working yet
(edit) @2940   16 years mattausch
(edit) @2939   16 years mattausch lispsm working for standard case (light dir perpendicular to scene), but …
(edit) @2938   16 years mattausch better, still not there
(edit) @2937   16 years mattausch better somewhat
(edit) @2936   16 years mattausch totally broken
(edit) @2935   16 years mattausch something still strange with the focussing
(edit) @2934   16 years mattausch
(edit) @2933   16 years mattausch
(edit) @2932   16 years mattausch
(edit) @2931   16 years mattausch
(edit) @2930   16 years mattausch worked on ssao sampling
(edit) @2929   16 years mattausch
(edit) @2928   16 years mattausch
(edit) @2927   16 years mattausch
(edit) @2926   16 years mattausch
(edit) @2925   16 years mattausch
(edit) @2924   16 years mattausch so ein schas das lispsm
(edit) @2923   16 years mattausch son schas
(edit) @2922   16 years mattausch frustrated
(edit) @2921   16 years mattausch lispsm starting to work
(edit) @2920   16 years mattausch
(edit) @2919   16 years mattausch
(edit) @2918   16 years mattausch
(edit) @2917   16 years mattausch
(edit) @2916   16 years mattausch
(edit) @2915   16 years mattausch
(edit) @2914   16 years mattausch
(edit) @2913   16 years mattausch
(edit) @2912   16 years mattausch
(edit) @2911   16 years mattausch
(edit) @2910   16 years hbeneit
(edit) @2909   16 years hbeneit Removed file/folder
(edit) @2908   16 years hbeneit
(edit) @2907   16 years hbeneit
(edit) @2906   16 years hbeneit Added a folder remotely
(edit) @2905   16 years mattausch
(edit) @2904   16 years mattausch got rid of error with newly visible surfaces, much faster
(edit) @2903   16 years mattausch
(edit) @2902   16 years mattausch
(edit) @2901   16 years mattausch
(edit) @2900   16 years mattausch changed to real 3d samples which are then projected to texture space
(edit) @2899   16 years mattausch
(edit) @2898   16 years mattausch
(edit) @2897   16 years mattausch improved shadow mapping
(edit) @2896   16 years mattausch
(edit) @2895   16 years mattausch
(edit) @2894   16 years mattausch shadow mapping almost working (but ulgy!!)
(edit) @2893   16 years mattausch shadowing partly working
(edit) @2892   16 years mattausch
(edit) @2891   16 years mattausch
(edit) @2890   16 years mattausch view vector interpolation finally working
(edit) @2889   16 years mattausch
(edit) @2888   16 years mattausch corrected views
(edit) @2887   16 years mattausch made changes to view transformation but still not working
(edit) @2886   16 years mattausch using gaussian distribution for sampling
(edit) @2885   16 years mattausch
(edit) @2884   16 years mattausch found bug with lod levels made env file for shaders
(edit) @2883   16 years mattausch using another pass for deferred shading: still working quite well started …
(edit) @2882   16 years mattausch
(edit) @2881   16 years mattausch working quite well
(edit) @2880   16 years mattausch downsampling not working yet
(edit) @2879   16 years mattausch improved performance
(edit) @2878   16 years mattausch for some reasons very slow even in small streets on my home computer!!
(edit) @2877   16 years mattausch
(edit) @2876   16 years mattausch
(edit) @2875   16 years mattausch
(edit) @2874   16 years mattausch implemented glob-illum solution
(edit) @2873   16 years mattausch
(edit) @2872   16 years mattausch working to incorporate indirect illumination
(edit) @2871   16 years mattausch working with 50 frames
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